SimulationCraft 902-01

for World of Warcraft 9.0.5.37623 PTR (wow build level 37623)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

FeveredIncantation : 6179 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6178.7 6178.7 9.9 / 0.160% 610.9 / 9.9% 7.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.2 792.9 Mana 0.00% 57.3 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 6179
Conflagration Flare Up 29 0.5% 29.6 9.98sec 291 0 Direct 29.6 160 467 291 42.5%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.60 29.60 0.00 0.00 0.0000 0.0000 8606.13 8606.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.54% 17.03 6 31 160.41 132 304 160.35 135 188 2732 2732 0.00%
crit 42.46% 12.57 3 26 467.37 265 700 467.05 312 582 5874 5874 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 17 0.3% 1.0 78.77sec 5129 4540 Direct 1.0 0 5123 5123 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.99 0.99 0.00 0.00 1.1304 0.0000 5089.77 5089.77 0.00% 4540.39 4540.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.99 0 4 5122.85 4058 6036 3703.72 0 6036 5090 5090 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:1.00
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 21.9 13.16sec 619 0 Direct 21.9 473 994 618 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.89 21.89 0.00 0.00 0.0000 0.0000 13542.68 13542.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 15.76 5 30 472.99 461 488 472.97 461 486 7456 7456 0.00%
crit 27.98% 6.12 0 14 993.90 921 1123 992.87 0 1123 6087 6087 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 906 14.7% 51.4 5.80sec 5265 0 Direct 51.4 0 5264 5264 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.39 51.39 0.00 0.00 0.0000 0.0000 270545.25 270545.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.39 41 62 5263.87 3105 8208 5262.15 5003 5585 270545 270545 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.88
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:21.44
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:11.10
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [j]:10.37
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:6.60
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 664 (699) 10.8% (11.3%) 74.1 3.67sec 2814 1651 Direct 74.1 (209.8) 1731 3925 2675 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.15 74.14 0.00 0.00 1.7046 0.0000 198345.98 198345.98 0.00% 1650.58 1650.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.94% 42.22 26 61 1730.97 1465 2425 1731.38 1628 1866 73068 73068 0.00%
crit 43.06% 31.93 21 45 3924.56 2930 7544 3926.59 3664 4218 125278 125278 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [e]:5.24
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [o]:28.81
    standard_rotation
    [w]:40.11
    Conflagration 34 0.6% 74.1 3.67sec 139 0 Periodic 135.6 38 114 76 49.5% 66.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.14 0.00 135.65 135.65 0.0000 1.4612 10277.71 10277.71 0.00% 51.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.49% 68.49 46 93 37.98 0 54 38.01 36 40 2601 2601 0.00%
crit 49.51% 67.16 46 93 114.30 0 171 114.46 104 125 7676 7676 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 157 2.6% 2.7 124.76sec 17360 0 Periodic 23.3 1560 3185 2017 28.0% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.71 0.00 23.35 23.35 0.0000 1.1415 47053.90 47053.90 0.00% 1765.69 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.97% 16.80 8 24 1559.64 348 1754 1559.75 1416 1754 26207 26207 0.00%
crit 28.03% 6.54 0 15 3185.11 695 4034 3184.26 0 3823 20847 20847 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1106 17.9% 255.4 1.17sec 1293 0 Periodic 297.4 1110 0 1110 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 255.43 0.00 297.40 297.40 0.0000 1.0000 330196.90 330196.90 0.00% 1110.27 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1109.99 139 3707 1110.59 1018 1207 330197 330197 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5193 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.3% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5193.29 5193.29 0.00% 43.88 43.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.99% 71.27 55 85 40.97 29 50 40.97 39 43 2920 2920 0.00%
crit 28.01% 27.73 14 44 81.96 58 99 81.97 72 90 2274 2274 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (416) 0.0% (6.7%) 16.0 18.69sec 7755 7018

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.03 0.00 0.00 0.00 1.1050 0.0000 0.00 0.00 0.00% 7018.01 7018.01

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:14.54
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.23
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [t]:1.27
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 416 6.7% 16.0 18.72sec 7781 0 Direct 16.0 2007 8198 7773 93.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.97 15.97 0.00 0.00 0.0000 0.0000 124288.90 124288.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.77% 1.08 0 5 2006.67 1764 3136 1362.36 0 3136 2172 2172 0.00%
crit 93.23% 14.89 10 19 8197.65 3528 9327 8200.57 7080 8709 122117 122117 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2248 (2404) 36.4% (38.9%) 81.5 3.62sec 8803 7835 Direct 82.3 (250.0) 3382 11108 8152 61.8% (61.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.53 82.28 0.00 0.00 1.1236 0.0000 670926.05 670926.05 0.00% 7834.62 7834.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.24% 31.46 17 45 3381.74 2671 6141 3380.65 3120 3645 106425 106425 0.00%
crit 61.76% 50.82 34 69 11107.56 5343 14125 11120.33 9867 11936 564501 564501 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [b]:37.66
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [c]:1.45
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [h]:17.54
  • if_expr:buff.hot_streak.react
    rop_phase
    [l]:4.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [p]:8.10
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [q]:1.28
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [s]:11.26
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 157 2.5% 82.3 3.60sec 568 0 Periodic 167.7 148 442 279 44.5% 83.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.28 0.00 167.69 167.69 0.0000 1.4823 46740.69 46740.69 0.00% 188.04 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.46% 93.00 62 126 147.57 4 279 147.56 139 155 13726 13726 0.00%
crit 44.54% 74.69 52 105 441.96 5 643 442.62 401 492 33014 33014 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 215 3.5% 31.7 9.21sec 2025 1730 Direct 31.7 0 2024 2024 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.68 31.67 0.00 0.00 1.1708 0.0000 64152.51 64152.51 0.00% 1729.60 1729.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.67 21 41 2024.17 1233 3709 2026.30 1881 2218 64153 64153 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:1.90
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:9.73
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.44
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.8% 44.5 6.61sec 341 0 Direct 44.5 260 547 340 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.48 44.48 0.00 0.00 0.0000 0.0000 15148.27 15148.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 32.00 17 49 259.96 253 268 259.96 255 265 8319 8319 0.00%
crit 28.06% 12.48 3 29 547.06 507 618 547.22 516 587 6829 6829 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 116 1.9% 5.0 62.61sec 6963 2170 Periodic 19.8 1349 2813 1754 27.6% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.98 0.00 19.78 19.78 3.2091 0.7444 34679.51 34679.51 0.00% 2169.91 2169.91
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.37% 14.31 6 23 1349.39 1040 1882 1349.59 1134 1519 19315 19315 0.00%
crit 27.63% 5.47 0 12 2812.75 2079 4328 2795.87 0 4083 15364 15364 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.98
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 184.81sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 62.86sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.21 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:5.21
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.34
Rune of Power 7.5 40.43sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 0.00 0.00 0.00 1.1438 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.52
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.5sec 185.5sec 12.0sec 8.14% 18.29% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.9s / 196.5s
  • trigger_min/max:180.9s / 196.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.0sec 63.0sec 11.8sec 20.55% 0.00% 117.6 (117.6) 5.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:59.9s / 80.3s
  • trigger_min/max:59.9s / 80.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.55%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fevered Incantation 57.4 142.4 5.2sec 1.5sec 3.1sec 59.65% 0.00% 70.3 (70.3) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 28.4s
  • trigger_min/max:0.0s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.4s

Stack Uptimes

  • fevered_incantation_1:19.67%
  • fevered_incantation_2:11.17%
  • fevered_incantation_3:3.79%
  • fevered_incantation_4:2.90%
  • fevered_incantation_5:22.10%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.8 21.4 9.3sec 4.5sec 4.6sec 31.75% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 43.2s
  • trigger_min/max:1.4s / 39.8s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.4s

Stack Uptimes

  • fireball_1:17.68%
  • fireball_2:8.16%
  • fireball_3:3.79%
  • fireball_4:1.54%
  • fireball_5:0.47%
  • fireball_6:0.11%
  • fireball_7:0.02%
  • fireball_8:0.01%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 63.0sec 63.6sec 14.6sec 25.68% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 79.4s
  • trigger_min/max:60.0s / 79.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.68%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.1 0.0 3.1sec 3.1sec 1.1sec 35.47% 45.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 16.7s
  • trigger_min/max:0.2s / 16.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.47%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 81.7 0.0 3.7sec 3.7sec 0.7sec 15.81% 98.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 32.5s
  • trigger_min/max:0.5s / 32.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • hot_streak_1:15.81%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.9 15.5 53.9sec 13.4sec 12.1sec 24.07% 0.00% 10.3 (10.3) 5.7

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.1s / 79.4s
  • trigger_min/max:0.5s / 71.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.4s

Stack Uptimes

  • infernal_cascade_1:2.95%
  • infernal_cascade_2:21.11%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 315.6sec 0.0sec 23.1sec 10.26% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:306.5s / 326.4s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.26%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.2sec 24.2sec 11.8sec 49.89% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.1s
  • trigger_min/max:13.1s / 56.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.89%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.1 75.0 121.0 3.1s 0.2s 16.7s
Heating Up removed 15.0 6.0 27.0 16.8s 1.0s 129.6s
Heating Up converted with Fire Blast 23.4 16.0 33.0 12.8s 0.5s 62.1s
Hot Streak procs 81.7 62.0 104.0 3.7s 0.5s 32.5s
Hot Streak spells used 255.5 208.0 307.0 1.2s 0.0s 6.9s
Hot Streak spell crits 180.7 142.0 220.0 1.7s 0.0s 16.6s
Hot Streak spell crits wasted 1.9 0.0 7.0 78.7s 0.1s 302.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.9 0.0 4.0 75.5s 5.5s 199.6s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.52% 11.88% 18.90% 0.5s 0.0s 4.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power5.1680.00019.13926.28516.13841.296
Fire Blast0.1360.0008.2557.0471.08816.523
Rune of Power5.2550.00023.67140.76225.48154.708
Dragon's Breath150.26654.073332.910293.883230.252359.713
Combustion3.3121.08215.88017.3469.41930.095
Phoenix Flames1.3420.00029.20822.0629.20251.679

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 2567.74 236825.65 100.00% 92.23 61615.36 20.65%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 792.93 799.25 61586.0 48114.7 42612.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 5.2 26055.4 5000.0 4996.5 0.0
dragons_breath Mana 1.0 1991.5 2000.0 2006.7 2.6
fire_blast Mana 51.4 25695.6 500.0 500.0 10.5
fireball Mana 74.1 74115.1 1000.0 999.6 2.8
pyroblast Mana 82.5 82512.8 1000.0 1012.1 8.7
scorch Mana 31.7 15867.8 500.0 500.9 4.0
shifting_power Mana 5.0 12452.0 2500.0 2500.2 2.8

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
FeveredIncantation Damage Per Second
Count 922
Mean 6178.71
Minimum 5724.01
Maximum 6611.04
Spread ( max - min ) 887.04
Range [ ( max - min ) / 2 * 100% ] 7.18%
Standard Deviation 153.1030
5th Percentile 5917.77
95th Percentile 6426.39
( 95th Percentile - 5th Percentile ) 508.62
Mean Distribution
Standard Deviation 5.0422
95.00% Confidence Interval ( 6168.82 - 6188.59 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2359
0.1 Scale Factor Error with Delta=300 201
0.05 Scale Factor Error with Delta=300 801
0.01 Scale Factor Error with Delta=300 20011
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 922
Mean 6178.71
Minimum 5724.01
Maximum 6611.04
Spread ( max - min ) 887.04
Range [ ( max - min ) / 2 * 100% ] 7.18%
Standard Deviation 153.1030
5th Percentile 5917.77
95th Percentile 6426.39
( 95th Percentile - 5th Percentile ) 508.62
Mean Distribution
Standard Deviation 5.0422
95.00% Confidence Interval ( 6168.82 - 6188.59 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2359
0.1 Scale Factor Error with Delta=300 201
0.05 Scale Factor Error with Delta=300 801
0.01 Scale Factor Error with Delta=300 20011
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 922
Mean 6178.71
Minimum 5724.01
Maximum 6611.04
Spread ( max - min ) 887.04
Range [ ( max - min ) / 2 * 100% ] 7.18%
Damage
FeveredIncantation Damage
Count 922
Mean 1839594.25
Minimum 1436062.70
Maximum 2258372.90
Spread ( max - min ) 822310.20
Range [ ( max - min ) / 2 * 100% ] 22.35%
DTPS
FeveredIncantation Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.98 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.72 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.52 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 1.88 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.34 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 5.25 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 21.44 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 5.21 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
b 37.66 pyroblast,if=buff.hot_streak.react&buff.combustion.up
c 1.45 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 14.54 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
e 5.24 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 1.90 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 1.00 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
h 17.54 pyroblast,if=buff.hot_streak.react
i 11.10 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
j 10.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
k 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
l 4.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.23 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 9.73 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
o 28.81 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
p 8.10 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
q 1.28 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 6.60 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 11.26 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.27 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
v 20.44 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 40.11 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase e fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.087 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.087 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.603 combustion_phase X fire_blast Fluffy_Pillow 45016.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_cooldowns V berserking Fluffy_Pillow 43697.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_phase b pyroblast Fluffy_Pillow 43697.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase b pyroblast Fluffy_Pillow 43531.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.452 combustion_phase d phoenix_flames Fluffy_Pillow 43365.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.288 combustion_phase b pyroblast Fluffy_Pillow 44201.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.765 combustion_phase X fire_blast Fluffy_Pillow 43678.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.122 combustion_phase b pyroblast Fluffy_Pillow 43535.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.958 combustion_phase d phoenix_flames Fluffy_Pillow 43371.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.793 combustion_phase b pyroblast Fluffy_Pillow 44206.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.629 combustion_phase d phoenix_flames Fluffy_Pillow 44042.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.462 combustion_phase b pyroblast Fluffy_Pillow 44875.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.462 combustion_phase X fire_blast Fluffy_Pillow 43875.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.297 combustion_phase b pyroblast Fluffy_Pillow 44210.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.131 combustion_phase f scorch Fluffy_Pillow 44044.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.965 combustion_phase c pyroblast Fluffy_Pillow 44378.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.813 combustion_phase f scorch Fluffy_Pillow 44226.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.298 combustion_phase X fire_blast Fluffy_Pillow 44711.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.647 combustion_phase b pyroblast Fluffy_Pillow 44060.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.480 default Q rune_of_power Fluffy_Pillow 43893.0/50000: 88% mana bloodlust, berserking, hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.314 rop_phase h pyroblast Fluffy_Pillow 44727.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.232 default N shifting_power Fluffy_Pillow 44645.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.467 rop_phase i fire_blast Fluffy_Pillow 43380.0/50000: 87% mana bloodlust, rune_of_power, fevered_incantation, infernal_cascade(2), potion_of_spectral_intellect
0:17.857 rop_phase o fireball Fluffy_Pillow 44270.0/50000: 89% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:17.857 rop_phase j fire_blast Fluffy_Pillow 44270.0/50000: 89% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:19.232 rop_phase h pyroblast Fluffy_Pillow 44145.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:20.149 default O use_item_glyph_of_assimilation Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.149 rop_phase o fireball Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.441 rop_phase i fire_blast Fluffy_Pillow 44354.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.523 rop_phase h pyroblast Fluffy_Pillow 43936.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.440 rop_phase o fireball Fluffy_Pillow 43853.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.914 rop_phase j fire_blast Fluffy_Pillow 44327.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:23.815 rop_phase h pyroblast Fluffy_Pillow 43728.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:24.732 rop_phase o fireball Fluffy_Pillow 43645.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:26.106 rop_phase o fireball Fluffy_Pillow 44019.0/50000: 88% mana bloodlust, heating_up, rune_of_power
0:26.516 rop_phase j fire_blast Fluffy_Pillow 44392.0/50000: 89% mana bloodlust, heating_up
0:27.481 standard_rotation p pyroblast Fluffy_Pillow 43894.0/50000: 88% mana bloodlust, fireball, hot_streak
0:28.398 standard_rotation w fireball Fluffy_Pillow 43811.0/50000: 88% mana bloodlust, hot_streak, fevered_incantation(2)
0:29.772 standard_rotation p pyroblast Fluffy_Pillow 44185.0/50000: 88% mana bloodlust, hot_streak, fevered_incantation(2)
0:30.689 standard_rotation w fireball Fluffy_Pillow 44102.0/50000: 88% mana bloodlust, hot_streak, fevered_incantation(2)
0:32.063 standard_rotation p pyroblast Fluffy_Pillow 44476.0/50000: 89% mana bloodlust, hot_streak, fevered_incantation(2)
0:32.981 standard_rotation w fireball Fluffy_Pillow 44394.0/50000: 89% mana bloodlust, heating_up
0:34.356 standard_rotation w fireball Fluffy_Pillow 44769.0/50000: 90% mana bloodlust, heating_up
0:35.730 standard_rotation p pyroblast Fluffy_Pillow 45143.0/50000: 90% mana bloodlust, hot_streak, fevered_incantation(2)
0:36.646 standard_rotation w fireball Fluffy_Pillow 45059.0/50000: 90% mana bloodlust, fireball
0:38.022 standard_rotation w fireball Fluffy_Pillow 45435.0/50000: 91% mana bloodlust, fireball
0:39.397 standard_rotation w fireball Fluffy_Pillow 45810.0/50000: 92% mana bloodlust, heating_up, fevered_incantation
0:40.770 standard_rotation w fireball Fluffy_Pillow 46183.0/50000: 92% mana bloodlust, fireball
0:42.144 standard_rotation w fireball Fluffy_Pillow 46557.0/50000: 93% mana fireball(2), fevered_incantation
0:43.929 default Q rune_of_power Fluffy_Pillow 47342.0/50000: 95% mana heating_up, fevered_incantation(2)
0:45.120 rop_phase h pyroblast Fluffy_Pillow 48533.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(3)
0:45.120 rop_phase i fire_blast Fluffy_Pillow 47533.0/50000: 95% mana rune_of_power, fevered_incantation(3)
0:45.936 rop_phase i fire_blast Fluffy_Pillow 47849.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation(5)
0:46.311 rop_phase h pyroblast Fluffy_Pillow 47724.0/50000: 95% mana hot_streak, rune_of_power, fevered_incantation(5)
0:47.501 rop_phase o fireball Fluffy_Pillow 47914.0/50000: 96% mana rune_of_power
0:49.286 rop_phase o fireball Fluffy_Pillow 48699.0/50000: 97% mana rune_of_power
0:51.072 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:52.857 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:54.643 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
0:56.430 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
0:58.216 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:00.002 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
1:00.002 combustion_phase e fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation, gladiators_badge
1:01.179 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, fevered_incantation(2), gladiators_badge
1:01.179 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
1:01.790 combustion_phase b pyroblast Fluffy_Pillow 44111.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, gladiators_badge
1:02.982 combustion_phase b pyroblast Fluffy_Pillow 44303.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
1:02.982 combustion_phase X fire_blast Fluffy_Pillow 43303.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
1:04.172 combustion_phase b pyroblast Fluffy_Pillow 43993.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:05.364 combustion_phase d phoenix_flames Fluffy_Pillow 44185.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:06.554 combustion_phase b pyroblast Fluffy_Pillow 45375.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:06.834 combustion_phase X fire_blast Fluffy_Pillow 44655.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.746 combustion_phase b pyroblast Fluffy_Pillow 45067.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:08.937 combustion_phase d phoenix_flames Fluffy_Pillow 45258.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:10.127 combustion_phase b pyroblast Fluffy_Pillow 46448.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:10.127 combustion_phase X fire_blast Fluffy_Pillow 45448.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:11.320 combustion_phase b pyroblast Fluffy_Pillow 46141.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:12.510 combustion_phase d phoenix_flames Fluffy_Pillow 46331.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:13.702 standard_rotation w fireball Fluffy_Pillow 47523.0/50000: 95% mana hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:15.487 default N shifting_power Fluffy_Pillow 48308.0/50000: 97% mana hot_streak, fevered_incantation(5)
1:18.966 default Q rune_of_power Fluffy_Pillow 49287.0/50000: 99% mana fireball, hot_streak, fevered_incantation(2)
1:20.159 rop_phase h pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
1:20.159 rop_phase i fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power, fevered_incantation(2)
1:20.940 rop_phase i fire_blast Fluffy_Pillow 49281.0/50000: 99% mana fireball, rune_of_power
1:21.348 rop_phase o fireball Fluffy_Pillow 49189.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation
1:21.453 rop_phase j fire_blast Fluffy_Pillow 49294.0/50000: 99% mana fireball, heating_up, rune_of_power, fevered_incantation
1:23.134 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
1:24.325 rop_phase o fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power
1:26.111 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
1:27.896 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:29.001 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:29.682 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:30.874 rop_phase o fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, rune_of_power
1:32.661 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:34.446 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:36.231 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:37.405 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:38.016 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:39.207 standard_rotation w fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:40.991 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:42.778 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:44.562 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
1:46.345 standard_rotation w fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
1:48.129 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
1:49.915 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:51.700 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:53.485 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:54.648 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:55.271 standard_rotation p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:56.464 standard_rotation w fireball Fluffy_Pillow 49198.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:58.250 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, fevered_incantation
2:00.037 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:01.823 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:03.607 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
2:03.607 combustion_phase e fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation, gladiators_badge
2:04.697 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:04.697 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:05.202 combustion_phase X fire_blast Fluffy_Pillow 45005.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge
2:05.391 combustion_phase b pyroblast Fluffy_Pillow 43694.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge
2:06.583 combustion_phase b pyroblast Fluffy_Pillow 43886.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge
2:07.775 combustion_phase d phoenix_flames Fluffy_Pillow 44078.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:08.967 combustion_phase b pyroblast Fluffy_Pillow 45270.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.077 combustion_phase X fire_blast Fluffy_Pillow 44380.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:10.156 combustion_phase b pyroblast Fluffy_Pillow 44959.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:11.348 combustion_phase d phoenix_flames Fluffy_Pillow 45151.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:12.540 combustion_phase b pyroblast Fluffy_Pillow 46343.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:13.732 combustion_phase d phoenix_flames Fluffy_Pillow 46535.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:14.923 combustion_phase b pyroblast Fluffy_Pillow 47726.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:15.622 combustion_phase X fire_blast Fluffy_Pillow 47425.0/50000: 95% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
2:16.114 combustion_phase b pyroblast Fluffy_Pillow 47417.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
2:17.305 default Q rune_of_power Fluffy_Pillow 47608.0/50000: 95% mana heating_up, fevered_incantation(5), infernal_cascade, gladiators_badge
2:18.495 default N shifting_power Fluffy_Pillow 48798.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
2:21.869 rop_phase o fireball Fluffy_Pillow 49672.0/50000: 99% mana heating_up, rune_of_power
2:21.869 rop_phase j fire_blast Fluffy_Pillow 49672.0/50000: 99% mana heating_up, rune_of_power
2:23.656 default O use_item_glyph_of_assimilation Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
2:23.656 rop_phase h pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
2:23.656 rop_phase i fire_blast Fluffy_Pillow 48006.0/50000: 96% mana rune_of_power, fevered_incantation
2:24.847 rop_phase h pyroblast Fluffy_Pillow 48697.0/50000: 97% mana hot_streak, rune_of_power
2:26.037 rop_phase o fireball Fluffy_Pillow 48887.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:26.037 rop_phase j fire_blast Fluffy_Pillow 48887.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:27.822 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3)
2:29.015 rop_phase o fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, rune_of_power
2:30.800 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:32.005 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:32.586 standard_rotation p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:33.776 standard_rotation w fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up
2:35.561 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:37.347 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:39.130 standard_rotation w fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, fevered_incantation
2:40.916 standard_rotation p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:42.108 standard_rotation w fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball
2:43.894 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:45.682 standard_rotation w fireball Fluffy_Pillow 49007.0/50000: 98% mana heating_up, fevered_incantation
2:47.467 default Q rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:48.684 rop_phase h pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
2:48.684 rop_phase i fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power
2:49.876 rop_phase o fireball Fluffy_Pillow 49692.0/50000: 99% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
2:51.662 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, fevered_incantation(3)
2:52.854 rop_phase o fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball(2), heating_up, rune_of_power, fevered_incantation
2:54.639 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, rune_of_power, fevered_incantation
2:56.424 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:58.210 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power
2:59.993 rop_phase o fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(5), rune_of_power
3:01.779 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
3:03.564 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:04.756 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49196.0/50000: 98% mana fireball
3:04.756 combustion_phase e fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, gladiators_badge
3:05.897 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
3:05.897 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
3:06.406 combustion_phase X fire_blast Fluffy_Pillow 45009.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge
3:06.541 combustion_cooldowns V berserking Fluffy_Pillow 43644.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge
3:06.541 combustion_phase b pyroblast Fluffy_Pillow 43644.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge
3:07.623 combustion_phase b pyroblast Fluffy_Pillow 43726.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge
3:08.706 combustion_phase d phoenix_flames Fluffy_Pillow 43809.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:09.789 combustion_phase b pyroblast Fluffy_Pillow 44892.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.394 combustion_phase X fire_blast Fluffy_Pillow 44497.0/50000: 89% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.872 combustion_phase b pyroblast Fluffy_Pillow 44475.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:11.957 combustion_phase d phoenix_flames Fluffy_Pillow 44560.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:13.039 combustion_phase b pyroblast Fluffy_Pillow 45642.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:13.265 combustion_phase X fire_blast Fluffy_Pillow 44868.0/50000: 90% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:14.123 combustion_phase b pyroblast Fluffy_Pillow 45226.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:15.207 combustion_phase d phoenix_flames Fluffy_Pillow 45310.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:16.290 combustion_phase b pyroblast Fluffy_Pillow 46393.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:17.373 combustion_phase g dragons_breath Fluffy_Pillow 46476.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:18.456 default N shifting_power Fluffy_Pillow 45559.0/50000: 91% mana berserking, heating_up, fevered_incantation(5), gladiators_badge
3:20.660 default S fire_blast Fluffy_Pillow 45263.0/50000: 91% mana heating_up
3:21.541 default Q rune_of_power Fluffy_Pillow 45644.0/50000: 91% mana hot_streak
3:22.729 rop_phase h pyroblast Fluffy_Pillow 46832.0/50000: 94% mana hot_streak, rune_of_power
3:22.729 rop_phase i fire_blast Fluffy_Pillow 45832.0/50000: 92% mana rune_of_power
3:23.268 rop_phase j fire_blast Fluffy_Pillow 45871.0/50000: 92% mana heating_up, rune_of_power, fevered_incantation
3:23.920 rop_phase h pyroblast Fluffy_Pillow 46023.0/50000: 92% mana hot_streak, rune_of_power
3:25.111 rop_phase n scorch Fluffy_Pillow 46214.0/50000: 92% mana rune_of_power
3:26.304 rop_phase n scorch Fluffy_Pillow 46907.0/50000: 94% mana rune_of_power
3:27.497 rop_phase l pyroblast Fluffy_Pillow 47600.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation
3:28.281 rop_phase i fire_blast Fluffy_Pillow 47359.0/50000: 95% mana rune_of_power
3:28.698 rop_phase n scorch Fluffy_Pillow 47301.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation
3:29.889 rop_phase l pyroblast Fluffy_Pillow 47992.0/50000: 96% mana heating_up, rune_of_power
3:31.093 rop_phase n scorch Fluffy_Pillow 48196.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation(2)
3:32.286 rop_phase l pyroblast Fluffy_Pillow 48889.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(2)
3:33.488 rop_phase n scorch Fluffy_Pillow 49091.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(4)
3:34.681 rop_phase l pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(4)
3:35.881 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:36.198 standard_rotation r fire_blast Fluffy_Pillow 49994.0/50000: 100% mana
3:37.073 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:38.276 standard_rotation v scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up, fevered_incantation(3)
3:39.469 standard_rotation s pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation(3)
3:40.669 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:41.860 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:43.050 standard_rotation s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:44.255 standard_rotation v scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up, fevered_incantation(3)
3:45.446 standard_rotation r fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)
3:45.446 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(4)
3:46.638 standard_rotation v scorch Fluffy_Pillow 49196.0/50000: 98% mana
3:47.829 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:49.021 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:50.222 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:51.414 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:52.605 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:53.806 standard_rotation v scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:54.998 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:56.190 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:57.392 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana
3:58.584 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:59.776 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:00.977 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:02.168 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:03.359 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:04.562 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana
4:05.753 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:06.944 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:08.146 standard_rotation r fire_blast Fluffy_Pillow 49706.0/50000: 99% mana heating_up, fevered_incantation(2)
4:08.148 standard_rotation q pyroblast Fluffy_Pillow 49208.0/50000: 98% mana hot_streak, fevered_incantation(3)
4:09.340 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49400.0/50000: 99% mana heating_up, fevered_incantation(4)
4:09.340 combustion_phase e fireball Fluffy_Pillow 49400.0/50000: 99% mana heating_up, fevered_incantation(4), gladiators_badge
4:10.441 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(4), gladiators_badge
4:10.441 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(4), gladiators_badge
4:11.125 combustion_phase b pyroblast Fluffy_Pillow 44184.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:12.316 combustion_phase b pyroblast Fluffy_Pillow 44375.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:12.316 combustion_phase X fire_blast Fluffy_Pillow 43375.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:13.509 combustion_phase b pyroblast Fluffy_Pillow 44068.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:14.700 combustion_phase d phoenix_flames Fluffy_Pillow 44259.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:15.892 combustion_phase b pyroblast Fluffy_Pillow 45451.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:16.175 combustion_phase X fire_blast Fluffy_Pillow 44734.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:17.082 combustion_phase b pyroblast Fluffy_Pillow 45141.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:18.274 combustion_phase d phoenix_flames Fluffy_Pillow 45333.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:19.467 combustion_phase b pyroblast Fluffy_Pillow 46526.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:20.657 combustion_phase d phoenix_flames Fluffy_Pillow 46716.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:21.847 combustion_phase b pyroblast Fluffy_Pillow 47906.0/50000: 96% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
4:23.039 default Q rune_of_power Fluffy_Pillow 48098.0/50000: 96% mana heating_up, fevered_incantation(5), gladiators_badge
4:24.229 default N shifting_power Fluffy_Pillow 49288.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:24.229 rop_phase j fire_blast Fluffy_Pillow 46788.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:27.672 rop_phase h pyroblast Fluffy_Pillow 49731.0/50000: 99% mana hot_streak, rune_of_power
4:27.672 rop_phase i fire_blast Fluffy_Pillow 48731.0/50000: 97% mana rune_of_power
4:28.235 rop_phase j fire_blast Fluffy_Pillow 48794.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
4:28.864 rop_phase h pyroblast Fluffy_Pillow 48923.0/50000: 98% mana hot_streak, rune_of_power
4:30.056 default O use_item_glyph_of_assimilation Fluffy_Pillow 49115.0/50000: 98% mana rune_of_power
4:30.056 rop_phase n scorch Fluffy_Pillow 49115.0/50000: 98% mana rune_of_power
4:31.248 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:32.438 rop_phase j fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:32.438 rop_phase h pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
4:33.628 rop_phase n scorch Fluffy_Pillow 49193.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(4)
4:34.818 rop_phase h pyroblast Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(4)
4:36.010 rop_phase n scorch Fluffy_Pillow 49695.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(5)
4:37.201 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(5)
4:38.392 standard_rotation t phoenix_flames Fluffy_Pillow 49695.0/50000: 99% mana
4:39.584 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
4:39.649 standard_rotation q pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:40.840 standard_rotation v scorch Fluffy_Pillow 49691.0/50000: 99% mana
4:42.032 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:43.223 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:44.425 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:45.614 standard_rotation v scorch Fluffy_Pillow 49502.0/50000: 99% mana
4:46.805 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:48.006 standard_rotation v scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:48.006 standard_rotation r fire_blast Fluffy_Pillow 49705.0/50000: 99% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

Firestorm : 6018 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6018.2 6018.2 11.3 / 0.188% 692.7 / 11.5% 7.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
816.7 810.0 Mana 0.00% 57.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 6018
Conflagration Flare Up 27 0.5% 29.6 9.85sec 275 0 Direct 29.6 161 424 275 43.2%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.55 29.55 0.00 0.00 0.0000 0.0000 8114.14 8114.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.82% 16.79 5 34 160.82 132 304 160.78 139 191 2700 2700 0.00%
crit 43.18% 12.76 3 29 424.13 265 608 424.38 300 558 5414 5414 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 14 0.2% 0.9 92.07sec 4488 3996 Direct 0.9 0 4488 4488 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.90 0.90 0.00 0.00 1.1243 0.0000 4060.04 4060.04 0.00% 3996.10 3996.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.90 0 3 4487.81 3529 5249 3115.68 0 5249 4060 4060 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:0.90
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.0 13.94sec 606 0 Direct 22.0 473 946 606 28.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.01 22.01 0.00 0.00 0.0000 0.0000 13337.22 13337.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.86% 15.82 5 30 472.79 461 488 472.80 463 485 7479 7479 0.00%
crit 28.14% 6.19 0 18 946.01 921 976 943.84 0 976 5858 5858 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 848 14.1% 51.3 5.80sec 4941 0 Direct 51.3 0 4941 4941 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.27 51.27 0.00 0.00 0.0000 0.0000 253314.04 253314.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.27 40 62 4940.79 3105 7137 4939.31 4706 5208 253314 253314 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.92
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:21.64
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:11.26
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [l]:9.82
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [u]:6.62
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 619 (651) 10.3% (10.8%) 70.1 3.84sec 2771 1624 Direct 70.1 (204.6) 1734 3830 2637 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.10 70.08 0.00 0.00 1.7065 0.0000 184746.38 184746.38 0.00% 1623.75 1623.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.93% 39.90 25 58 1733.58 1465 2468 1733.79 1604 1866 69153 69153 0.00%
crit 43.07% 30.18 17 44 3829.96 2930 6736 3833.45 3544 4148 115594 115594 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.31
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [q]:27.38
    standard_rotation
    [z]:37.39
    Conflagration 32 0.5% 70.1 3.82sec 135 0 Periodic 134.5 38 103 71 49.8% 65.8%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.08 0.00 134.53 134.53 0.0000 1.4603 9491.56 9491.56 0.00% 48.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.20% 67.54 43 91 38.02 0 54 38.03 36 40 2567 2567 0.00%
crit 49.80% 66.99 44 91 103.36 0 149 103.53 97 113 6925 6925 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 158 2.6% 2.8 123.22sec 17189 0 Periodic 23.7 1560 3116 2000 28.3% 9.1%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.66 23.66 0.0000 1.1433 47316.08 47316.08 0.00% 1748.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.75% 16.98 7 25 1560.15 348 1754 1560.16 1417 1754 26489 26489 0.00%
crit 28.25% 6.69 0 15 3115.50 695 3507 3118.09 0 3507 20827 20827 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1067 17.7% 257.1 1.16sec 1239 0 Periodic 297.4 1071 0 1071 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 257.06 0.00 297.41 297.41 0.0000 1.0000 318593.33 318593.33 0.00% 1071.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.41 239 358 1071.15 139 3513 1071.66 961 1202 318593 318593 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5207 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.4%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5207.40 5207.40 0.00% 44.00 44.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.60% 70.88 58 88 40.96 29 50 40.96 39 43 2903 2903 0.00%
crit 28.40% 28.12 11 41 81.95 58 99 81.96 70 91 2304 2304 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (340) 0.0% (5.7%) 15.7 18.83sec 6488 5866

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.66 0.00 0.00 0.00 1.1059 0.0000 0.00 0.00 0.00% 5866.12 5866.12

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:13.19
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [o]:0.58
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:1.91
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 340 5.7% 15.6 18.87sec 6507 0 Direct 15.6 2106 7079 6503 88.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.62 15.62 0.00 0.00 0.0000 0.0000 101618.74 101618.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.52% 1.80 0 6 2106.41 1764 3324 1770.79 0 3324 3792 3792 0.00%
crit 88.48% 13.82 7 19 7079.05 3528 8110 7083.42 6124 7544 97827 97827 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2361 (2509) 39.2% (41.7%) 93.0 3.20sec 8053 7161 Direct 93.7 (263.6) 3405 9230 7521 70.7% (70.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 92.99 93.66 0.00 0.00 1.1246 0.0000 704668.46 704668.46 0.00% 7160.86 7160.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 29.32% 27.46 15 40 3404.85 2671 6141 3403.43 3074 3705 93499 93499 0.00%
crit 70.68% 66.20 41 93 9229.68 5343 12282 9252.52 8287 10304 611169 611169 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [b]:5.99
  • if_expr:buff.firestorm.react
    combustion_phase
    [c]:35.43
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.21
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:4.41
  • if_expr:buff.firestorm.react
    rop_phase
    [j]:16.85
  • if_expr:buff.hot_streak.react
    rop_phase
    [n]:3.84
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [r]:6.83
  • if_expr:buff.firestorm.react
    standard_rotation
    [s]:7.72
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [t]:1.72
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [v]:9.00
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 148 2.5% 93.7 3.18sec 472 0 Periodic 169.9 148 400 260 44.5% 84.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.66 0.00 169.94 169.94 0.0000 1.4833 44163.81 44163.81 0.00% 175.20 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.50% 94.32 64 129 147.74 3 279 147.76 140 156 13937 13937 0.00%
crit 44.50% 75.62 51 101 399.65 5 559 400.09 370 435 30227 30227 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 176 2.9% 26.5 9.19sec 1984 1692 Direct 26.5 0 1984 1984 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.46 26.45 0.00 0.00 1.1728 0.0000 52498.10 52498.10 0.00% 1692.01 1692.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 26.45 13 38 1983.62 1072 3564 1985.27 1781 2266 52498 52498 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:1.40
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [p]:9.08
  • if_expr:searing_touch.active
    standard_rotation
    [y]:16.33
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 44.2 6.65sec 332 0 Direct 44.2 260 520 332 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.23 44.23 0.00 0.00 0.0000 0.0000 14698.89 14698.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 31.91 15 50 259.96 253 268 259.96 256 265 8295 8295 0.00%
crit 27.85% 12.32 1 28 519.88 507 537 519.93 507 537 6404 6404 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 116 1.9% 5.1 61.87sec 6845 2125 Periodic 20.1 1349 2688 1726 28.1% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.07 0.00 20.12 20.12 3.2215 0.7478 34699.00 34699.00 0.00% 2124.73 2124.73
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.94% 14.48 6 23 1349.46 1040 1882 1349.49 1209 1491 19536 19536 0.00%
crit 28.06% 5.65 0 13 2687.56 2079 3763 2683.55 0 3441 15163 15163 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.07
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 184.46sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 61.95sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:5.30
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.40
Rune of Power 7.6 40.04sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.56 0.00 0.00 0.00 1.1454 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.60
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 184.8sec 184.8sec 12.0sec 8.14% 18.27% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.3s / 194.9s
  • trigger_min/max:180.3s / 194.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.90% 0.00% 119.6 (119.6) 5.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:56.7s / 74.4s
  • trigger_min/max:56.7s / 74.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.90%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 19.7 20.2 9.8sec 4.8sec 4.8sec 31.48% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 48.0s
  • trigger_min/max:1.4s / 44.5s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.2s

Stack Uptimes

  • fireball_1:17.90%
  • fireball_2:7.93%
  • fireball_3:3.72%
  • fireball_4:1.43%
  • fireball_5:0.43%
  • fireball_6:0.09%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 5.7 0.4 47.3sec 43.2sec 4.2sec 7.92% 0.00% 0.4 (0.4) 5.6

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 215.0s
  • trigger_min/max:0.8s / 215.0s
  • trigger_pct:7.15%
  • duration_min/max:0.2s / 12.4s

Stack Uptimes

  • firestorm_1:7.92%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 5.3 0.0 61.9sec 62.2sec 14.6sec 26.18% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 73.2s
  • trigger_min/max:60.0s / 73.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.18%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 100.7 0.0 3.0sec 3.0sec 1.1sec 38.31% 45.93% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.9s
  • trigger_min/max:0.2s / 17.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:38.31%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 85.5 0.0 3.5sec 3.5sec 0.6sec 14.55% 90.94% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.6s
  • trigger_min/max:0.5s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.3s

Stack Uptimes

  • hot_streak_1:14.55%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.2 15.5 51.8sec 13.3sec 11.9sec 24.52% 0.00% 10.1 (10.1) 6.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.4s / 74.4s
  • trigger_min/max:0.5s / 66.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:3.38%
  • infernal_cascade_2:21.14%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 309.7sec 0.0sec 23.0sec 10.63% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.0s / 322.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.63%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 23.9sec 23.9sec 11.8sec 50.62% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 54.8s
  • trigger_min/max:13.1s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.62%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 100.7 76.0 126.0 3.0s 0.2s 17.9s
Heating Up removed 14.7 6.0 26.0 17.2s 0.8s 154.8s
Heating Up converted with Fire Blast 23.3 16.0 33.0 12.9s 0.5s 67.5s
Hot Streak procs 85.5 65.0 110.0 3.5s 0.5s 36.6s
Hot Streak spells used 257.1 209.0 311.0 1.2s 0.0s 7.2s
Hot Streak spell crits 187.9 141.0 234.0 1.6s 0.0s 14.9s
Hot Streak spell crits wasted 1.7 0.0 7.0 83.9s 0.1s 334.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.1 0.0 4.0 91.6s 5.5s 309.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.11% 11.71% 18.10% 0.6s 0.0s 4.9s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power4.5520.00024.39923.29715.74639.022
Fire Blast0.1650.00012.1418.5381.11628.643
Rune of Power5.0480.00023.61439.20725.03854.062
Dragon's Breath157.06953.943325.682294.164231.442359.597
Combustion4.4371.08222.02223.67210.59041.241
Phoenix Flames1.7950.00040.45129.0878.99398.961

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 2648.91 241899.87 100.00% 91.32 56536.72 18.94%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 809.97 816.72 56495.7 47983.0 42637.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 5.3 26481.9 5000.0 4995.1 0.0
dragons_breath Mana 0.9 1803.8 2000.0 1994.2 2.3
fire_blast Mana 51.3 25637.5 500.0 500.1 9.9
fireball Mana 70.1 70053.3 1000.0 999.3 2.8
pyroblast Mana 94.0 93992.5 1000.0 1010.8 8.0
scorch Mana 26.5 13258.0 500.0 501.1 4.0
shifting_power Mana 5.1 12670.6 2500.0 2499.4 2.7

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
Firestorm Damage Per Second
Count 922
Mean 6018.23
Minimum 5503.18
Maximum 6556.90
Spread ( max - min ) 1053.72
Range [ ( max - min ) / 2 * 100% ] 8.75%
Standard Deviation 175.4032
5th Percentile 5736.38
95th Percentile 6311.67
( 95th Percentile - 5th Percentile ) 575.30
Mean Distribution
Standard Deviation 5.7766
95.00% Confidence Interval ( 6006.91 - 6029.55 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3264
0.1 Scale Factor Error with Delta=300 263
0.05 Scale Factor Error with Delta=300 1051
0.01 Scale Factor Error with Delta=300 26264
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 922
Mean 6018.23
Minimum 5503.18
Maximum 6556.90
Spread ( max - min ) 1053.72
Range [ ( max - min ) / 2 * 100% ] 8.75%
Standard Deviation 175.4032
5th Percentile 5736.38
95th Percentile 6311.67
( 95th Percentile - 5th Percentile ) 575.30
Mean Distribution
Standard Deviation 5.7766
95.00% Confidence Interval ( 6006.91 - 6029.55 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3264
0.1 Scale Factor Error with Delta=300 263
0.05 Scale Factor Error with Delta=300 1051
0.01 Scale Factor Error with Delta=300 26264
DPS(e)
Firestorm Damage Per Second (Effective)
Count 922
Mean 6018.23
Minimum 5503.18
Maximum 6556.90
Spread ( max - min ) 1053.72
Range [ ( max - min ) / 2 * 100% ] 8.75%
Damage
Firestorm Damage
Count 922
Mean 1791319.77
Minimum 1373781.23
Maximum 2220603.88
Spread ( max - min ) 846822.65
Range [ ( max - min ) / 2 * 100% ] 23.64%
DTPS
Firestorm Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.07 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.76 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.60 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 1.92 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.40 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 5.34 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 21.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 5.30 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
b 5.99 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 35.43 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.21 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 13.19 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.31 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 1.40 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 0.90 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
i 4.41 pyroblast,if=buff.firestorm.react
j 16.85 pyroblast,if=buff.hot_streak.react
k 11.26 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 9.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
n 3.84 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
o 0.58 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
p 9.08 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 27.38 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
r 6.83 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
s 7.72 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
t 1.72 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
u 6.62 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
v 9.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 1.91 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
y 16.33 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
z 37.39 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.095 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.095 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.595 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.785 combustion_cooldowns V berserking Fluffy_Pillow 43690.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.785 combustion_phase c pyroblast Fluffy_Pillow 43690.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase c pyroblast Fluffy_Pillow 43523.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.452 combustion_phase e phoenix_flames Fluffy_Pillow 43357.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.287 combustion_phase c pyroblast Fluffy_Pillow 44192.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.758 combustion_phase X fire_blast Fluffy_Pillow 43663.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.122 combustion_phase c pyroblast Fluffy_Pillow 43527.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.957 combustion_phase e phoenix_flames Fluffy_Pillow 43362.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.794 combustion_phase c pyroblast Fluffy_Pillow 44199.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.628 combustion_phase e phoenix_flames Fluffy_Pillow 44033.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.461 combustion_phase c pyroblast Fluffy_Pillow 44866.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.461 combustion_phase X fire_blast Fluffy_Pillow 43866.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.294 combustion_phase c pyroblast Fluffy_Pillow 44199.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.128 combustion_phase g scorch Fluffy_Pillow 44033.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.964 combustion_phase d pyroblast Fluffy_Pillow 44369.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.808 combustion_phase g scorch Fluffy_Pillow 44213.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.300 combustion_phase X fire_blast Fluffy_Pillow 44705.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.641 combustion_phase c pyroblast Fluffy_Pillow 44046.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.475 default Q rune_of_power Fluffy_Pillow 43880.0/50000: 88% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.309 rop_phase j pyroblast Fluffy_Pillow 44714.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.227 default N shifting_power Fluffy_Pillow 44632.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.456 rop_phase k fire_blast Fluffy_Pillow 43361.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.981 rop_phase q fireball Fluffy_Pillow 44386.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.875 rop_phase l fire_blast Fluffy_Pillow 45280.0/50000: 91% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.358 rop_phase j pyroblast Fluffy_Pillow 44263.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.276 default O use_item_glyph_of_assimilation Fluffy_Pillow 44181.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.276 rop_phase q fireball Fluffy_Pillow 44181.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.480 rop_phase k fire_blast Fluffy_Pillow 44385.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.198 rop_phase l fire_blast Fluffy_Pillow 44603.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.651 rop_phase j pyroblast Fluffy_Pillow 43556.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.567 rop_phase q fireball Fluffy_Pillow 43472.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:23.942 rop_phase q fireball Fluffy_Pillow 43847.0/50000: 88% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:25.316 rop_phase q fireball Fluffy_Pillow 44221.0/50000: 88% mana bloodlust, heating_up, rune_of_power
0:26.690 standard_rotation s pyroblast Fluffy_Pillow 44595.0/50000: 89% mana bloodlust, hot_streak
0:27.607 standard_rotation z fireball Fluffy_Pillow 44512.0/50000: 89% mana bloodlust, fireball, heating_up
0:28.517 standard_rotation u fire_blast Fluffy_Pillow 45422.0/50000: 91% mana bloodlust, fireball, heating_up
0:28.982 standard_rotation s pyroblast Fluffy_Pillow 44387.0/50000: 89% mana bloodlust, fireball, hot_streak
0:29.899 standard_rotation z fireball Fluffy_Pillow 44304.0/50000: 89% mana bloodlust, fireball(2)
0:31.273 standard_rotation z fireball Fluffy_Pillow 44678.0/50000: 89% mana bloodlust, fireball(2)
0:32.647 standard_rotation z fireball Fluffy_Pillow 45052.0/50000: 90% mana bloodlust, fireball(3)
0:34.023 standard_rotation z fireball Fluffy_Pillow 45428.0/50000: 91% mana bloodlust, heating_up
0:35.396 standard_rotation s pyroblast Fluffy_Pillow 45801.0/50000: 92% mana bloodlust, hot_streak
0:36.313 standard_rotation z fireball Fluffy_Pillow 45718.0/50000: 91% mana bloodlust, heating_up
0:37.685 standard_rotation z fireball Fluffy_Pillow 46090.0/50000: 92% mana bloodlust, heating_up
0:39.059 standard_rotation s pyroblast Fluffy_Pillow 46464.0/50000: 93% mana bloodlust, hot_streak
0:39.976 standard_rotation z fireball Fluffy_Pillow 46381.0/50000: 93% mana bloodlust, fireball
0:41.351 standard_rotation z fireball Fluffy_Pillow 46756.0/50000: 94% mana fireball
0:43.135 default Q rune_of_power Fluffy_Pillow 47540.0/50000: 95% mana fireball(2)
0:44.496 rop_phase k fire_blast Fluffy_Pillow 48901.0/50000: 98% mana fireball(3), rune_of_power
0:44.496 rop_phase q fireball Fluffy_Pillow 48401.0/50000: 97% mana fireball(3), heating_up, rune_of_power
0:45.801 rop_phase l fire_blast Fluffy_Pillow 49706.0/50000: 99% mana fireball(3), heating_up, rune_of_power
0:46.283 rop_phase j pyroblast Fluffy_Pillow 48688.0/50000: 97% mana fireball(3), hot_streak, rune_of_power, firestorm
0:47.475 rop_phase i pyroblast Fluffy_Pillow 48880.0/50000: 98% mana hot_streak, rune_of_power, firestorm
0:48.667 rop_phase i pyroblast Fluffy_Pillow 49072.0/50000: 98% mana heating_up, rune_of_power, firestorm
0:49.857 rop_phase j pyroblast Fluffy_Pillow 49262.0/50000: 99% mana hot_streak, rune_of_power
0:51.049 rop_phase q fireball Fluffy_Pillow 49454.0/50000: 99% mana rune_of_power
0:52.837 rop_phase q fireball Fluffy_Pillow 49007.0/50000: 98% mana rune_of_power
0:54.623 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:56.409 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
0:58.195 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
0:59.980 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:01.173 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49197.0/50000: 98% mana fireball
1:01.173 combustion_phase f fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, gladiators_badge
1:02.294 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
1:02.294 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
1:02.875 combustion_phase X fire_blast Fluffy_Pillow 45081.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:02.957 combustion_phase c pyroblast Fluffy_Pillow 43663.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:04.148 combustion_phase b pyroblast Fluffy_Pillow 43854.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:05.340 combustion_phase b pyroblast Fluffy_Pillow 44046.0/50000: 88% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:06.532 combustion_phase b pyroblast Fluffy_Pillow 44238.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:06.911 combustion_phase X fire_blast Fluffy_Pillow 43617.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.722 combustion_phase c pyroblast Fluffy_Pillow 43928.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.913 combustion_phase e phoenix_flames Fluffy_Pillow 44119.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.103 combustion_phase c pyroblast Fluffy_Pillow 45309.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.282 combustion_phase X fire_blast Fluffy_Pillow 44488.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.294 combustion_phase c pyroblast Fluffy_Pillow 45000.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.485 combustion_phase e phoenix_flames Fluffy_Pillow 45191.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.677 combustion_phase c pyroblast Fluffy_Pillow 46383.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.869 standard_rotation w phoenix_flames Fluffy_Pillow 46575.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge
1:16.059 default N shifting_power Fluffy_Pillow 47765.0/50000: 96% mana gladiators_badge
1:18.442 default S fire_blast Fluffy_Pillow 47648.0/50000: 95% mana
1:19.501 default Q rune_of_power Fluffy_Pillow 48207.0/50000: 96% mana heating_up
1:20.693 rop_phase q fireball Fluffy_Pillow 49399.0/50000: 99% mana heating_up, rune_of_power
1:22.058 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:22.478 rop_phase j pyroblast Fluffy_Pillow 48920.0/50000: 98% mana hot_streak, rune_of_power
1:23.669 rop_phase q fireball Fluffy_Pillow 49111.0/50000: 98% mana fireball, heating_up, rune_of_power
1:25.050 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
1:25.457 rop_phase j pyroblast Fluffy_Pillow 48907.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:26.648 rop_phase q fireball Fluffy_Pillow 49098.0/50000: 98% mana fireball(2), rune_of_power
1:28.432 rop_phase q fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
1:30.219 rop_phase q fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power
1:32.006 rop_phase q fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(4), rune_of_power
1:33.386 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:33.790 standard_rotation s pyroblast Fluffy_Pillow 48904.0/50000: 98% mana hot_streak, firestorm
1:34.980 standard_rotation r pyroblast Fluffy_Pillow 49094.0/50000: 98% mana hot_streak, firestorm
1:36.171 standard_rotation r pyroblast Fluffy_Pillow 49285.0/50000: 99% mana heating_up, firestorm
1:37.363 standard_rotation r pyroblast Fluffy_Pillow 49477.0/50000: 99% mana hot_streak, firestorm
1:38.554 standard_rotation z fireball Fluffy_Pillow 49668.0/50000: 99% mana heating_up
1:39.916 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:40.340 standard_rotation s pyroblast Fluffy_Pillow 48924.0/50000: 98% mana hot_streak, firestorm
1:41.532 standard_rotation r pyroblast Fluffy_Pillow 49116.0/50000: 98% mana fireball, heating_up, firestorm
1:42.724 standard_rotation r pyroblast Fluffy_Pillow 49308.0/50000: 99% mana fireball, hot_streak, firestorm
1:43.915 standard_rotation r pyroblast Fluffy_Pillow 49499.0/50000: 99% mana fireball, heating_up, firestorm
1:45.107 standard_rotation z fireball Fluffy_Pillow 49691.0/50000: 99% mana fireball, hot_streak
1:46.893 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak
1:48.084 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(2)
1:49.870 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:51.658 standard_rotation z fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(3)
1:52.956 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:53.445 standard_rotation s pyroblast Fluffy_Pillow 48989.0/50000: 98% mana hot_streak
1:54.637 standard_rotation z fireball Fluffy_Pillow 49181.0/50000: 98% mana fireball
1:56.422 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:58.207 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:59.994 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
2:01.780 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
2:01.780 combustion_phase f fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), gladiators_badge
2:02.918 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
2:02.918 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
2:03.431 combustion_phase X fire_blast Fluffy_Pillow 45013.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.567 combustion_phase c pyroblast Fluffy_Pillow 43649.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.758 combustion_phase c pyroblast Fluffy_Pillow 43840.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.949 combustion_phase e phoenix_flames Fluffy_Pillow 44031.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.139 combustion_phase c pyroblast Fluffy_Pillow 45221.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.334 combustion_phase X fire_blast Fluffy_Pillow 44416.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.329 combustion_phase c pyroblast Fluffy_Pillow 44911.0/50000: 90% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
2:09.520 combustion_phase b pyroblast Fluffy_Pillow 45102.0/50000: 90% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
2:10.712 combustion_phase b pyroblast Fluffy_Pillow 45294.0/50000: 91% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
2:11.904 combustion_phase b pyroblast Fluffy_Pillow 45486.0/50000: 91% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
2:13.094 combustion_phase b pyroblast Fluffy_Pillow 45676.0/50000: 91% mana combustion, hot_streak, rune_of_power, firestorm, gladiators_badge
2:13.408 combustion_phase X fire_blast Fluffy_Pillow 44990.0/50000: 90% mana combustion, rune_of_power, firestorm, gladiators_badge
2:14.286 combustion_phase c pyroblast Fluffy_Pillow 45368.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:15.478 default Q rune_of_power Fluffy_Pillow 45560.0/50000: 91% mana heating_up, infernal_cascade, gladiators_badge
2:16.671 default N shifting_power Fluffy_Pillow 46753.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:20.019 rop_phase o phoenix_flames Fluffy_Pillow 47601.0/50000: 95% mana heating_up, rune_of_power
2:20.713 rop_phase k fire_blast Fluffy_Pillow 48295.0/50000: 97% mana rune_of_power
2:21.210 rop_phase q fireball Fluffy_Pillow 48292.0/50000: 97% mana heating_up, rune_of_power
2:22.560 rop_phase l fire_blast Fluffy_Pillow 49642.0/50000: 99% mana heating_up, rune_of_power
2:22.995 default O use_item_glyph_of_assimilation Fluffy_Pillow 48577.0/50000: 97% mana hot_streak, rune_of_power
2:22.995 rop_phase j pyroblast Fluffy_Pillow 48577.0/50000: 97% mana hot_streak, rune_of_power
2:24.186 rop_phase q fireball Fluffy_Pillow 48768.0/50000: 98% mana fireball, rune_of_power
2:25.972 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:27.757 rop_phase q fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:29.134 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:29.540 standard_rotation s pyroblast Fluffy_Pillow 48906.0/50000: 98% mana hot_streak
2:30.733 standard_rotation z fireball Fluffy_Pillow 49099.0/50000: 98% mana heating_up
2:32.099 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:32.519 standard_rotation s pyroblast Fluffy_Pillow 48920.0/50000: 98% mana hot_streak
2:33.711 standard_rotation z fireball Fluffy_Pillow 49112.0/50000: 98% mana fireball
2:35.495 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:37.280 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:39.062 standard_rotation z fireball Fluffy_Pillow 49001.0/50000: 98% mana fireball(3)
2:40.848 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:42.636 standard_rotation z fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball
2:44.421 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:46.206 default Q rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:47.399 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:47.399 rop_phase q fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:49.184 rop_phase q fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:50.970 rop_phase j pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:52.161 rop_phase q fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power
2:53.947 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:55.395 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
2:55.732 rop_phase q fireball Fluffy_Pillow 48837.0/50000: 98% mana fireball, heating_up, rune_of_power
2:57.518 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:59.302 rop_phase q fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
3:01.086 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4)
3:02.873 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(5)
3:04.659 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(6)
3:06.445 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:06.445 combustion_phase f fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, gladiators_badge
3:07.557 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, gladiators_badge
3:08.232 combustion_cooldowns V berserking Fluffy_Pillow 44675.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
3:08.232 combustion_phase c pyroblast Fluffy_Pillow 44675.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, gladiators_badge
3:09.315 combustion_phase c pyroblast Fluffy_Pillow 44758.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, gladiators_badge
3:09.315 combustion_phase X fire_blast Fluffy_Pillow 43758.0/50000: 88% mana berserking, combustion, rune_of_power, gladiators_badge
3:10.398 combustion_phase c pyroblast Fluffy_Pillow 44341.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:10.398 combustion_phase X fire_blast Fluffy_Pillow 43341.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:11.482 combustion_phase c pyroblast Fluffy_Pillow 43925.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.566 combustion_phase e phoenix_flames Fluffy_Pillow 44009.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.651 combustion_phase c pyroblast Fluffy_Pillow 45094.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.372 combustion_phase X fire_blast Fluffy_Pillow 44815.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.734 combustion_phase c pyroblast Fluffy_Pillow 44677.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.816 combustion_phase e phoenix_flames Fluffy_Pillow 44759.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.899 combustion_phase c pyroblast Fluffy_Pillow 45842.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.899 combustion_phase X fire_blast Fluffy_Pillow 44842.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.982 combustion_phase c pyroblast Fluffy_Pillow 45425.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.067 combustion_phase h dragons_breath Fluffy_Pillow 45510.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:20.149 default N shifting_power Fluffy_Pillow 44592.0/50000: 89% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:23.244 default Q rune_of_power Fluffy_Pillow 45187.0/50000: 90% mana heating_up
3:23.908 standard_rotation u fire_blast Fluffy_Pillow 45851.0/50000: 92% mana heating_up
3:24.435 rop_phase i pyroblast Fluffy_Pillow 45878.0/50000: 92% mana hot_streak, rune_of_power, firestorm
3:24.435 rop_phase k fire_blast Fluffy_Pillow 44878.0/50000: 90% mana rune_of_power, firestorm
3:25.005 rop_phase l fire_blast Fluffy_Pillow 44948.0/50000: 90% mana heating_up, rune_of_power, firestorm
3:25.627 rop_phase i pyroblast Fluffy_Pillow 45070.0/50000: 90% mana hot_streak, rune_of_power, firestorm
3:26.819 rop_phase i pyroblast Fluffy_Pillow 45262.0/50000: 91% mana heating_up, rune_of_power, firestorm
3:28.009 rop_phase j pyroblast Fluffy_Pillow 45452.0/50000: 91% mana hot_streak, rune_of_power
3:29.201 rop_phase p scorch Fluffy_Pillow 45644.0/50000: 91% mana heating_up, rune_of_power
3:30.393 rop_phase n pyroblast Fluffy_Pillow 46336.0/50000: 93% mana heating_up, rune_of_power
3:31.594 rop_phase k fire_blast Fluffy_Pillow 46537.0/50000: 93% mana rune_of_power
3:31.826 rop_phase p scorch Fluffy_Pillow 46269.0/50000: 93% mana heating_up, rune_of_power
3:33.019 rop_phase n pyroblast Fluffy_Pillow 46962.0/50000: 94% mana heating_up, rune_of_power
3:34.219 rop_phase p scorch Fluffy_Pillow 47162.0/50000: 94% mana heating_up, rune_of_power
3:35.412 rop_phase n pyroblast Fluffy_Pillow 47855.0/50000: 96% mana heating_up, rune_of_power
3:36.614 standard_rotation y scorch Fluffy_Pillow 48057.0/50000: 96% mana
3:37.806 standard_rotation y scorch Fluffy_Pillow 48749.0/50000: 97% mana
3:38.998 standard_rotation v pyroblast Fluffy_Pillow 49441.0/50000: 99% mana heating_up
3:40.200 standard_rotation y scorch Fluffy_Pillow 49643.0/50000: 99% mana
3:40.200 standard_rotation u fire_blast Fluffy_Pillow 49643.0/50000: 99% mana
3:41.392 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:42.593 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:43.785 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:44.976 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:46.179 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up
3:47.370 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:48.573 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana
3:48.686 standard_rotation u fire_blast Fluffy_Pillow 49820.0/50000: 100% mana
3:49.764 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:50.966 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:52.157 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:53.360 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana
3:54.552 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:55.743 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:56.946 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up
3:58.138 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:59.338 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:00.529 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:01.723 standard_rotation v pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:02.923 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana
4:04.115 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:05.306 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.509 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana
4:07.701 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:08.894 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:08.894 combustion_phase d pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, gladiators_badge
4:10.093 combustion_phase f fireball Fluffy_Pillow 49705.0/50000: 99% mana heating_up, gladiators_badge
4:11.259 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:11.259 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:11.879 combustion_phase c pyroblast Fluffy_Pillow 44120.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:13.069 combustion_phase c pyroblast Fluffy_Pillow 44310.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:13.069 combustion_phase X fire_blast Fluffy_Pillow 43310.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:14.262 combustion_phase c pyroblast Fluffy_Pillow 44003.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.454 combustion_phase e phoenix_flames Fluffy_Pillow 44195.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.646 combustion_phase c pyroblast Fluffy_Pillow 45387.0/50000: 91% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
4:17.645 combustion_phase X fire_blast Fluffy_Pillow 45386.0/50000: 91% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
4:17.838 combustion_phase b pyroblast Fluffy_Pillow 45079.0/50000: 90% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
4:19.030 combustion_phase b pyroblast Fluffy_Pillow 45271.0/50000: 91% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
4:20.221 combustion_phase c pyroblast Fluffy_Pillow 45462.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.221 combustion_phase X fire_blast Fluffy_Pillow 44462.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.413 combustion_phase c pyroblast Fluffy_Pillow 45154.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.603 combustion_phase e phoenix_flames Fluffy_Pillow 45344.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:23.794 default Q rune_of_power Fluffy_Pillow 46535.0/50000: 93% mana hot_streak, infernal_cascade(2), gladiators_badge
4:24.985 rop_phase j pyroblast Fluffy_Pillow 47726.0/50000: 95% mana hot_streak, rune_of_power, infernal_cascade(2)
4:26.175 default N shifting_power Fluffy_Pillow 47916.0/50000: 96% mana rune_of_power
4:27.046 rop_phase k fire_blast Fluffy_Pillow 46287.0/50000: 93% mana rune_of_power
4:27.868 rop_phase l fire_blast Fluffy_Pillow 46609.0/50000: 93% mana heating_up, rune_of_power
4:29.585 default O use_item_glyph_of_assimilation Fluffy_Pillow 47826.0/50000: 96% mana hot_streak, rune_of_power
4:29.585 rop_phase j pyroblast Fluffy_Pillow 47826.0/50000: 96% mana hot_streak, rune_of_power
4:29.585 rop_phase k fire_blast Fluffy_Pillow 46826.0/50000: 94% mana rune_of_power
4:30.776 rop_phase p scorch Fluffy_Pillow 47517.0/50000: 95% mana rune_of_power
4:31.966 rop_phase p scorch Fluffy_Pillow 48207.0/50000: 96% mana rune_of_power
4:33.157 rop_phase n pyroblast Fluffy_Pillow 48898.0/50000: 98% mana heating_up, rune_of_power
4:34.360 rop_phase p scorch Fluffy_Pillow 49101.0/50000: 98% mana rune_of_power
4:34.996 rop_phase k fire_blast Fluffy_Pillow 49672.0/50000: 99% mana rune_of_power
4:35.551 rop_phase n pyroblast Fluffy_Pillow 49292.0/50000: 99% mana heating_up, rune_of_power
4:36.754 rop_phase p scorch Fluffy_Pillow 49495.0/50000: 99% mana heating_up, rune_of_power
4:37.947 standard_rotation v pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:39.148 standard_rotation w phoenix_flames Fluffy_Pillow 49707.0/50000: 99% mana
4:40.338 standard_rotation w phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:41.529 standard_rotation y scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:42.721 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:43.910 standard_rotation u fire_blast Fluffy_Pillow 49502.0/50000: 99% mana heating_up
4:43.910 standard_rotation t pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak
4:45.101 standard_rotation y scorch Fluffy_Pillow 49193.0/50000: 98% mana
4:46.292 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:47.484 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Firestorm }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6932/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

MoltenSkyfall : 6098 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6097.6 6097.6 10.9 / 0.179% 650.6 / 10.7% 7.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.4 793.3 Mana 0.00% 57.3 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 6098
Conflagration Flare Up 27 0.4% 29.6 9.80sec 275 0 Direct 29.6 160 427 275 42.9%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.57 29.57 0.00 0.00 0.0000 0.0000 8120.80 8120.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.07% 16.88 5 33 160.19 132 304 160.20 141 187 2703 2703 0.00%
crit 42.93% 12.70 2 25 426.63 265 608 426.85 273 533 5417 5417 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.2% 1.0 89.05sec 4443 3935 Direct 1.0 0 4442 4442 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.98 0.98 0.00 0.00 1.1291 0.0000 4356.12 4356.12 0.00% 3935.07 3935.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.98 0 4 4441.89 3529 5249 3114.40 0 5249 4356 4356 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:0.98
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.2 13.00sec 607 0 Direct 22.2 473 946 607 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.24 22.24 0.00 0.00 0.0000 0.0000 13500.83 13500.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.69% 15.94 5 34 473.07 461 488 473.05 463 485 7543 7543 0.00%
crit 28.31% 6.30 1 15 946.01 921 976 946.02 921 976 5957 5957 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 851 14.0% 51.4 5.80sec 4941 0 Direct 51.4 0 4941 4941 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.45 51.45 0.00 0.00 0.0000 0.0000 254223.78 254223.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.45 41 62 4941.18 3105 7137 4939.50 4708 5175 254224 254224 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.92
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:21.44
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:11.05
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [j]:10.47
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:6.58
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 651 (683) 10.7% (11.2%) 74.0 3.64sec 2757 1618 Direct 74.0 (209.5) 1733 3802 2628 43.3% (43.3%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.98 73.97 0.00 0.00 1.7043 0.0000 194405.77 194405.77 0.00% 1617.51 1617.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.71% 41.95 28 60 1732.67 1465 2468 1733.11 1630 1853 72679 72679 0.00%
crit 43.29% 32.02 21 47 3801.70 2930 6736 3804.10 3564 4059 121727 121727 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [e]:5.23
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [o]:28.73
    standard_rotation
    [w]:40.03
    Conflagration 32 0.5% 74.0 3.64sec 129 0 Periodic 135.6 38 103 70 49.6% 66.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.97 0.00 135.56 135.56 0.0000 1.4612 9530.47 9530.47 0.00% 48.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.43% 68.37 48 91 38.03 0 54 38.05 36 40 2600 2600 0.00%
crit 49.57% 67.19 42 93 103.15 0 149 103.32 95 113 6931 6931 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 156 2.6% 2.7 125.01sec 17126 0 Periodic 23.4 1558 3115 1991 27.9% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.72 0.00 23.38 23.38 0.0000 1.1418 46568.29 46568.29 0.00% 1744.72 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.15% 16.87 7 25 1558.20 348 1754 1558.25 1325 1745 26279 26279 0.00%
crit 27.85% 6.51 0 14 3114.56 695 3507 3111.00 0 3507 20290 20290 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1052 17.3% 264.1 1.13sec 1190 0 Periodic 297.4 1057 0 1057 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 264.11 0.00 297.40 297.40 0.0000 1.0000 314266.39 314266.39 0.00% 1056.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1056.62 139 3235 1056.86 958 1154 314266 314266 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
(legendary_) Meteor 0 (332) 0.0% (5.5%) 8.6 32.66sec 11497 0

Stats Details: Legendary Meteor

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.63 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Legendary Meteor

  • id:153561
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:153561
  • name:Meteor
  • school:fire
  • tooltip:
  • description:Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area.
    (legendary_) Meteor Burn 63 1.0% 68.1 3.78sec 278 0 Periodic 68.1 193 448 278 33.4% 0.0%

Stats Details: Legendary Meteor Burn

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.11 0.00 68.11 68.11 0.0000 0.0010 18942.28 18942.28 0.00% 278562.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 66.61% 45.37 27 62 193.29 162 305 193.42 174 220 8768 8768 0.00%
crit 33.39% 22.74 7 38 447.99 323 743 442.97 336 541 10175 10175 0.00%

Action Details: Legendary Meteor Burn

  • id:155158
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.082500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:0.00
  • base_tick_time:0.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:155158
  • name:Meteor Burn
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
    (legendary_) Meteor 269 4.4% 8.6 32.73sec 9326 0 Direct 8.6 6677 15034 9357 31.9%

Stats Details: Legendary Meteor Impact

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.61 8.60 0.00 0.00 0.0000 0.0000 80301.58 80301.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.14% 5.86 2 9 6677.35 5096 8583 6693.53 5756 7661 39096 39096 0.00%
crit 31.86% 2.74 0 8 15034.19 10192 23429 14518.47 0 23429 41206 41206 0.00%

Action Details: Legendary Meteor Impact

  • id:153564
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:153564
  • name:Meteor
  • school:fire
  • tooltip:
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5175 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 129  / 18 0.3% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5175.49 5175.49 0.00% 43.73 43.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.35% 71.63 57 85 41.01 29 50 41.01 39 43 2938 2938 0.00%
crit 27.65% 27.37 14 42 81.75 58 99 81.76 73 92 2238 2238 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (364) 0.0% (6.0%) 16.1 18.75sec 6766 6122

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 0.00 0.00 1.1052 0.0000 0.00 0.00 0.00% 6121.93 6121.93

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:14.54
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.24
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [t]:1.30
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 364 6.0% 16.0 18.70sec 6791 0 Direct 16.0 2027 7124 6786 93.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.00 16.00 0.00 0.00 0.0000 0.0000 108645.89 108645.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.58% 1.05 0 4 2026.62 1764 3324 1335.76 0 3324 2132 2132 0.00%
crit 93.42% 14.95 11 20 7124.32 3528 8110 7125.64 6528 7508 106514 106514 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2037 (2183) 33.4% (35.8%) 81.7 3.63sec 7974 7096 Direct 82.4 (250.5) 3385 9851 7373 61.7% (61.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.72 82.44 0.00 0.00 1.1237 0.0000 608047.85 608047.85 0.00% 7096.36 7096.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.30% 31.58 18 43 3385.25 2671 6141 3384.27 3065 3655 106922 106922 0.00%
crit 61.70% 50.87 34 69 9850.99 5343 12282 9861.55 9163 10689 501126 501126 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [b]:37.74
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [c]:1.47
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [h]:17.68
  • if_expr:buff.hot_streak.react
    rop_phase
    [l]:4.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [p]:8.09
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [q]:1.33
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [s]:11.19
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 146 2.4% 82.4 3.61sec 529 0 Periodic 168.0 148 400 259 44.3% 83.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.44 0.00 168.04 168.04 0.0000 1.4825 43604.06 43604.06 0.00% 175.04 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.70% 93.59 64 129 147.62 3 279 147.63 140 155 13819 13819 0.00%
crit 44.30% 74.45 49 100 400.03 7 559 400.45 369 435 29785 29785 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 208 3.4% 31.7 9.17sec 1961 1675 Direct 31.7 0 1960 1960 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.68 31.68 0.00 0.00 1.1710 0.0000 62140.21 62140.21 0.00% 1674.80 1674.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.68 22 41 1960.29 1072 3225 1962.02 1829 2174 62140 62140 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:1.87
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:9.82
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.37
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 44.2 6.63sec 333 0 Direct 44.2 260 520 333 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.18 44.18 0.00 0.00 0.0000 0.0000 14707.71 14707.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 31.80 17 55 259.97 253 268 259.97 255 265 8267 8267 0.00%
crit 28.03% 12.38 1 25 520.03 507 537 520.06 507 537 6440 6440 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.9% 5.0 62.67sec 6868 2139 Periodic 19.9 1350 2699 1729 28.1% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.00 0.00 19.85 19.85 3.2109 0.7448 34333.26 34333.26 0.00% 2139.01 2139.01
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.88% 14.27 5 23 1350.26 1040 1882 1349.73 1206 1505 19264 19264 0.00%
crit 28.12% 5.58 0 13 2699.25 2079 3763 2698.64 0 3441 15069 15069 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.00
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 185.43sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.03sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.21 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:5.20
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.34
Rune of Power 7.5 40.44sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.50 0.00 0.00 0.00 1.1439 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.53
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.4sec 185.4sec 12.0sec 8.14% 18.30% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.7s / 195.6s
  • trigger_min/max:180.7s / 195.6s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.0sec 63.0sec 11.8sec 20.56% 0.00% 117.7 (117.7) 5.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:59.9s / 79.9s
  • trigger_min/max:59.9s / 79.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.56%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 20.7 21.2 9.3sec 4.5sec 4.6sec 31.66% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 44.6s
  • trigger_min/max:1.4s / 38.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 26.1s

Stack Uptimes

  • fireball_1:17.69%
  • fireball_2:8.05%
  • fireball_3:3.86%
  • fireball_4:1.53%
  • fireball_5:0.43%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 62.9sec 63.5sec 14.6sec 25.70% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 78.7s
  • trigger_min/max:60.0s / 78.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.70%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.1 0.0 3.1sec 3.1sec 1.1sec 35.36% 45.71% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 16.6s
  • trigger_min/max:0.2s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.0s

Stack Uptimes

  • heating_up_1:35.36%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 81.9 0.0 3.7sec 3.7sec 0.7sec 15.93% 98.78% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 37.4s
  • trigger_min/max:0.5s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:15.93%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.9 15.5 53.8sec 13.3sec 12.1sec 24.09% 0.00% 10.3 (10.3) 5.7

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 78.1s
  • trigger_min/max:0.5s / 69.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.4s

Stack Uptimes

  • infernal_cascade_1:2.98%
  • infernal_cascade_2:21.10%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 9.6 138.1 31.7sec 2.0sec 28.8sec 92.93% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:18
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:21.4s / 60.0s
  • trigger_min/max:0.1s / 11.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.4s

Stack Uptimes

  • molten_skyfall_1:6.30%
  • molten_skyfall_2:5.37%
  • molten_skyfall_3:5.51%
  • molten_skyfall_4:5.76%
  • molten_skyfall_5:5.60%
  • molten_skyfall_6:5.67%
  • molten_skyfall_7:5.91%
  • molten_skyfall_8:5.01%
  • molten_skyfall_9:4.90%
  • molten_skyfall_10:5.27%
  • molten_skyfall_11:5.47%
  • molten_skyfall_12:6.63%
  • molten_skyfall_13:5.53%
  • molten_skyfall_14:5.99%
  • molten_skyfall_15:6.67%
  • molten_skyfall_16:7.32%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=18} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:18
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall (_ready) 8.7 0.0 32.6sec 32.6sec 2.3sec 6.81% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall_ready
  • max_stacks:30
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:20.6s / 58.9s
  • trigger_min/max:20.6s / 58.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.8s

Stack Uptimes

  • molten_skyfall_ready_1:6.81%

Spelldata

  • id:333182
  • name:Molten Skyfall
  • tooltip:Your next Fireball or Pyroblast will also cast a Meteor at your target.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=18} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:30
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 315.1sec 0.0sec 23.2sec 10.28% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.7s / 324.4s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.28%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.2sec 24.2sec 11.8sec 49.97% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 54.9s
  • trigger_min/max:13.1s / 54.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.97%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.1 74.0 120.0 3.1s 0.2s 16.6s
Heating Up removed 14.9 1.0 25.0 16.8s 1.0s 154.5s
Heating Up converted with Fire Blast 23.5 14.0 33.0 12.8s 0.5s 69.4s
Hot Streak procs 81.9 59.0 103.0 3.7s 0.5s 37.4s
Hot Streak spells used 255.5 207.0 308.0 1.2s 0.0s 7.0s
Hot Streak spell crits 181.0 140.0 228.0 1.6s 0.0s 15.5s
Hot Streak spell crits wasted 2.0 0.0 7.0 77.9s 1.2s 334.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.9 0.0 3.0 79.2s 5.5s 198.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 16.00% 12.55% 19.08% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power5.1490.00018.97926.19716.27439.828
Fire Blast0.1340.0008.6306.9441.09719.898
Rune of Power5.2680.00022.45840.73423.51051.993
Dragon's Breath146.18153.979330.967293.964228.106359.357
Combustion3.3221.08217.25317.3838.31731.471
Phoenix Flames1.3210.00032.42521.8089.54549.893

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 2641.93 236936.16 100.00% 89.68 61513.89 20.61%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.31 799.39 61480.2 48185.6 42671.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 5.2 26018.1 5000.0 4996.6 0.0
dragons_breath Mana 1.0 1961.6 2000.0 2000.7 2.2
fire_blast Mana 51.5 25728.1 500.0 500.1 9.9
fireball Mana 73.9 73944.6 1000.0 999.5 2.8
pyroblast Mana 82.7 82718.6 1000.0 1012.2 7.9
scorch Mana 31.7 15868.3 500.0 500.8 3.9
shifting_power Mana 5.0 12497.3 2500.0 2500.0 2.7

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
MoltenSkyfall Damage Per Second
Count 922
Mean 6097.59
Minimum 5607.97
Maximum 6569.40
Spread ( max - min ) 961.43
Range [ ( max - min ) / 2 * 100% ] 7.88%
Standard Deviation 169.2622
5th Percentile 5830.19
95th Percentile 6376.85
( 95th Percentile - 5th Percentile ) 546.66
Mean Distribution
Standard Deviation 5.5744
95.00% Confidence Interval ( 6086.66 - 6108.51 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2961
0.1 Scale Factor Error with Delta=300 245
0.05 Scale Factor Error with Delta=300 979
0.01 Scale Factor Error with Delta=300 24458
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 922
Mean 6097.59
Minimum 5607.97
Maximum 6569.40
Spread ( max - min ) 961.43
Range [ ( max - min ) / 2 * 100% ] 7.88%
Standard Deviation 169.2622
5th Percentile 5830.19
95th Percentile 6376.85
( 95th Percentile - 5th Percentile ) 546.66
Mean Distribution
Standard Deviation 5.5744
95.00% Confidence Interval ( 6086.66 - 6108.51 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2961
0.1 Scale Factor Error with Delta=300 245
0.05 Scale Factor Error with Delta=300 979
0.01 Scale Factor Error with Delta=300 24458
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 922
Mean 6097.59
Minimum 5607.97
Maximum 6569.40
Spread ( max - min ) 961.43
Range [ ( max - min ) / 2 * 100% ] 7.88%
Damage
MoltenSkyfall Damage
Count 922
Mean 1815695.29
Minimum 1404582.86
Maximum 2242647.39
Spread ( max - min ) 838064.53
Range [ ( max - min ) / 2 * 100% ] 23.08%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.72 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.53 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 1.92 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.34 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 5.24 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 21.44 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 5.20 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
b 37.74 pyroblast,if=buff.hot_streak.react&buff.combustion.up
c 1.47 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 14.54 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
e 5.23 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 1.87 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 0.98 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
h 17.68 pyroblast,if=buff.hot_streak.react
i 11.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
j 10.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
k 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
l 4.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.24 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 9.82 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
o 28.73 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
p 8.09 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
q 1.33 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 6.58 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 11.19 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.30 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
v 20.37 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 40.03 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase e fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.096 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:01.096 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:01.679 combustion_phase X fire_blast Fluffy_Pillow 45083.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.785 combustion_cooldowns V berserking Fluffy_Pillow 43689.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.785 combustion_phase b pyroblast Fluffy_Pillow 43689.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.620 combustion_phase b pyroblast Fluffy_Pillow 43524.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.454 combustion_phase d phoenix_flames Fluffy_Pillow 43358.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.288 combustion_phase b pyroblast Fluffy_Pillow 44192.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.809 combustion_phase X fire_blast Fluffy_Pillow 43713.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.123 combustion_phase b pyroblast Fluffy_Pillow 43527.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.958 combustion_phase d phoenix_flames Fluffy_Pillow 43362.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.792 combustion_phase b pyroblast Fluffy_Pillow 44196.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.626 combustion_phase d phoenix_flames Fluffy_Pillow 44030.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.460 combustion_phase b pyroblast Fluffy_Pillow 44864.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.460 combustion_phase X fire_blast Fluffy_Pillow 43864.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.294 combustion_phase b pyroblast Fluffy_Pillow 44198.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.128 combustion_phase f scorch Fluffy_Pillow 44032.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.961 combustion_phase c pyroblast Fluffy_Pillow 44365.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.806 combustion_phase f scorch Fluffy_Pillow 44210.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.315 combustion_phase X fire_blast Fluffy_Pillow 44719.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.641 combustion_phase b pyroblast Fluffy_Pillow 44045.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.475 default Q rune_of_power Fluffy_Pillow 43879.0/50000: 88% mana bloodlust, berserking, hot_streak, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.310 rop_phase h pyroblast Fluffy_Pillow 44714.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.227 default N shifting_power Fluffy_Pillow 44631.0/50000: 89% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.126 default S fire_blast Fluffy_Pillow 44030.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.895 rop_phase h pyroblast Fluffy_Pillow 44299.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:17.895 rop_phase i fire_blast Fluffy_Pillow 43299.0/50000: 87% mana bloodlust, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:18.812 rop_phase o fireball Fluffy_Pillow 43716.0/50000: 87% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.188 default O use_item_glyph_of_assimilation Fluffy_Pillow 44092.0/50000: 88% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.188 rop_phase o fireball Fluffy_Pillow 44092.0/50000: 88% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.497 rop_phase i fire_blast Fluffy_Pillow 44401.0/50000: 89% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:21.564 rop_phase o fireball Fluffy_Pillow 43968.0/50000: 88% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:22.937 rop_phase o fireball Fluffy_Pillow 44341.0/50000: 89% mana bloodlust, fireball(2), rune_of_power, molten_skyfall(15), potion_of_spectral_intellect
0:24.080 rop_phase j fire_blast Fluffy_Pillow 45484.0/50000: 91% mana bloodlust, heating_up, rune_of_power, molten_skyfall(16), potion_of_spectral_intellect
0:24.312 rop_phase h pyroblast Fluffy_Pillow 44216.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(16), potion_of_spectral_intellect
0:25.229 rop_phase o fireball Fluffy_Pillow 44133.0/50000: 88% mana bloodlust, fireball, rune_of_power, molten_skyfall
0:26.604 standard_rotation w fireball Fluffy_Pillow 44508.0/50000: 89% mana bloodlust, fireball, molten_skyfall
0:27.978 standard_rotation w fireball Fluffy_Pillow 44882.0/50000: 90% mana bloodlust, fireball(2), molten_skyfall(2)
0:29.352 standard_rotation w fireball Fluffy_Pillow 45256.0/50000: 91% mana bloodlust, heating_up, molten_skyfall(3)
0:29.459 standard_rotation r fire_blast Fluffy_Pillow 45363.0/50000: 91% mana bloodlust, heating_up, molten_skyfall(3)
0:30.727 standard_rotation p pyroblast Fluffy_Pillow 45131.0/50000: 90% mana bloodlust, fireball, hot_streak, molten_skyfall(4)
0:31.643 standard_rotation w fireball Fluffy_Pillow 45047.0/50000: 90% mana bloodlust, fireball(2), molten_skyfall(6)
0:33.016 standard_rotation w fireball Fluffy_Pillow 45420.0/50000: 91% mana bloodlust, fireball(2), molten_skyfall(6)
0:34.391 standard_rotation w fireball Fluffy_Pillow 45795.0/50000: 92% mana bloodlust, fireball(3), molten_skyfall(7)
0:35.765 standard_rotation w fireball Fluffy_Pillow 46169.0/50000: 92% mana bloodlust, fireball(4), molten_skyfall(8)
0:37.140 standard_rotation w fireball Fluffy_Pillow 46544.0/50000: 93% mana bloodlust, heating_up, molten_skyfall(9)
0:38.515 standard_rotation w fireball Fluffy_Pillow 46919.0/50000: 94% mana bloodlust, fireball, molten_skyfall(10)
0:39.891 standard_rotation w fireball Fluffy_Pillow 47295.0/50000: 95% mana bloodlust, heating_up, molten_skyfall(11)
0:41.265 standard_rotation w fireball Fluffy_Pillow 47669.0/50000: 95% mana fireball, molten_skyfall(12)
0:43.052 standard_rotation w fireball Fluffy_Pillow 48456.0/50000: 97% mana fireball(2), molten_skyfall(13)
0:44.837 default Q rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(14)
0:46.026 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, molten_skyfall(15)
0:46.026 rop_phase o fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power, molten_skyfall(15)
0:46.609 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, molten_skyfall(15)
0:47.811 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power, molten_skyfall(15)
0:49.003 rop_phase o fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall_ready
0:50.789 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall_ready
0:52.573 rop_phase o fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power, molten_skyfall
0:54.360 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(2)
0:56.147 rop_phase h pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(3)
0:57.338 rop_phase o fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, heating_up, rune_of_power, molten_skyfall(5)
0:59.124 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, molten_skyfall(5)
1:00.908 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, molten_skyfall(6)
1:00.908 combustion_phase e fireball Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, molten_skyfall(6), gladiators_badge
1:02.050 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, molten_skyfall(7), gladiators_badge
1:02.693 combustion_phase b pyroblast Fluffy_Pillow 44643.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(7), gladiators_badge
1:03.885 combustion_phase b pyroblast Fluffy_Pillow 44835.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), gladiators_badge
1:03.885 combustion_phase X fire_blast Fluffy_Pillow 43835.0/50000: 88% mana combustion, rune_of_power, molten_skyfall(9), gladiators_badge
1:05.077 combustion_phase b pyroblast Fluffy_Pillow 44527.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade, gladiators_badge
1:05.077 combustion_phase X fire_blast Fluffy_Pillow 43527.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(10), infernal_cascade, gladiators_badge
1:06.267 combustion_phase b pyroblast Fluffy_Pillow 44217.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
1:07.460 combustion_phase d phoenix_flames Fluffy_Pillow 44410.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
1:08.650 combustion_phase b pyroblast Fluffy_Pillow 45600.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
1:08.939 combustion_phase X fire_blast Fluffy_Pillow 44889.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
1:09.842 combustion_phase b pyroblast Fluffy_Pillow 45292.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
1:11.033 combustion_phase d phoenix_flames Fluffy_Pillow 45483.0/50000: 91% mana combustion, heating_up, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
1:12.223 combustion_phase b pyroblast Fluffy_Pillow 46673.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
1:12.223 combustion_phase X fire_blast Fluffy_Pillow 45673.0/50000: 91% mana combustion, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
1:13.414 combustion_phase b pyroblast Fluffy_Pillow 46364.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
1:14.606 standard_rotation t phoenix_flames Fluffy_Pillow 46556.0/50000: 93% mana heating_up, molten_skyfall(16), infernal_cascade(2), gladiators_badge
1:15.797 default N shifting_power Fluffy_Pillow 47747.0/50000: 95% mana molten_skyfall(16), infernal_cascade(2), gladiators_badge
1:19.187 default Q rune_of_power Fluffy_Pillow 48637.0/50000: 97% mana molten_skyfall(16)
1:20.379 rop_phase i fire_blast Fluffy_Pillow 49829.0/50000: 100% mana rune_of_power, molten_skyfall(16)
1:20.379 rop_phase o fireball Fluffy_Pillow 49329.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(16)
1:20.964 rop_phase j fire_blast Fluffy_Pillow 49914.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(16)
1:22.165 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(16)
1:23.356 rop_phase o fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall
1:23.356 rop_phase j fire_blast Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall
1:25.142 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall
1:26.334 rop_phase o fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(3)
1:28.121 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(3)
1:29.905 rop_phase o fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(4)
1:31.207 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(5)
1:31.690 rop_phase h pyroblast Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(5)
1:32.881 standard_rotation w fireball Fluffy_Pillow 49174.0/50000: 98% mana heating_up, molten_skyfall(7)
1:34.666 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(7)
1:36.453 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall(8)
1:37.475 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(9)
1:38.238 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(9)
1:39.432 standard_rotation w fireball Fluffy_Pillow 49198.0/50000: 98% mana heating_up, molten_skyfall(11)
1:41.217 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(11)
1:43.002 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(12)
1:44.194 standard_rotation w fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up, molten_skyfall(14)
1:45.978 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, molten_skyfall(14)
1:47.763 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(15)
1:48.955 standard_rotation w fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, molten_skyfall_ready
1:50.740 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall_ready
1:52.525 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall
1:54.310 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall(2)
1:56.096 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall(3)
1:57.881 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(4)
1:59.666 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(5)
2:01.452 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(6)
2:01.452 combustion_phase e fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(6), gladiators_badge
2:02.553 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), molten_skyfall(7), gladiators_badge
2:02.553 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, molten_skyfall(7), gladiators_badge
2:03.091 combustion_phase X fire_blast Fluffy_Pillow 45038.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, molten_skyfall(7), infernal_cascade, gladiators_badge
2:03.238 combustion_phase b pyroblast Fluffy_Pillow 43685.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
2:04.431 combustion_phase b pyroblast Fluffy_Pillow 43878.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:05.622 combustion_phase d phoenix_flames Fluffy_Pillow 44069.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:06.815 combustion_phase b pyroblast Fluffy_Pillow 45262.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:06.921 combustion_phase X fire_blast Fluffy_Pillow 44368.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:08.008 combustion_phase b pyroblast Fluffy_Pillow 44955.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
2:09.198 combustion_phase d phoenix_flames Fluffy_Pillow 45145.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:10.390 combustion_phase b pyroblast Fluffy_Pillow 46337.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:10.490 combustion_phase X fire_blast Fluffy_Pillow 45437.0/50000: 91% mana combustion, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:11.581 combustion_phase b pyroblast Fluffy_Pillow 46028.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
2:12.774 combustion_phase d phoenix_flames Fluffy_Pillow 46221.0/50000: 92% mana combustion, heating_up, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
2:13.966 combustion_phase b pyroblast Fluffy_Pillow 47413.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
2:15.156 default Q rune_of_power Fluffy_Pillow 47603.0/50000: 95% mana heating_up, molten_skyfall(15), infernal_cascade(2), gladiators_badge
2:16.348 default N shifting_power Fluffy_Pillow 48795.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(15), gladiators_badge
2:18.727 default S fire_blast Fluffy_Pillow 48674.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(15)
2:19.862 rop_phase h pyroblast Fluffy_Pillow 49309.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall(15)
2:19.862 rop_phase i fire_blast Fluffy_Pillow 48309.0/50000: 97% mana rune_of_power, molten_skyfall(15)
2:21.053 rop_phase o fireball Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, molten_skyfall(16)
2:22.837 default O use_item_glyph_of_assimilation Fluffy_Pillow 49003.0/50000: 98% mana rune_of_power, molten_skyfall(16)
2:22.837 rop_phase o fireball Fluffy_Pillow 49003.0/50000: 98% mana rune_of_power, molten_skyfall(16)
2:24.622 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall_ready
2:25.802 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall
2:26.407 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall
2:27.599 rop_phase o fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(3)
2:29.384 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall(3)
2:31.171 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), molten_skyfall(4)
2:32.959 standard_rotation w fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(3), molten_skyfall(5)
2:34.745 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), molten_skyfall(6)
2:36.265 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(7)
2:36.531 standard_rotation p pyroblast Fluffy_Pillow 48766.0/50000: 98% mana hot_streak, molten_skyfall(7)
2:37.724 standard_rotation w fireball Fluffy_Pillow 48959.0/50000: 98% mana fireball, heating_up, molten_skyfall(9)
2:39.510 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, molten_skyfall(9)
2:41.294 standard_rotation p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, molten_skyfall(10)
2:42.486 standard_rotation w fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, molten_skyfall(12)
2:44.272 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(12)
2:46.056 default Q rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall(13)
2:47.247 rop_phase o fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(14)
2:47.247 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(14)
2:49.033 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(14)
2:49.928 rop_phase i fire_blast Fluffy_Pillow 48900.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(16)
2:50.225 rop_phase h pyroblast Fluffy_Pillow 48697.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(16)
2:51.416 rop_phase o fireball Fluffy_Pillow 48888.0/50000: 98% mana rune_of_power, molten_skyfall_ready
2:53.199 rop_phase o fireball Fluffy_Pillow 49002.0/50000: 98% mana rune_of_power, molten_skyfall_ready
2:54.985 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, molten_skyfall
2:56.770 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(2)
2:58.555 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(3)
3:00.340 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(4)
3:01.531 standard_rotation w fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, molten_skyfall(6)
3:03.317 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(6)
3:03.317 combustion_phase e fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(6), gladiators_badge
3:04.476 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), molten_skyfall(7), gladiators_badge
3:04.476 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, molten_skyfall(7), gladiators_badge
3:05.071 combustion_phase X fire_blast Fluffy_Pillow 45095.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, molten_skyfall(7), infernal_cascade, gladiators_badge
3:05.103 combustion_cooldowns V berserking Fluffy_Pillow 43627.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
3:05.103 combustion_phase b pyroblast Fluffy_Pillow 43627.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
3:06.185 combustion_phase b pyroblast Fluffy_Pillow 43709.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
3:07.268 combustion_phase d phoenix_flames Fluffy_Pillow 43792.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:08.351 combustion_phase b pyroblast Fluffy_Pillow 44875.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:09.059 combustion_phase X fire_blast Fluffy_Pillow 44583.0/50000: 89% mana berserking, combustion, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:09.433 combustion_phase b pyroblast Fluffy_Pillow 44457.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
3:10.516 combustion_phase d phoenix_flames Fluffy_Pillow 44540.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:11.600 combustion_phase b pyroblast Fluffy_Pillow 45624.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:12.684 combustion_phase d phoenix_flames Fluffy_Pillow 45708.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
3:13.766 combustion_phase b pyroblast Fluffy_Pillow 46790.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
3:13.766 combustion_phase X fire_blast Fluffy_Pillow 45790.0/50000: 92% mana berserking, combustion, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
3:14.849 combustion_phase b pyroblast Fluffy_Pillow 46373.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
3:15.931 combustion_phase g dragons_breath Fluffy_Pillow 46455.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:17.015 default N shifting_power Fluffy_Pillow 45539.0/50000: 91% mana berserking, heating_up, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:20.056 default Q rune_of_power Fluffy_Pillow 46080.0/50000: 92% mana heating_up, molten_skyfall(15)
3:21.249 rop_phase o fireball Fluffy_Pillow 47273.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(15)
3:21.249 rop_phase j fire_blast Fluffy_Pillow 47273.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(15)
3:23.034 rop_phase h pyroblast Fluffy_Pillow 47558.0/50000: 95% mana hot_streak, rune_of_power, molten_skyfall(15)
3:23.034 rop_phase i fire_blast Fluffy_Pillow 46558.0/50000: 93% mana rune_of_power, molten_skyfall(15)
3:23.540 rop_phase j fire_blast Fluffy_Pillow 46564.0/50000: 93% mana heating_up, rune_of_power, molten_skyfall(15)
3:24.226 rop_phase h pyroblast Fluffy_Pillow 46750.0/50000: 94% mana fireball, hot_streak, rune_of_power, molten_skyfall_ready
3:25.417 rop_phase n scorch Fluffy_Pillow 46941.0/50000: 94% mana fireball, rune_of_power, molten_skyfall
3:26.608 rop_phase n scorch Fluffy_Pillow 47632.0/50000: 95% mana fireball, rune_of_power, molten_skyfall
3:27.800 rop_phase l pyroblast Fluffy_Pillow 48324.0/50000: 97% mana fireball, heating_up, rune_of_power, molten_skyfall
3:29.001 rop_phase i fire_blast Fluffy_Pillow 48525.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(2)
3:29.167 rop_phase n scorch Fluffy_Pillow 48191.0/50000: 96% mana fireball, heating_up, rune_of_power, molten_skyfall(2)
3:30.358 rop_phase l pyroblast Fluffy_Pillow 48882.0/50000: 98% mana fireball, heating_up, rune_of_power, molten_skyfall(2)
3:31.560 rop_phase n scorch Fluffy_Pillow 49084.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(3)
3:32.751 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball, rune_of_power, molten_skyfall(3)
3:33.944 standard_rotation s pyroblast Fluffy_Pillow 49506.0/50000: 99% mana fireball, heating_up, molten_skyfall(3)
3:35.144 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana fireball, heating_up, molten_skyfall(4)
3:36.336 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball, heating_up, molten_skyfall(4)
3:37.446 standard_rotation r fire_blast Fluffy_Pillow 49615.0/50000: 99% mana fireball, heating_up, molten_skyfall(5)
3:37.539 standard_rotation q pyroblast Fluffy_Pillow 49208.0/50000: 98% mana fireball, hot_streak, molten_skyfall(5)
3:38.731 standard_rotation v scorch Fluffy_Pillow 49400.0/50000: 99% mana heating_up, molten_skyfall(6)
3:39.923 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(6)
3:41.124 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana molten_skyfall(7)
3:42.315 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(7)
3:43.505 standard_rotation s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(7)
3:44.709 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana molten_skyfall(8)
3:45.233 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana molten_skyfall(8)
3:45.900 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(8)
3:47.102 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, molten_skyfall(9)
3:48.295 standard_rotation s pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(9)
3:49.495 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana molten_skyfall(10)
3:50.685 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(10)
3:51.877 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(10)
3:53.079 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up, molten_skyfall(11)
3:54.270 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(11)
3:55.473 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up, molten_skyfall(12)
3:56.665 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(12)
3:57.867 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana molten_skyfall(13)
3:59.057 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(13)
4:00.249 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(13)
4:01.449 standard_rotation v scorch Fluffy_Pillow 49705.0/50000: 99% mana molten_skyfall(14)
4:02.640 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(14)
4:03.831 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(14)
4:05.033 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana molten_skyfall(15)
4:06.226 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana molten_skyfall(15)
4:07.417 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(15)
4:08.620 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49707.0/50000: 99% mana molten_skyfall(16)
4:08.620 combustion_phase e fireball Fluffy_Pillow 49707.0/50000: 99% mana molten_skyfall(16), gladiators_badge
4:09.774 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana molten_skyfall(16), gladiators_badge
4:09.774 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(16), gladiators_badge
4:10.357 combustion_phase X fire_blast Fluffy_Pillow 45083.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(16), infernal_cascade, gladiators_badge
4:10.406 combustion_phase b pyroblast Fluffy_Pillow 43632.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
4:11.599 combustion_phase b pyroblast Fluffy_Pillow 43825.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge
4:12.788 combustion_phase d phoenix_flames Fluffy_Pillow 44014.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
4:13.981 combustion_phase b pyroblast Fluffy_Pillow 45207.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
4:14.194 combustion_phase X fire_blast Fluffy_Pillow 44420.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
4:15.173 combustion_phase b pyroblast Fluffy_Pillow 44899.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge
4:16.365 combustion_phase d phoenix_flames Fluffy_Pillow 45091.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
4:17.556 combustion_phase b pyroblast Fluffy_Pillow 46282.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
4:17.789 combustion_phase X fire_blast Fluffy_Pillow 45515.0/50000: 91% mana combustion, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
4:18.747 combustion_phase b pyroblast Fluffy_Pillow 45973.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge
4:19.938 combustion_phase d phoenix_flames Fluffy_Pillow 46164.0/50000: 92% mana combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
4:21.129 combustion_phase b pyroblast Fluffy_Pillow 47355.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
4:22.322 default Q rune_of_power Fluffy_Pillow 47548.0/50000: 95% mana heating_up, molten_skyfall(7), infernal_cascade(2), gladiators_badge
4:23.515 default N shifting_power Fluffy_Pillow 48741.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(7), gladiators_badge
4:24.319 rop_phase j fire_blast Fluffy_Pillow 47045.0/50000: 94% mana heating_up, rune_of_power, molten_skyfall(7)
4:26.985 rop_phase h pyroblast Fluffy_Pillow 49211.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(7)
4:26.985 rop_phase i fire_blast Fluffy_Pillow 48211.0/50000: 96% mana rune_of_power, molten_skyfall(7)
4:27.564 rop_phase j fire_blast Fluffy_Pillow 48290.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(7)
4:28.176 rop_phase h pyroblast Fluffy_Pillow 48402.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(8)
4:29.368 default O use_item_glyph_of_assimilation Fluffy_Pillow 48594.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(9)
4:29.368 rop_phase n scorch Fluffy_Pillow 48594.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(9)
4:30.559 rop_phase l pyroblast Fluffy_Pillow 49285.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(9)
4:31.762 rop_phase n scorch Fluffy_Pillow 49488.0/50000: 99% mana rune_of_power, molten_skyfall(10)
4:32.955 rop_phase n scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, molten_skyfall(10)
4:34.144 rop_phase j fire_blast Fluffy_Pillow 49502.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(10)
4:34.144 rop_phase h pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(10)
4:35.334 rop_phase n scorch Fluffy_Pillow 49192.0/50000: 98% mana rune_of_power, molten_skyfall(11)
4:36.527 standard_rotation t phoenix_flames Fluffy_Pillow 49506.0/50000: 99% mana molten_skyfall(11)
4:37.717 standard_rotation v scorch Fluffy_Pillow 50000.0/50000: 100% mana molten_skyfall(11)
4:38.907 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(11)
4:40.098 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(11)
4:41.299 standard_rotation r fire_blast Fluffy_Pillow 49705.0/50000: 99% mana heating_up, molten_skyfall(12)
4:41.299 standard_rotation q pyroblast Fluffy_Pillow 49205.0/50000: 98% mana hot_streak, molten_skyfall(12)
4:42.490 standard_rotation v scorch Fluffy_Pillow 49396.0/50000: 99% mana molten_skyfall(13)
4:43.683 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana molten_skyfall(13)
4:44.874 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(13)
4:46.078 standard_rotation v scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up, molten_skyfall(14)
4:47.269 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(14)
4:48.471 standard_rotation t phoenix_flames Fluffy_Pillow 49706.0/50000: 99% mana heating_up, molten_skyfall(15)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Molten Skyfall }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6933/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

SunKingsBlessing : 6153 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6153.0 6153.0 10.8 / 0.176% 661.1 / 10.7% 7.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
785.0 779.2 Mana 0.00% 55.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 6153
Conflagration Flare Up 30 0.5% 29.6 9.86sec 299 0 Direct 29.6 162 408 299 55.9%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.63 29.63 0.00 0.00 0.0000 0.0000 8870.68 8870.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 44.15% 13.08 4 30 162.19 132 304 162.13 137 196 2122 2122 0.00%
crit 55.85% 16.55 5 32 407.71 265 608 407.73 319 492 6749 6749 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 13 0.2% 1.3 80.01sec 2893 2441 Direct 1.3 0 2893 2893 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.32 1.32 0.00 0.00 1.1855 0.0000 3812.83 3812.83 0.00% 2440.99 2440.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.32 0 5 2893.29 2283 5249 2229.43 0 4750 3813 3813 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:1.32
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.1 12.82sec 608 0 Direct 22.1 473 947 608 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.13 22.13 0.00 0.00 0.0000 0.0000 13450.84 13450.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.57% 15.84 5 30 473.36 461 488 473.29 461 484 7497 7497 0.00%
crit 28.43% 6.29 0 14 946.54 921 976 945.37 0 976 5954 5954 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 814 13.2% 50.2 5.96sec 4836 0 Direct 50.2 0 4834 4834 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.25 50.25 0.00 0.00 0.0000 0.0000 242989.25 242989.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 50.25 38 62 4834.43 3105 7137 4836.23 4444 5102 242989 242989 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:2.32
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:28.87
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [m]:7.64
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [n]:7.51
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:3.91
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 477 (505) 7.8% (8.2%) 52.8 4.70sec 2854 1666 Direct 52.8 (164.8) 1710 3849 2697 46.1% (46.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 52.81 52.81 0.00 0.00 1.7134 0.0000 142393.52 142393.52 0.00% 1665.56 1665.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 53.88% 28.46 12 45 1710.03 1465 2761 1707.38 1531 1965 48648 48648 0.00%
crit 46.12% 24.35 15 36 3848.98 2930 6736 3851.29 3423 4258 93745 93745 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [g]:4.57
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:18.49
    standard_rotation
    [z]:29.74
    Conflagration 28 0.5% 52.8 4.70sec 158 0 Periodic 112.0 38 102 74 56.7% 54.8%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 52.81 0.00 112.00 112.00 0.0000 1.4603 8325.90 8325.90 0.00% 50.91 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 43.26% 48.45 30 72 38.00 0 67 37.98 35 41 1841 1841 0.00%
crit 56.74% 63.55 38 91 102.07 0 149 102.19 94 111 6485 6485 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 147 2.4% 2.6 124.24sec 16914 0 Periodic 22.0 1558 3117 1998 28.2% 8.5%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.59 0.00 21.95 21.95 0.0000 1.1587 43863.57 43863.57 0.00% 1724.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.80% 15.76 6 24 1558.42 348 1754 1558.49 1335 1754 24567 24567 0.00%
crit 28.20% 6.19 0 14 3116.67 695 3507 3110.68 0 3507 19297 19297 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1148 18.7% 247.0 1.21sec 1387 0 Periodic 297.4 1152 0 1152 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 247.04 0.00 297.40 297.40 0.0000 1.0000 342630.43 342630.43 0.00% 1152.08 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1152.06 139 3132 1152.75 1019 1274 342630 342630 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5179 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 129  / 18 0.3% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5178.65 5178.65 0.00% 43.76 43.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 71.19 56 84 40.80 29 50 40.80 39 43 2904 2904 0.00%
crit 28.10% 27.81 15 43 81.74 58 99 81.75 73 90 2274 2274 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (323) 0.0% (5.2%) 15.4 19.03sec 6237 5699

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.45 0.00 0.00 0.00 1.0945 0.0000 0.00 0.00 0.00% 5698.90 5698.90

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:15.44
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 323 5.2% 15.4 18.99sec 6247 0 Direct 15.4 0 6247 6247 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.42 15.42 0.00 0.00 0.0000 0.0000 96334.27 96334.27 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 15.42 11 20 6247.36 3528 8110 6254.42 5271 7224 96334 96334 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2625 (2792) 42.7% (45.4%) 101.9 2.92sec 8177 6149 Direct 102.6 (280.0) 3375 8702 7630 79.9% (79.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 101.91 102.63 0.00 0.00 1.3300 0.0000 783422.97 783422.97 0.00% 6148.58 6148.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 20.13% 20.66 12 30 3374.78 2671 6141 3374.61 3018 3736 69753 69753 0.00%
crit 79.87% 81.97 58 106 8702.21 5343 12282 8713.30 7814 9560 713670 713670 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:7.17
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    combustion_phase
    [d]:52.93
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [e]:4.83
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [k]:4.83
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [l]:12.57
  • if_expr:buff.hot_streak.react
    rop_phase
    [p]:2.80
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:7.47
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [t]:1.26
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    standard_rotation
    [u]:1.37
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [w]:6.86
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 167 2.7% 102.6 2.91sec 486 0 Periodic 177.3 149 378 281 58.0% 88.5%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 102.63 0.00 177.32 177.32 0.0000 1.4910 49918.73 49918.73 0.00% 188.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 42.02% 74.51 48 105 148.72 4 279 148.71 139 158 11081 11081 0.00%
crit 57.98% 102.81 72 137 377.66 7 559 378.08 355 414 38837 38837 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 159 2.6% 26.0 11.60sec 1825 1581 Direct 25.9 357 1825 1825 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.95 25.95 0.00 0.00 1.1546 0.0000 47367.77 47367.77 0.00% 1580.98 1580.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.01% 0.00 0 1 357.32 347 368 0.78 0 368 1 1 0.00%
crit 99.99% 25.95 16 40 1824.80 694 3988 1827.56 1586 2125 47367 47367 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [U]:0.01
    combustion_phase
    [h]:8.94
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [j]:0.01
  • if_expr:searing_touch.active
    rop_phase
    [q]:5.98
  • if_expr:searing_touch.active
    standard_rotation
    [y]:11.30
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 44.0 6.70sec 332 0 Direct 44.0 260 520 332 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.02 44.02 0.00 0.00 0.0000 0.0000 14624.75 14624.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.26% 31.81 17 54 260.14 253 268 260.13 256 265 8276 8276 0.00%
crit 27.74% 12.21 4 24 519.93 507 537 519.89 507 534 6349 6349 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 112 1.8% 4.8 65.19sec 6934 2138 Periodic 19.1 1363 2721 1746 28.2% 4.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.81 0.00 19.09 19.09 3.2425 0.7529 33329.87 33329.87 0.00% 2138.45 2138.45
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.77% 13.70 7 22 1362.51 1040 1882 1362.50 1175 1555 18667 18667 0.00%
crit 28.23% 5.39 0 13 2720.61 2079 3763 2702.86 0 3550 14663 14663 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.81
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 186.96sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.26sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.20 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.19
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.38
Rune of Power 7.2 41.81sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.19 0.00 0.00 0.00 1.1446 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.22
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 186.7sec 186.7sec 12.0sec 8.14% 18.29% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 209.5s
  • trigger_min/max:180.0s / 209.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 11.6 0.0 26.9sec 26.9sec 9.9sec 38.27% 0.00% 217.4 (217.4) 11.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:7.0s / 70.1s
  • trigger_min/max:7.0s / 70.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 24.0s

Stack Uptimes

  • combustion_1:38.27%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 14.7 13.8 12.5sec 6.3sec 5.1sec 25.01% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 64.2s
  • trigger_min/max:1.4s / 64.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.1s

Stack Uptimes

  • fireball_1:14.70%
  • fireball_2:6.18%
  • fireball_3:2.74%
  • fireball_4:1.01%
  • fireball_5:0.33%
  • fireball_6:0.06%
  • fireball_7:0.02%
  • fireball_8:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.5sec 62.8sec 14.6sec 25.88% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 77.9s
  • trigger_min/max:60.0s / 77.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.88%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 103.5 0.0 2.9sec 2.9sec 1.1sec 39.03% 47.54% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.2s
  • trigger_min/max:0.2s / 20.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.4s

Stack Uptimes

  • heating_up_1:39.03%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 93.0 0.0 3.2sec 3.2sec 0.7sec 19.16% 94.10% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 33.4s
  • trigger_min/max:0.5s / 33.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:19.16%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 13.0 16.5 23.7sec 10.1sec 8.3sec 36.40% 0.00% 9.5 (9.5) 12.6

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 68.0s
  • trigger_min/max:0.5s / 61.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 22.3s

Stack Uptimes

  • infernal_cascade_1:12.85%
  • infernal_cascade_2:23.55%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.8sec 0.0sec 22.9sec 10.44% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.0s / 341.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.44%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.4 0.0 24.9sec 24.9sec 11.8sec 48.82% 0.00% 0.0 (0.0) 11.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.0s / 48.2s
  • trigger_min/max:13.0s / 48.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:48.82%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Sun King's Blessing 10.1 68.7 31.0sec 3.8sec 23.0sec 78.13% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:8
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.2s / 67.2s
  • trigger_min/max:0.8s / 37.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.8s

Stack Uptimes

  • sun_kings_blessing_1:4.51%
  • sun_kings_blessing_2:6.47%
  • sun_kings_blessing_3:7.57%
  • sun_kings_blessing_4:10.70%
  • sun_kings_blessing_5:10.00%
  • sun_kings_blessing_6:12.35%
  • sun_kings_blessing_7:13.55%
  • sun_kings_blessing_8:12.97%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=8} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=6} sec.}
  • max_stacks:8
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 9.4 0.0 32.6sec 32.6sec 6.0sec 18.76% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:17.8s / 87.2s
  • trigger_min/max:17.8s / 87.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:18.76%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=8} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=6} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 103.5 81.0 126.0 2.9s 0.2s 20.2s
Heating Up removed 10.0 1.0 21.0 21.5s 1.8s 265.0s
Heating Up converted with Fire Blast 22.9 12.0 35.0 13.2s 0.5s 67.4s
Hot Streak procs 93.0 69.0 116.0 3.2s 0.5s 33.4s
Hot Streak spells used 247.1 200.0 297.0 1.2s 0.0s 8.7s
Hot Streak spell crits 197.9 152.0 241.0 1.5s 0.0s 17.3s
Hot Streak spell crits wasted 1.4 0.0 6.0 86.0s 0.0s 296.4s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 5.5 1.0 11.0 44.0s 5.0s 194.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.29% 13.59% 20.94% 0.6s 0.0s 5.2s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.136147.496271.713
Shifting Power7.5110.00022.49736.60724.17461.778
Fire Blast0.1920.0009.9249.6771.08531.618
Rune of Power6.0860.00037.00145.18218.880124.255
Dragon's Breath122.5850.459351.827285.095198.344358.434
Combustion6.9551.08226.58836.95319.19666.510
Phoenix Flames1.4230.00037.29122.6073.45157.754

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 2498.16 232762.84 100.00% 93.17 65651.49 22.00%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 779.20 784.99 65659.3 48272.1 42804.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 5.2 25970.1 5000.0 4996.8 0.0
dragons_breath Mana 1.3 2643.9 2000.0 2006.3 1.4
fire_blast Mana 50.3 25127.9 500.0 500.1 9.7
fireball Mana 52.8 52762.3 1000.0 999.0 2.9
pyroblast Mana 103.0 102951.0 1000.0 1010.2 8.1
scorch Mana 26.0 12991.5 500.0 500.6 3.6
shifting_power Mana 4.8 12025.6 2500.0 2501.7 2.8

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
SunKingsBlessing Damage Per Second
Count 922
Mean 6153.05
Minimum 5627.35
Maximum 6643.37
Spread ( max - min ) 1016.03
Range [ ( max - min ) / 2 * 100% ] 8.26%
Standard Deviation 167.7309
5th Percentile 5876.75
95th Percentile 6435.68
( 95th Percentile - 5th Percentile ) 558.93
Mean Distribution
Standard Deviation 5.5239
95.00% Confidence Interval ( 6142.22 - 6163.87 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2855
0.1 Scale Factor Error with Delta=300 241
0.05 Scale Factor Error with Delta=300 961
0.01 Scale Factor Error with Delta=300 24017
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 922
Mean 6153.05
Minimum 5627.35
Maximum 6643.37
Spread ( max - min ) 1016.03
Range [ ( max - min ) / 2 * 100% ] 8.26%
Standard Deviation 167.7309
5th Percentile 5876.75
95th Percentile 6435.68
( 95th Percentile - 5th Percentile ) 558.93
Mean Distribution
Standard Deviation 5.5239
95.00% Confidence Interval ( 6142.22 - 6163.87 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2855
0.1 Scale Factor Error with Delta=300 241
0.05 Scale Factor Error with Delta=300 961
0.01 Scale Factor Error with Delta=300 24017
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 922
Mean 6153.05
Minimum 5627.35
Maximum 6643.37
Spread ( max - min ) 1016.03
Range [ ( max - min ) / 2 * 100% ] 8.26%
Damage
SunKingsBlessing Damage
Count 922
Mean 1831335.39
Minimum 1422937.91
Maximum 2269588.91
Spread ( max - min ) 846651.00
Range [ ( max - min ) / 2 * 100% ] 23.12%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.81 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.60 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.22 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 2.32 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
U 0.01 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.38 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.29 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 28.87 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.19 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
c 7.17 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
d 52.93 pyroblast,if=buff.hot_streak.react&buff.combustion.up
e 4.83 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 15.44 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
g 4.57 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 8.94 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 1.32 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
j 0.01 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
k 4.83 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
l 12.57 pyroblast,if=buff.hot_streak.react
m 7.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
n 7.51 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
o 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
p 2.80 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 5.98 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 18.49 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
s 7.47 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
t 1.26 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
u 1.37 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 3.91 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
w 6.86 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
y 11.30 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
z 29.74 fireball

Sample Sequence

012456789ABCDEHILMVXgaYWddYdfdfdYdfdhYddchddYdYdheOQNSlmrmnlrrlrrzvsztzszszszQmrnlrrrrrrXgaYddYdfdYdcYddfdfdYzsNQmrnlrnlrrrrzvszzzzszzzszzXcaYddYdfdYdfdYdfdheYcchddYdheOQNSlmrrnlrnlzzzzzzzzzXgaYYWddcYddfdfdYdfdheQnlqqpkYhddheiNvuvuyywywyyQlmnlkqpqXeYdYdgahddYdfdfdYcchddYdfdOywyywyywQNn

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.110 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.110 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.786 combustion_cooldowns W berserking Fluffy_Pillow 44176.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.786 combustion_phase d pyroblast Fluffy_Pillow 44176.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.621 combustion_phase d pyroblast Fluffy_Pillow 44011.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.621 combustion_phase Y fire_blast Fluffy_Pillow 43011.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.456 combustion_phase d pyroblast Fluffy_Pillow 43346.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.289 combustion_phase f phoenix_flames Fluffy_Pillow 43179.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.124 combustion_phase d pyroblast Fluffy_Pillow 44014.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.959 combustion_phase f phoenix_flames Fluffy_Pillow 43849.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.793 combustion_phase d pyroblast Fluffy_Pillow 44683.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.793 combustion_phase Y fire_blast Fluffy_Pillow 43683.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.629 combustion_phase d pyroblast Fluffy_Pillow 44019.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.465 combustion_phase f phoenix_flames Fluffy_Pillow 43855.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.300 combustion_phase d pyroblast Fluffy_Pillow 44690.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.137 combustion_phase h scorch Fluffy_Pillow 44527.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.871 combustion_phase Y fire_blast Fluffy_Pillow 45261.0/50000: 91% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.971 combustion_phase d pyroblast Fluffy_Pillow 44361.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.805 combustion_phase d pyroblast Fluffy_Pillow 44195.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.638 combustion_phase c pyroblast Fluffy_Pillow 44028.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.134 combustion_phase h scorch Fluffy_Pillow 45524.0/50000: 91% mana bloodlust, combustion, heating_up, infernal_cascade(2), potion_of_spectral_intellect
0:16.051 combustion_phase d pyroblast Fluffy_Pillow 45941.0/50000: 92% mana bloodlust, combustion, hot_streak, potion_of_spectral_intellect
0:16.969 combustion_phase d pyroblast Fluffy_Pillow 45859.0/50000: 92% mana bloodlust, combustion, hot_streak, sun_kings_blessing, potion_of_spectral_intellect
0:16.969 combustion_phase Y fire_blast Fluffy_Pillow 44859.0/50000: 90% mana bloodlust, combustion, sun_kings_blessing(2), potion_of_spectral_intellect
0:17.887 combustion_phase d pyroblast Fluffy_Pillow 45277.0/50000: 91% mana bloodlust, combustion, hot_streak, sun_kings_blessing(2), infernal_cascade, potion_of_spectral_intellect
0:18.183 combustion_phase Y fire_blast Fluffy_Pillow 44573.0/50000: 89% mana bloodlust, combustion, sun_kings_blessing(3), infernal_cascade, potion_of_spectral_intellect
0:18.805 combustion_phase d pyroblast Fluffy_Pillow 44695.0/50000: 89% mana bloodlust, combustion, hot_streak, sun_kings_blessing(3), infernal_cascade(2), potion_of_spectral_intellect
0:19.722 combustion_phase h scorch Fluffy_Pillow 44612.0/50000: 89% mana bloodlust, combustion, heating_up, sun_kings_blessing(4), infernal_cascade(2), potion_of_spectral_intellect
0:20.638 combustion_phase e pyroblast Fluffy_Pillow 45028.0/50000: 90% mana bloodlust, combustion, heating_up, sun_kings_blessing(4), infernal_cascade(2), potion_of_spectral_intellect
0:21.567 default O use_item_glyph_of_assimilation Fluffy_Pillow 44957.0/50000: 90% mana bloodlust, heating_up, sun_kings_blessing(5), infernal_cascade(2), potion_of_spectral_intellect
0:21.567 default Q rune_of_power Fluffy_Pillow 44957.0/50000: 90% mana bloodlust, heating_up, sun_kings_blessing(5), infernal_cascade(2), potion_of_spectral_intellect
0:22.485 default N shifting_power Fluffy_Pillow 45875.0/50000: 92% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), potion_of_spectral_intellect
0:24.363 default S fire_blast Fluffy_Pillow 45253.0/50000: 91% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
0:25.192 rop_phase l pyroblast Fluffy_Pillow 45582.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(5)
0:25.192 rop_phase m fire_blast Fluffy_Pillow 44582.0/50000: 89% mana bloodlust, rune_of_power, sun_kings_blessing(6)
0:26.111 rop_phase r fireball Fluffy_Pillow 45001.0/50000: 90% mana bloodlust, rune_of_power, sun_kings_blessing(6)
0:26.568 rop_phase m fire_blast Fluffy_Pillow 45458.0/50000: 91% mana bloodlust, rune_of_power, sun_kings_blessing(6)
0:27.074 rop_phase n fire_blast Fluffy_Pillow 45464.0/50000: 91% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6)
0:27.485 rop_phase l pyroblast Fluffy_Pillow 44375.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(6)
0:28.402 rop_phase r fireball Fluffy_Pillow 44292.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(7)
0:29.778 rop_phase r fireball Fluffy_Pillow 44668.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(7)
0:31.151 rop_phase l pyroblast Fluffy_Pillow 45041.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(7)
0:32.070 rop_phase r fireball Fluffy_Pillow 44960.0/50000: 90% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(8)
0:33.445 rop_phase r fireball Fluffy_Pillow 45335.0/50000: 91% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(8)
0:34.819 standard_rotation z fireball Fluffy_Pillow 45709.0/50000: 91% mana bloodlust, fireball(2), sun_kings_blessing(8)
0:36.008 standard_rotation v fire_blast Fluffy_Pillow 46898.0/50000: 94% mana bloodlust, heating_up, sun_kings_blessing(8)
0:36.193 standard_rotation s pyroblast Fluffy_Pillow 45583.0/50000: 91% mana bloodlust, hot_streak, sun_kings_blessing(8)
0:37.110 standard_rotation z fireball Fluffy_Pillow 45500.0/50000: 91% mana bloodlust, fireball, sun_kings_blessing_ready
0:38.484 standard_rotation t pyroblast Fluffy_Pillow 45874.0/50000: 92% mana bloodlust, fireball, sun_kings_blessing_ready
0:41.228 standard_rotation z fireball Fluffy_Pillow 47618.0/50000: 95% mana combustion, heating_up
0:43.013 standard_rotation s pyroblast Fluffy_Pillow 48403.0/50000: 97% mana combustion, hot_streak
0:44.204 standard_rotation z fireball Fluffy_Pillow 48594.0/50000: 97% mana combustion, hot_streak, sun_kings_blessing
0:45.990 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing
0:47.180 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(2)
0:48.965 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, sun_kings_blessing(2)
0:50.157 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(3)
0:51.943 default Q rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(3)
0:53.133 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power, sun_kings_blessing(3)
0:53.133 rop_phase r fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(3)
0:53.708 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(3)
0:54.919 rop_phase l pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, sun_kings_blessing(3)
0:56.110 rop_phase r fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(4)
0:57.897 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(4)
0:59.683 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
1:01.468 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(4)
1:03.254 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power, sun_kings_blessing(4)
1:05.038 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(4)
1:06.824 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(4)
1:06.824 combustion_phase g fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(4), gladiators_badge
1:07.976 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(4), gladiators_badge
1:07.976 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), gladiators_badge
1:08.610 combustion_phase d pyroblast Fluffy_Pillow 44134.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
1:09.799 combustion_phase d pyroblast Fluffy_Pillow 44323.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
1:09.799 combustion_phase Y fire_blast Fluffy_Pillow 43323.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade, gladiators_badge
1:10.991 combustion_phase d pyroblast Fluffy_Pillow 44015.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
1:12.183 combustion_phase f phoenix_flames Fluffy_Pillow 44207.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
1:13.374 combustion_phase d pyroblast Fluffy_Pillow 45398.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
1:13.680 combustion_phase Y fire_blast Fluffy_Pillow 44704.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:14.567 combustion_phase d pyroblast Fluffy_Pillow 45091.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:15.757 combustion_phase c pyroblast Fluffy_Pillow 45281.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
1:17.674 combustion_phase Y fire_blast Fluffy_Pillow 47198.0/50000: 94% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
1:19.323 combustion_phase d pyroblast Fluffy_Pillow 47347.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.514 combustion_phase d pyroblast Fluffy_Pillow 47538.0/50000: 95% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade(2), gladiators_badge
1:21.705 combustion_phase f phoenix_flames Fluffy_Pillow 47729.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
1:22.895 combustion_phase d pyroblast Fluffy_Pillow 48919.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(2)
1:24.085 combustion_phase f phoenix_flames Fluffy_Pillow 49109.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(3)
1:25.276 combustion_phase d pyroblast Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, sun_kings_blessing(3)
1:25.559 combustion_phase Y fire_blast Fluffy_Pillow 49283.0/50000: 99% mana combustion, sun_kings_blessing(4)
1:26.467 standard_rotation z fireball Fluffy_Pillow 49691.0/50000: 99% mana hot_streak, sun_kings_blessing(4), infernal_cascade
1:28.253 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(4), infernal_cascade
1:29.442 default N shifting_power Fluffy_Pillow 49194.0/50000: 98% mana fireball, sun_kings_blessing(5), infernal_cascade
1:32.717 default Q rune_of_power Fluffy_Pillow 49969.0/50000: 100% mana fireball, sun_kings_blessing(5)
1:33.910 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, sun_kings_blessing(5)
1:33.910 rop_phase r fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power, sun_kings_blessing(5)
1:34.519 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(5)
1:35.695 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power, sun_kings_blessing(5)
1:36.887 rop_phase r fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(6)
1:36.887 rop_phase n fire_blast Fluffy_Pillow 49196.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(6)
1:38.672 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(6)
1:39.863 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
1:41.649 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
1:43.434 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(7)
1:45.221 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power, sun_kings_blessing(7)
1:47.007 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), sun_kings_blessing(7)
1:48.244 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(7)
1:48.793 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(7)
1:49.985 standard_rotation z fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(8)
1:51.770 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(8)
1:53.557 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), sun_kings_blessing(8)
1:55.343 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(8)
1:57.129 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(8)
1:58.319 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, sun_kings_blessing_ready
2:00.103 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, sun_kings_blessing_ready
2:01.889 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing_ready
2:03.674 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, sun_kings_blessing_ready
2:04.866 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up, sun_kings_blessing_ready
2:06.651 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, sun_kings_blessing_ready
2:08.437 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing_ready
2:08.437 combustion_phase c pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing_ready, gladiators_badge
2:11.361 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing_ready, gladiators_badge
2:11.361 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, gladiators_badge
2:12.005 combustion_phase d pyroblast Fluffy_Pillow 44144.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:13.197 combustion_phase d pyroblast Fluffy_Pillow 44336.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade, gladiators_badge
2:13.197 combustion_phase Y fire_blast Fluffy_Pillow 43336.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade, gladiators_badge
2:14.389 combustion_phase d pyroblast Fluffy_Pillow 44028.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
2:15.579 combustion_phase f phoenix_flames Fluffy_Pillow 44218.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
2:16.771 combustion_phase d pyroblast Fluffy_Pillow 45410.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
2:17.046 combustion_phase Y fire_blast Fluffy_Pillow 44685.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
2:17.963 combustion_phase d pyroblast Fluffy_Pillow 45102.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
2:19.153 combustion_phase f phoenix_flames Fluffy_Pillow 45292.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
2:20.345 combustion_phase d pyroblast Fluffy_Pillow 46484.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
2:20.934 combustion_phase Y fire_blast Fluffy_Pillow 46073.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:21.536 combustion_phase d pyroblast Fluffy_Pillow 46175.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:22.726 combustion_phase f phoenix_flames Fluffy_Pillow 46365.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:23.919 combustion_phase d pyroblast Fluffy_Pillow 47558.0/50000: 95% mana combustion, hot_streak, sun_kings_blessing(7), infernal_cascade(2)
2:25.110 combustion_phase h scorch Fluffy_Pillow 47749.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(8), infernal_cascade(2)
2:26.301 combustion_phase e pyroblast Fluffy_Pillow 48440.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(8)
2:27.229 combustion_phase Y fire_blast Fluffy_Pillow 48368.0/50000: 97% mana combustion, heating_up, sun_kings_blessing_ready
2:27.503 combustion_phase c pyroblast Fluffy_Pillow 48142.0/50000: 96% mana combustion, hot_streak, sun_kings_blessing_ready, infernal_cascade
2:28.692 combustion_phase c pyroblast Fluffy_Pillow 48331.0/50000: 97% mana combustion, heating_up, sun_kings_blessing_ready, infernal_cascade
2:32.259 combustion_phase h scorch Fluffy_Pillow 49005.0/50000: 98% mana combustion, heating_up
2:33.450 combustion_phase d pyroblast Fluffy_Pillow 49504.0/50000: 99% mana combustion, hot_streak
2:34.641 combustion_phase d pyroblast Fluffy_Pillow 49695.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
2:35.147 combustion_phase Y fire_blast Fluffy_Pillow 49201.0/50000: 98% mana combustion, sun_kings_blessing(2)
2:35.832 combustion_phase d pyroblast Fluffy_Pillow 49386.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
2:37.022 combustion_phase h scorch Fluffy_Pillow 49576.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), infernal_cascade
2:38.214 combustion_phase e pyroblast Fluffy_Pillow 49505.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), infernal_cascade
2:39.415 default O use_item_glyph_of_assimilation Fluffy_Pillow 49706.0/50000: 99% mana heating_up, sun_kings_blessing(4), infernal_cascade
2:39.415 default Q rune_of_power Fluffy_Pillow 49706.0/50000: 99% mana heating_up, sun_kings_blessing(4), infernal_cascade
2:40.606 default N shifting_power Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(4)
2:42.993 default S fire_blast Fluffy_Pillow 49887.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(4)
2:43.958 rop_phase l pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(4)
2:43.958 rop_phase m fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:45.149 rop_phase r fireball Fluffy_Pillow 49691.0/50000: 99% mana rune_of_power, sun_kings_blessing(5)
2:46.935 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
2:48.092 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(5)
2:48.720 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(5)
2:49.911 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, heating_up, rune_of_power, sun_kings_blessing(6)
2:51.099 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(6)
2:51.695 rop_phase l pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power, sun_kings_blessing(6)
2:52.886 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball(2), heating_up, sun_kings_blessing(7)
2:54.670 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), heating_up, sun_kings_blessing(7)
2:56.454 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), sun_kings_blessing(7)
2:58.240 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), sun_kings_blessing(7)
3:00.025 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(7)
3:01.812 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, sun_kings_blessing(7)
3:03.598 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(7)
3:05.383 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, sun_kings_blessing(7)
3:07.169 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(7)
3:08.955 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(7)
3:08.955 combustion_phase g fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(7), gladiators_badge
3:10.059 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), sun_kings_blessing(7), gladiators_badge
3:10.059 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, sun_kings_blessing(7), gladiators_badge
3:10.561 combustion_phase Y fire_blast Fluffy_Pillow 45002.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
3:10.741 combustion_cooldowns W berserking Fluffy_Pillow 43682.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:10.741 combustion_phase d pyroblast Fluffy_Pillow 43682.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:11.825 combustion_phase d pyroblast Fluffy_Pillow 43766.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:12.909 combustion_phase c pyroblast Fluffy_Pillow 43850.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:14.498 combustion_phase Y fire_blast Fluffy_Pillow 45439.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:16.152 combustion_phase d pyroblast Fluffy_Pillow 45593.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.234 combustion_phase d pyroblast Fluffy_Pillow 45675.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge
3:18.319 combustion_phase f phoenix_flames Fluffy_Pillow 45760.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
3:19.403 combustion_phase d pyroblast Fluffy_Pillow 46844.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
3:20.486 combustion_phase f phoenix_flames Fluffy_Pillow 46927.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), gladiators_badge
3:21.568 combustion_phase d pyroblast Fluffy_Pillow 48009.0/50000: 96% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), gladiators_badge
3:21.568 combustion_phase Y fire_blast Fluffy_Pillow 47009.0/50000: 94% mana berserking, combustion, rune_of_power, sun_kings_blessing(4), gladiators_badge
3:22.650 combustion_phase d pyroblast Fluffy_Pillow 47591.0/50000: 95% mana berserking, combustion, hot_streak, sun_kings_blessing(4), infernal_cascade, gladiators_badge
3:23.734 combustion_phase f phoenix_flames Fluffy_Pillow 47675.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(5), infernal_cascade, gladiators_badge
3:24.927 combustion_phase d pyroblast Fluffy_Pillow 48868.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(5), infernal_cascade
3:26.120 combustion_phase h scorch Fluffy_Pillow 49061.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(6), infernal_cascade
3:27.311 combustion_phase e pyroblast Fluffy_Pillow 49504.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(6)
3:28.513 default Q rune_of_power Fluffy_Pillow 49706.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:29.705 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(7)
3:29.705 rop_phase l pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(7)
3:30.898 rop_phase q scorch Fluffy_Pillow 49693.0/50000: 99% mana rune_of_power, sun_kings_blessing(8)
3:32.090 rop_phase q scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, sun_kings_blessing(8)
3:33.284 rop_phase p pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
3:34.484 rop_phase k pyroblast Fluffy_Pillow 49707.0/50000: 99% mana rune_of_power, sun_kings_blessing_ready
3:38.050 combustion_phase Y fire_blast Fluffy_Pillow 49004.0/50000: 98% mana combustion, rune_of_power
3:38.050 combustion_phase h scorch Fluffy_Pillow 48504.0/50000: 97% mana combustion, heating_up, rune_of_power, infernal_cascade
3:39.241 combustion_phase d pyroblast Fluffy_Pillow 49195.0/50000: 98% mana combustion, hot_streak, rune_of_power, infernal_cascade
3:40.432 combustion_phase d pyroblast Fluffy_Pillow 49386.0/50000: 99% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade
3:41.624 combustion_phase h scorch Fluffy_Pillow 49578.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade
3:42.816 combustion_phase e pyroblast Fluffy_Pillow 49505.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
3:44.018 combustion_phase i dragons_breath Fluffy_Pillow 49707.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3)
3:45.209 default N shifting_power Fluffy_Pillow 48898.0/50000: 98% mana heating_up, sun_kings_blessing(3)
3:45.209 standard_rotation v fire_blast Fluffy_Pillow 46398.0/50000: 93% mana heating_up, sun_kings_blessing(3)
3:48.642 standard_rotation u pyroblast Fluffy_Pillow 49331.0/50000: 99% mana hot_streak, sun_kings_blessing(3)
3:49.834 standard_rotation v fire_blast Fluffy_Pillow 49523.0/50000: 99% mana heating_up, sun_kings_blessing(4)
3:49.834 standard_rotation u pyroblast Fluffy_Pillow 49023.0/50000: 98% mana hot_streak, sun_kings_blessing(4)
3:51.025 standard_rotation y scorch Fluffy_Pillow 49214.0/50000: 98% mana sun_kings_blessing(5)
3:52.216 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana sun_kings_blessing(5)
3:53.408 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:54.609 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:55.800 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:57.003 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana sun_kings_blessing(7)
3:58.194 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana sun_kings_blessing(7)
3:59.384 default Q rune_of_power Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(7)
4:00.576 rop_phase l pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(7)
4:00.576 rop_phase m fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, sun_kings_blessing(8)
4:01.103 rop_phase n fire_blast Fluffy_Pillow 49027.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(8)
4:01.767 rop_phase l pyroblast Fluffy_Pillow 49191.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(8)
4:02.959 rop_phase k pyroblast Fluffy_Pillow 49383.0/50000: 99% mana rune_of_power, sun_kings_blessing_ready
4:06.525 rop_phase q scorch Fluffy_Pillow 49004.0/50000: 98% mana combustion, rune_of_power
4:07.716 rop_phase p pyroblast Fluffy_Pillow 49504.0/50000: 99% mana combustion, heating_up, rune_of_power
4:08.920 rop_phase q scorch Fluffy_Pillow 49708.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing
4:10.110 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing
4:10.110 combustion_phase e pyroblast Fluffy_Pillow 49503.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing, gladiators_badge
4:10.122 combustion_phase Y fire_blast Fluffy_Pillow 48515.0/50000: 97% mana combustion, rune_of_power, sun_kings_blessing(2), gladiators_badge
4:11.314 combustion_phase d pyroblast Fluffy_Pillow 49207.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade, gladiators_badge
4:11.314 combustion_phase Y fire_blast Fluffy_Pillow 48207.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
4:12.507 combustion_phase d pyroblast Fluffy_Pillow 48900.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:13.700 combustion_phase g fireball Fluffy_Pillow 49093.0/50000: 98% mana heating_up, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:14.816 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:15.484 combustion_phase h scorch Fluffy_Pillow 44668.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:16.676 combustion_phase d pyroblast Fluffy_Pillow 45360.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), gladiators_badge
4:17.868 combustion_phase d pyroblast Fluffy_Pillow 45552.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), gladiators_badge
4:17.868 combustion_phase Y fire_blast Fluffy_Pillow 44552.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(6), gladiators_badge
4:19.058 combustion_phase d pyroblast Fluffy_Pillow 45242.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade, gladiators_badge
4:20.251 combustion_phase f phoenix_flames Fluffy_Pillow 45435.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
4:21.441 combustion_phase d pyroblast Fluffy_Pillow 46625.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
4:22.632 combustion_phase f phoenix_flames Fluffy_Pillow 46816.0/50000: 94% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade, gladiators_badge
4:23.822 combustion_phase d pyroblast Fluffy_Pillow 48006.0/50000: 96% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), gladiators_badge
4:24.419 combustion_phase Y fire_blast Fluffy_Pillow 47603.0/50000: 95% mana combustion, rune_of_power, sun_kings_blessing_ready, gladiators_badge
4:25.013 combustion_phase c pyroblast Fluffy_Pillow 47697.0/50000: 95% mana combustion, hot_streak, rune_of_power, sun_kings_blessing_ready, infernal_cascade, gladiators_badge
4:26.204 combustion_phase c pyroblast Fluffy_Pillow 47888.0/50000: 96% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade
4:29.771 combustion_phase h scorch Fluffy_Pillow 49005.0/50000: 98% mana combustion, heating_up
4:30.962 combustion_phase d pyroblast Fluffy_Pillow 49504.0/50000: 99% mana combustion, hot_streak
4:32.153 combustion_phase d pyroblast Fluffy_Pillow 49695.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
4:32.334 combustion_phase Y fire_blast Fluffy_Pillow 48876.0/50000: 98% mana combustion, sun_kings_blessing(2)
4:33.344 combustion_phase d pyroblast Fluffy_Pillow 49386.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
4:34.536 combustion_phase f phoenix_flames Fluffy_Pillow 49578.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), infernal_cascade
4:35.728 combustion_phase d pyroblast Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, sun_kings_blessing(3), infernal_cascade
4:36.919 default O use_item_glyph_of_assimilation Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(4), infernal_cascade
4:36.919 standard_rotation y scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(4), infernal_cascade
4:38.111 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(4)
4:39.312 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana sun_kings_blessing(5)
4:40.501 standard_rotation y scorch Fluffy_Pillow 49502.0/50000: 99% mana sun_kings_blessing(5)
4:41.694 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(5)
4:42.895 standard_rotation y scorch Fluffy_Pillow 49707.0/50000: 99% mana sun_kings_blessing(6)
4:44.087 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana sun_kings_blessing(6)
4:45.279 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(6)
4:46.481 default Q rune_of_power Fluffy_Pillow 49707.0/50000: 99% mana heating_up, sun_kings_blessing(7)
4:47.671 default N shifting_power Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(7)
4:47.671 rop_phase n fire_blast Fluffy_Pillow 47500.0/50000: 95% mana heating_up, rune_of_power, sun_kings_blessing(7)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Sun King's Blessing }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6934/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

disciplinary_command : 6297 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6296.5 6296.5 10.8 / 0.172% 657.1 / 10.4% 7.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
818.3 811.3 Mana 0.00% 57.0 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 6297
Arcane Explosion 6 0.1% 1.5 100.43sec 1319 1108 Direct 1.5 1031 2052 1319 28.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 1.46 0.00 0.00 1.1915 0.0000 1923.09 1923.09 0.00% 1107.77 1107.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.73% 1.05 0 4 1030.51 985 1461 737.45 0 1461 1077 1077 0.00%
crit 28.27% 0.41 0 3 2052.16 1969 2922 713.33 0 2922 846 846 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [P]:1.47
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Conflagration Flare Up 30 0.5% 29.6 9.83sec 297 0 Direct 29.6 160 479 297 43.1%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.62 29.62 0.00 0.00 0.0000 0.0000 8805.82 8805.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.90% 16.85 5 40 159.60 132 304 159.51 135 184 2690 2690 0.00%
crit 43.10% 12.76 3 28 478.91 265 730 478.70 315 621 6116 6116 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 18 0.3% 1.0 89.69sec 5504 4935 Direct 1.0 0 5504 5504 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 1.00 0.00 0.00 1.1155 0.0000 5522.24 5522.24 0.00% 4934.98 4934.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.00 0 4 5504.08 4234 6299 4301.34 0 6299 5522 5522 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:1.01
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 47 0.7% 22.3 12.59sec 627 0 Direct 22.3 473 1017 627 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.30 22.30 0.00 0.00 0.0000 0.0000 13969.90 13969.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.77% 16.00 5 29 473.07 461 488 473.13 462 487 7571 7571 0.00%
crit 28.23% 6.30 1 15 1016.65 921 1172 1016.67 921 1172 6399 6399 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 948 15.1% 50.4 5.86sec 5612 0 Direct 50.4 0 5612 5612 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.43 50.43 0.00 0.00 0.0000 0.0000 283045.19 283045.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 50.43 41 61 5611.89 3105 8564 5608.07 5337 5871 283045 283045 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:2.00
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Z]:21.00
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:10.95
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [m]:9.80
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [u]:6.69
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 649 (684) 10.3% (10.9%) 71.3 3.75sec 2860 1682 Direct 71.3 (204.7) 1737 4013 2717 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.34 71.34 0.00 0.00 1.7011 0.0000 193806.43 193806.43 0.00% 1681.54 1681.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.95% 40.62 27 58 1737.08 1465 2425 1737.15 1640 1859 70563 70563 0.00%
crit 43.05% 30.71 20 44 4013.19 2930 8083 4016.60 3705 4377 123243 123243 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [h]:5.09
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:28.08
    standard_rotation
    [z]:38.17
    Conflagration 34 0.5% 71.3 3.74sec 144 0 Periodic 133.3 38 117 77 49.1% 65.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.34 0.00 133.34 133.34 0.0000 1.4624 10261.35 10261.35 0.00% 52.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.86% 67.82 45 98 37.81 0 54 37.84 36 40 2564 2564 0.00%
crit 49.14% 65.52 44 96 117.48 0 178 117.69 108 132 7697 7697 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 37 0.6% 5.7 58.52sec 1919 1209 Direct 5.7 1128 3106 1924 40.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.70 5.68 0.00 0.00 1.5875 0.0000 10941.78 10941.78 0.00% 1208.90 1208.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.68% 3.39 0 7 1127.78 1002 1295 1124.66 0 1233 3826 3826 0.00%
crit 40.32% 2.29 1 6 3105.94 2211 4351 3297.48 2616 4351 7115 7115 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [Q]:0.63
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
    combustion_phase
    [a]:5.13
  • if_expr:runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Glyph of Assimilation 152 2.4% 2.6 127.50sec 17337 0 Periodic 22.8 1559 3153 2006 28.1% 8.7%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.64 0.00 22.78 22.78 0.0000 1.1395 45711.57 45711.57 0.00% 1760.91 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.90% 16.38 8 25 1558.72 348 1754 1559.42 1380 1754 25535 25535 0.00%
crit 28.10% 6.40 0 14 3152.62 695 4209 3147.08 0 3858 20176 20176 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1124 17.8% 247.5 1.20sec 1356 0 Periodic 297.4 1128 0 1128 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 247.45 0.00 297.40 297.40 0.0000 1.0000 335459.09 335459.09 0.00% 1127.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1128.21 45 3962 1128.44 1004 1223 335459 335459 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5210 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5210.29 5210.29 0.00% 44.03 44.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.96% 71.24 55 84 41.10 29 50 41.10 39 43 2928 2928 0.00%
crit 28.04% 27.76 15 44 82.23 58 99 82.19 73 93 2282 2282 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (412) 0.0% (6.5%) 15.5 19.38sec 7932 7190

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.50 0.00 0.00 0.00 1.1032 0.0000 0.00 0.00 0.00% 7190.33 7190.33

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:13.62
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [p]:0.26
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:1.63
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 412 6.5% 15.4 19.39sec 7965 0 Direct 15.4 1910 8542 7962 91.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.43 15.43 0.00 0.00 0.0000 0.0000 122911.51 122911.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 8.74% 1.35 0 5 1909.52 1764 2920 1425.90 0 2920 2574 2574 0.00%
crit 91.26% 14.08 9 19 8542.41 3528 9732 8546.59 7211 9035 120337 120337 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2286 (2445) 36.3% (38.8%) 79.3 3.72sec 9206 8206 Direct 80.1 (246.4) 3378 11590 8520 62.6% (62.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.31 80.11 0.00 0.00 1.1219 0.0000 682669.07 682669.07 0.00% 8206.16 8206.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.36% 29.93 18 43 3377.70 2671 6141 3378.41 3147 3692 101116 101116 0.00%
crit 62.64% 50.17 34 71 11590.42 5343 14739 11610.44 10589 12856 581553 581553 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [e]:37.44
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [f]:1.00
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [k]:16.91
  • if_expr:buff.hot_streak.react
    rop_phase
    [o]:4.15
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:7.82
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [t]:1.63
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [v]:10.39
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 159 2.5% 80.1 3.71sec 593 0 Periodic 166.3 148 458 286 44.5% 82.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.11 0.00 166.31 166.31 0.0000 1.4796 47506.50 47506.50 0.00% 193.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.52% 92.33 60 128 147.52 3 279 147.56 141 156 13623 13623 0.00%
crit 44.48% 73.98 49 101 457.97 5 670 458.83 414 510 33884 33884 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 204 3.2% 30.2 9.78sec 2016 1721 Direct 30.2 0 2016 2016 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.19 30.18 0.00 0.00 1.1714 0.0000 60872.11 60872.11 0.00% 1721.40 1721.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.18 20 41 2016.18 1460 4276 2018.32 1857 2373 60872 60872 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:1.71
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [q]:9.32
  • if_expr:searing_touch.active
    standard_rotation
    [y]:19.51
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.8% 44.4 6.72sec 344 0 Direct 44.4 260 559 344 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.38 44.38 0.00 0.00 0.0000 0.0000 15253.19 15253.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 31.94 17 52 259.93 253 268 259.94 255 265 8303 8303 0.00%
crit 28.03% 12.44 3 24 558.77 507 644 558.52 512 613 6951 6951 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 121 1.9% 4.8 64.13sec 7507 2354 Periodic 19.2 1358 3252 1888 27.9% 4.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.84 0.00 19.24 19.24 3.1891 0.7389 36295.80 36295.80 0.00% 2353.97 2353.97
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.07% 13.86 5 23 1358.37 1040 1882 1356.83 1157 1499 18827 18827 0.00%
crit 27.93% 5.37 0 14 3252.15 2495 4516 3231.40 0 4323 17469 17469 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.84
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 190.53sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [X]:2.00
  • if_expr:buff.combustion.up
Combustion 5.1 64.46sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.07 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:5.07
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 323.59sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [W]:1.26
Rune of Power 7.3 41.30sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.28 0.00 0.00 0.00 1.1424 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 191.1sec 191.1sec 12.0sec 8.14% 18.22% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:185.9s / 200.1s
  • trigger_min/max:185.9s / 200.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.1 0.0 64.6sec 64.6sec 11.8sec 19.99% 0.00% 114.5 (114.5) 4.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.5s / 79.7s
  • trigger_min/max:61.5s / 79.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:19.99%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 5.7 0.0 57.4sec 57.4sec 19.3sec 36.69% 0.00% 0.0 (0.0) 5.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:32.7s / 79.2s
  • trigger_min/max:32.7s / 79.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:36.69%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireball 20.1 20.5 9.5sec 4.7sec 4.7sec 31.38% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 51.7s
  • trigger_min/max:1.4s / 49.9s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.1s

Stack Uptimes

  • fireball_1:17.15%
  • fireball_2:8.18%
  • fireball_3:3.98%
  • fireball_4:1.52%
  • fireball_5:0.45%
  • fireball_6:0.10%
  • fireball_7:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.1 0.0 64.5sec 64.5sec 14.7sec 24.95% 0.00% 0.0 (0.0) 4.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:61.6s / 79.7s
  • trigger_min/max:61.6s / 79.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:24.95%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.4 0.0 3.2sec 3.2sec 1.1sec 35.76% 45.70% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.3s
  • trigger_min/max:0.2s / 18.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.76%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 79.5 0.0 3.7sec 3.7sec 0.8sec 16.21% 98.74% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.6s
  • trigger_min/max:0.5s / 38.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:16.21%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 15.6 60.4sec 13.5sec 12.9sec 23.18% 0.00% 10.6 (10.6) 5.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 79.7s
  • trigger_min/max:0.5s / 72.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.3s

Stack Uptimes

  • infernal_cascade_1:2.25%
  • infernal_cascade_2:20.93%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 323.2sec 323.2sec 23.2sec 9.70% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:313.9s / 336.8s
  • trigger_min/max:313.9s / 336.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.70%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.3 0.0 24.7sec 24.7sec 11.8sec 48.54% 0.00% 0.0 (0.0) 11.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 55.9s
  • trigger_min/max:13.1s / 55.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:48.54%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.4 73.0 116.0 3.2s 0.2s 18.3s
Heating Up removed 14.5 5.0 25.0 17.3s 1.0s 136.0s
Heating Up converted with Fire Blast 22.6 15.0 33.0 13.1s 0.5s 70.4s
Hot Streak procs 79.5 58.0 100.0 3.7s 0.5s 38.6s
Hot Streak spells used 247.5 201.0 294.0 1.2s 0.0s 6.9s
Hot Streak spell crits 175.6 138.0 214.0 1.7s 0.0s 17.9s
Hot Streak spell crits wasted 1.7 0.0 7.0 79.9s 1.3s 294.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.3 0.0 3.0 73.4s 59.2s 130.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.49% 11.30% 18.05% 0.5s 0.0s 4.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power6.7380.00019.72433.48021.48251.712
Fire Blast0.2310.00010.43711.7723.72525.663
Rune of Power6.0480.00023.43845.68628.20558.785
Dragon's Breath164.91956.222343.452294.370231.895357.454
Combustion4.9342.25717.97625.12614.72939.612
Phoenix Flames1.9280.00035.23930.57015.14564.238

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 2603.51 242373.53 100.00% 93.10 56067.49 18.79%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 811.30 818.26 56102.9 47920.7 42791.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 1.5 7340.1 5000.0 5035.4 0.3
combustion Mana 5.1 25341.2 5000.0 4998.8 0.0
dragons_breath Mana 1.0 2010.7 2000.0 2004.1 2.7
fire_blast Mana 50.4 25221.7 500.0 500.1 11.2
fireball Mana 71.3 71298.5 1000.0 999.4 2.9
frostbolt Mana 5.7 5703.6 1000.0 1000.3 1.9
pyroblast Mana 80.3 80333.7 1000.0 1012.9 9.1
scorch Mana 30.2 15108.2 500.0 500.5 4.0
shifting_power Mana 4.8 12094.9 2500.0 2501.5 3.0

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
disciplinary_command Damage Per Second
Count 922
Mean 6296.51
Minimum 5801.21
Maximum 6759.51
Spread ( max - min ) 958.30
Range [ ( max - min ) / 2 * 100% ] 7.61%
Standard Deviation 167.9587
5th Percentile 6021.13
95th Percentile 6567.97
( 95th Percentile - 5th Percentile ) 546.84
Mean Distribution
Standard Deviation 5.5314
95.00% Confidence Interval ( 6285.67 - 6307.35 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2734
0.1 Scale Factor Error with Delta=300 241
0.05 Scale Factor Error with Delta=300 964
0.01 Scale Factor Error with Delta=300 24082
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 922
Mean 6296.51
Minimum 5801.21
Maximum 6759.51
Spread ( max - min ) 958.30
Range [ ( max - min ) / 2 * 100% ] 7.61%
Standard Deviation 167.9587
5th Percentile 6021.13
95th Percentile 6567.97
( 95th Percentile - 5th Percentile ) 546.84
Mean Distribution
Standard Deviation 5.5314
95.00% Confidence Interval ( 6285.67 - 6307.35 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2734
0.1 Scale Factor Error with Delta=300 241
0.05 Scale Factor Error with Delta=300 964
0.01 Scale Factor Error with Delta=300 24082
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 922
Mean 6296.51
Minimum 5801.21
Maximum 6759.51
Spread ( max - min ) 958.30
Range [ ( max - min ) / 2 * 100% ] 7.61%
Damage
disciplinary_command Damage
Count 922
Mean 1874954.64
Minimum 1503588.24
Maximum 2327106.71
Spread ( max - min ) 823518.46
Range [ ( max - min ) / 2 * 100% ] 21.96%
DTPS
disciplinary_command Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.84 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.64 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
P 1.47 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.63 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
U 2.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
V 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
W 1.26 potion
0.00 blood_fury
X 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 5.09 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 21.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
a 5.13 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
b 0.00 call_action_list,name=active_talents
c 5.07 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
e 37.44 pyroblast,if=buff.hot_streak.react&buff.combustion.up
f 1.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 13.62 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
h 5.09 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 1.71 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 1.01 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
k 16.91 pyroblast,if=buff.hot_streak.react
l 10.95 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 9.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
o 4.15 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
p 0.26 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 9.32 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 28.08 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
s 7.82 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
t 1.63 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
u 6.69 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
v 10.39 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 1.63 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
y 19.51 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
z 38.17 fireball

Sample Sequence

012456789ABCDEHILMaWYhcZXeeZegeZegeZegeifZeSNUklrrlOrmkrrrzzzuszzzzzzzzSlrmkrrrrrrzaYhcZZeegeZegeZegeNSrmklrmkkrrrzuszszzuszuszzzszzzzzzaYhcZZeegeZegegeZeSNrmOklrkrrlzuszzszzzzzSklrrlrkrrrzzaYhcZZXeegeZegeZegejNUSklmkqqoqloqoqoyuvyyvyvyyutyttyyvyvyyvyyvyyvaYhcZeeZegeZegeZejSNmklmkOqqoqloqvwwPQ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase a frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.588 combustion_cooldowns W potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command
0:01.588 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:01.588 combustion_phase h fireball Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.313 combustion_phase c combustion Fluffy_Pillow 49730.0/50000: 99% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.313 combustion_phase Z fire_blast Fluffy_Pillow 44730.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.963 combustion_cooldowns X berserking Fluffy_Pillow 43880.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.963 combustion_phase e pyroblast Fluffy_Pillow 43880.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.797 combustion_phase e pyroblast Fluffy_Pillow 43714.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.797 combustion_phase Z fire_blast Fluffy_Pillow 42714.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:04.631 combustion_phase e pyroblast Fluffy_Pillow 43048.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.466 combustion_phase g phoenix_flames Fluffy_Pillow 42883.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.301 combustion_phase e pyroblast Fluffy_Pillow 43718.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.301 combustion_phase Z fire_blast Fluffy_Pillow 42718.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.136 combustion_phase e pyroblast Fluffy_Pillow 43053.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.970 combustion_phase g phoenix_flames Fluffy_Pillow 42887.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.806 combustion_phase e pyroblast Fluffy_Pillow 43723.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.362 combustion_phase Z fire_blast Fluffy_Pillow 43279.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.640 combustion_phase e pyroblast Fluffy_Pillow 43057.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.474 combustion_phase g phoenix_flames Fluffy_Pillow 42891.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.306 combustion_phase e pyroblast Fluffy_Pillow 43723.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.139 combustion_phase i scorch Fluffy_Pillow 43556.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.973 combustion_phase f pyroblast Fluffy_Pillow 43890.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.519 combustion_phase Z fire_blast Fluffy_Pillow 43436.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.818 combustion_phase e pyroblast Fluffy_Pillow 43235.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.652 default S rune_of_power Fluffy_Pillow 43069.0/50000: 86% mana bloodlust, berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.486 default N shifting_power Fluffy_Pillow 43903.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.338 default U fire_blast Fluffy_Pillow 43255.0/50000: 87% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.232 rop_phase k pyroblast Fluffy_Pillow 43649.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.232 rop_phase l fire_blast Fluffy_Pillow 42649.0/50000: 85% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.148 rop_phase r fireball Fluffy_Pillow 43065.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.524 rop_phase r fireball Fluffy_Pillow 43441.0/50000: 87% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.699 rop_phase l fire_blast Fluffy_Pillow 44616.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.899 default O use_item_glyph_of_assimilation Fluffy_Pillow 43316.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.899 rop_phase r fireball Fluffy_Pillow 43316.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.279 rop_phase m fire_blast Fluffy_Pillow 43696.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.273 rop_phase k pyroblast Fluffy_Pillow 43190.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.191 rop_phase r fireball Fluffy_Pillow 43108.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:25.564 rop_phase r fireball Fluffy_Pillow 43481.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:26.938 rop_phase r fireball Fluffy_Pillow 43855.0/50000: 88% mana bloodlust, fireball, rune_of_power
0:28.312 standard_rotation z fireball Fluffy_Pillow 44229.0/50000: 88% mana bloodlust, fireball(2)
0:29.687 standard_rotation z fireball Fluffy_Pillow 44604.0/50000: 89% mana bloodlust, fireball(3)
0:31.062 standard_rotation z fireball Fluffy_Pillow 44979.0/50000: 90% mana bloodlust, fireball(4)
0:32.123 standard_rotation u fire_blast Fluffy_Pillow 46040.0/50000: 92% mana bloodlust, heating_up
0:32.437 standard_rotation s pyroblast Fluffy_Pillow 44854.0/50000: 90% mana bloodlust, hot_streak
0:33.355 standard_rotation z fireball Fluffy_Pillow 44772.0/50000: 90% mana bloodlust, fireball
0:34.730 standard_rotation z fireball Fluffy_Pillow 45147.0/50000: 90% mana bloodlust, fireball
0:36.104 standard_rotation z fireball Fluffy_Pillow 45521.0/50000: 91% mana bloodlust, fireball(2)
0:37.479 standard_rotation z fireball Fluffy_Pillow 45896.0/50000: 92% mana bloodlust, fireball(3)
0:38.854 standard_rotation z fireball Fluffy_Pillow 46271.0/50000: 93% mana bloodlust, fireball(4)
0:40.227 standard_rotation z fireball Fluffy_Pillow 46644.0/50000: 93% mana bloodlust, heating_up
0:41.602 standard_rotation z fireball Fluffy_Pillow 47019.0/50000: 94% mana fireball
0:43.387 standard_rotation z fireball Fluffy_Pillow 47804.0/50000: 96% mana fireball(2)
0:45.173 default S rune_of_power Fluffy_Pillow 48590.0/50000: 97% mana fireball(3)
0:46.364 rop_phase l fire_blast Fluffy_Pillow 49781.0/50000: 100% mana fireball(4), rune_of_power
0:46.364 rop_phase r fireball Fluffy_Pillow 49281.0/50000: 99% mana fireball(4), heating_up, rune_of_power
0:46.949 rop_phase m fire_blast Fluffy_Pillow 49866.0/50000: 100% mana fireball(4), heating_up, rune_of_power
0:48.150 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), hot_streak, rune_of_power
0:49.342 rop_phase r fireball Fluffy_Pillow 49197.0/50000: 98% mana heating_up, rune_of_power
0:51.126 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:52.913 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
0:54.698 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:56.484 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:58.271 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
1:00.055 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:01.840 combustion_phase a frostbolt Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:03.428 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:03.428 combustion_phase h fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, gladiators_badge
1:04.587 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
1:04.587 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
1:05.184 combustion_phase Z fire_blast Fluffy_Pillow 45097.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
1:05.215 combustion_phase e pyroblast Fluffy_Pillow 43628.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:06.407 combustion_phase e pyroblast Fluffy_Pillow 43820.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:07.599 combustion_phase g phoenix_flames Fluffy_Pillow 44012.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:08.791 combustion_phase e pyroblast Fluffy_Pillow 45204.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:09.089 combustion_phase Z fire_blast Fluffy_Pillow 44502.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:09.982 combustion_phase e pyroblast Fluffy_Pillow 44895.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.172 combustion_phase g phoenix_flames Fluffy_Pillow 45085.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.365 combustion_phase e pyroblast Fluffy_Pillow 46278.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.542 combustion_phase Z fire_blast Fluffy_Pillow 45455.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:13.557 combustion_phase e pyroblast Fluffy_Pillow 45970.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:14.748 combustion_phase g phoenix_flames Fluffy_Pillow 46161.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:15.939 combustion_phase e pyroblast Fluffy_Pillow 47352.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:17.130 default N shifting_power Fluffy_Pillow 47543.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:20.521 default S rune_of_power Fluffy_Pillow 48434.0/50000: 97% mana heating_up, disciplinary_command
1:21.712 rop_phase r fireball Fluffy_Pillow 49625.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
1:21.712 rop_phase m fire_blast Fluffy_Pillow 49625.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
1:23.498 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:23.498 rop_phase l fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
1:24.691 rop_phase r fireball Fluffy_Pillow 48698.0/50000: 97% mana fireball, heating_up, rune_of_power
1:24.781 rop_phase m fire_blast Fluffy_Pillow 48788.0/50000: 98% mana fireball, heating_up, rune_of_power
1:26.478 rop_phase k pyroblast Fluffy_Pillow 48985.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:27.670 rop_phase k pyroblast Fluffy_Pillow 49177.0/50000: 98% mana hot_streak, rune_of_power
1:28.863 rop_phase r fireball Fluffy_Pillow 49370.0/50000: 99% mana rune_of_power
1:30.650 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
1:32.437 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
1:34.221 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:35.316 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:36.007 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:37.200 standard_rotation z fireball Fluffy_Pillow 49198.0/50000: 98% mana hot_streak
1:38.984 standard_rotation s pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:40.175 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:41.959 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:43.110 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:43.743 standard_rotation s pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:44.934 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up
1:45.887 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:46.719 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:47.912 standard_rotation z fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball
1:49.697 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:51.481 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:53.266 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:54.459 standard_rotation z fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, heating_up
1:56.243 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up
1:58.028 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:59.814 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:01.599 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:03.384 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:05.168 combustion_phase a frostbolt Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:06.756 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:06.756 combustion_phase h fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, gladiators_badge
2:07.844 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:07.844 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:08.379 combustion_phase Z fire_blast Fluffy_Pillow 45035.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:08.542 combustion_phase e pyroblast Fluffy_Pillow 43698.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:09.733 combustion_phase e pyroblast Fluffy_Pillow 43889.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:10.924 combustion_phase g phoenix_flames Fluffy_Pillow 44080.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:12.114 combustion_phase e pyroblast Fluffy_Pillow 45270.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:12.208 combustion_phase Z fire_blast Fluffy_Pillow 44364.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:13.307 combustion_phase e pyroblast Fluffy_Pillow 44963.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.496 combustion_phase g phoenix_flames Fluffy_Pillow 45152.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:15.687 combustion_phase e pyroblast Fluffy_Pillow 46343.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:16.879 combustion_phase g phoenix_flames Fluffy_Pillow 46535.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:18.071 combustion_phase e pyroblast Fluffy_Pillow 47727.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:18.071 combustion_phase Z fire_blast Fluffy_Pillow 46727.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, gladiators_badge
2:19.260 combustion_phase e pyroblast Fluffy_Pillow 47416.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:20.452 default S rune_of_power Fluffy_Pillow 47608.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade, gladiators_badge
2:21.643 default N shifting_power Fluffy_Pillow 48799.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:25.013 rop_phase r fireball Fluffy_Pillow 49669.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
2:25.013 rop_phase m fire_blast Fluffy_Pillow 49669.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
2:26.800 default O use_item_glyph_of_assimilation Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:26.800 rop_phase k pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:26.800 rop_phase l fire_blast Fluffy_Pillow 48006.0/50000: 96% mana rune_of_power, disciplinary_command
2:27.990 rop_phase r fireball Fluffy_Pillow 48696.0/50000: 97% mana hot_streak, rune_of_power
2:29.774 rop_phase k pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:30.966 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, rune_of_power
2:32.751 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:32.952 rop_phase l fire_blast Fluffy_Pillow 49205.0/50000: 98% mana fireball, rune_of_power
2:34.534 standard_rotation z fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(2)
2:35.898 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:36.320 standard_rotation s pyroblast Fluffy_Pillow 48922.0/50000: 98% mana hot_streak
2:37.511 standard_rotation z fireball Fluffy_Pillow 49113.0/50000: 98% mana fireball, heating_up
2:39.296 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
2:41.082 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:42.273 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball
2:44.057 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:45.844 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:47.628 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:49.412 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:51.197 default S rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:52.390 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
2:52.390 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power
2:53.582 rop_phase r fireball Fluffy_Pillow 49692.0/50000: 99% mana fireball, rune_of_power
2:55.367 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:56.701 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:57.150 rop_phase r fireball Fluffy_Pillow 48949.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:58.936 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
3:00.128 rop_phase r fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, rune_of_power
3:01.913 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
3:03.698 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
3:05.483 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
3:07.268 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:09.053 combustion_phase a frostbolt Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:10.641 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:10.641 combustion_phase h fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), gladiators_badge
3:11.733 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
3:11.733 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
3:12.293 combustion_phase Z fire_blast Fluffy_Pillow 45060.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
3:12.427 combustion_cooldowns X berserking Fluffy_Pillow 43694.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:12.427 combustion_phase e pyroblast Fluffy_Pillow 43694.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:13.509 combustion_phase e pyroblast Fluffy_Pillow 43776.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:14.594 combustion_phase g phoenix_flames Fluffy_Pillow 43861.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:15.678 combustion_phase e pyroblast Fluffy_Pillow 44945.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.288 combustion_phase Z fire_blast Fluffy_Pillow 44555.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.762 combustion_phase e pyroblast Fluffy_Pillow 44529.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:17.847 combustion_phase g phoenix_flames Fluffy_Pillow 44614.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:18.931 combustion_phase e pyroblast Fluffy_Pillow 45698.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.712 combustion_phase Z fire_blast Fluffy_Pillow 45479.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:20.015 combustion_phase e pyroblast Fluffy_Pillow 45282.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:21.098 combustion_phase g phoenix_flames Fluffy_Pillow 45365.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.181 combustion_phase e pyroblast Fluffy_Pillow 46448.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.264 combustion_phase j dragons_breath Fluffy_Pillow 46531.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:24.348 default N shifting_power Fluffy_Pillow 45615.0/50000: 91% mana berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
3:27.015 default U fire_blast Fluffy_Pillow 45782.0/50000: 92% mana heating_up, disciplinary_command
3:27.474 default S rune_of_power Fluffy_Pillow 45741.0/50000: 91% mana hot_streak, disciplinary_command
3:28.665 rop_phase k pyroblast Fluffy_Pillow 46932.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
3:28.665 rop_phase l fire_blast Fluffy_Pillow 45932.0/50000: 92% mana rune_of_power, disciplinary_command
3:29.240 rop_phase m fire_blast Fluffy_Pillow 46007.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command
3:29.859 rop_phase k pyroblast Fluffy_Pillow 46126.0/50000: 92% mana hot_streak, rune_of_power, disciplinary_command
3:31.051 rop_phase q scorch Fluffy_Pillow 46318.0/50000: 93% mana rune_of_power, disciplinary_command
3:32.242 rop_phase q scorch Fluffy_Pillow 47009.0/50000: 94% mana rune_of_power
3:33.433 rop_phase o pyroblast Fluffy_Pillow 47700.0/50000: 95% mana heating_up, rune_of_power
3:34.635 rop_phase q scorch Fluffy_Pillow 47902.0/50000: 96% mana rune_of_power
3:34.899 rop_phase l fire_blast Fluffy_Pillow 48101.0/50000: 96% mana rune_of_power
3:35.826 rop_phase o pyroblast Fluffy_Pillow 48093.0/50000: 96% mana heating_up, rune_of_power
3:37.030 rop_phase q scorch Fluffy_Pillow 48297.0/50000: 97% mana heating_up, rune_of_power
3:38.222 rop_phase o pyroblast Fluffy_Pillow 48989.0/50000: 98% mana heating_up, rune_of_power
3:39.425 rop_phase q scorch Fluffy_Pillow 49192.0/50000: 98% mana heating_up, rune_of_power
3:40.618 rop_phase o pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:41.818 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:42.816 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:43.009 standard_rotation v pyroblast Fluffy_Pillow 49193.0/50000: 98% mana heating_up
3:44.211 standard_rotation y scorch Fluffy_Pillow 49395.0/50000: 99% mana
3:45.403 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:46.595 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:47.798 standard_rotation y scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up
3:48.991 standard_rotation v pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:50.191 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:51.381 standard_rotation y scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:52.574 standard_rotation u fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:52.574 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:53.765 standard_rotation y scorch Fluffy_Pillow 49197.0/50000: 98% mana hot_streak
3:54.956 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:56.145 standard_rotation t pyroblast Fluffy_Pillow 49693.0/50000: 99% mana hot_streak
3:57.336 standard_rotation y scorch Fluffy_Pillow 49884.0/50000: 100% mana
3:58.528 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:59.720 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:00.919 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
4:02.112 standard_rotation v pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:03.312 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:04.503 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:05.695 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:06.896 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:08.088 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:09.279 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:10.480 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:11.672 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:12.863 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:14.064 combustion_phase a frostbolt Fluffy_Pillow 49705.0/50000: 99% mana heating_up
4:15.651 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana heating_up
4:15.651 combustion_phase h fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, gladiators_badge
4:16.737 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:16.737 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:17.436 combustion_phase e pyroblast Fluffy_Pillow 44199.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
4:18.627 combustion_phase e pyroblast Fluffy_Pillow 44390.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
4:18.627 combustion_phase Z fire_blast Fluffy_Pillow 43390.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
4:19.819 combustion_phase e pyroblast Fluffy_Pillow 44082.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:21.009 combustion_phase g phoenix_flames Fluffy_Pillow 44272.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:22.202 combustion_phase e pyroblast Fluffy_Pillow 45465.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:22.501 combustion_phase Z fire_blast Fluffy_Pillow 44764.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:23.395 combustion_phase e pyroblast Fluffy_Pillow 45158.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:24.585 combustion_phase g phoenix_flames Fluffy_Pillow 45348.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:25.776 combustion_phase e pyroblast Fluffy_Pillow 46539.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:25.776 combustion_phase Z fire_blast Fluffy_Pillow 45539.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:26.966 combustion_phase e pyroblast Fluffy_Pillow 46229.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.158 combustion_phase j dragons_breath Fluffy_Pillow 46421.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:29.350 default S rune_of_power Fluffy_Pillow 45613.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
4:30.542 default N shifting_power Fluffy_Pillow 46805.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:31.347 rop_phase m fire_blast Fluffy_Pillow 45110.0/50000: 90% mana heating_up, rune_of_power, disciplinary_command
4:33.952 rop_phase k pyroblast Fluffy_Pillow 47215.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
4:33.952 rop_phase l fire_blast Fluffy_Pillow 46215.0/50000: 92% mana rune_of_power, disciplinary_command
4:34.481 rop_phase m fire_blast Fluffy_Pillow 46244.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command
4:35.144 rop_phase k pyroblast Fluffy_Pillow 46407.0/50000: 93% mana hot_streak, rune_of_power, disciplinary_command
4:36.337 default O use_item_glyph_of_assimilation Fluffy_Pillow 46600.0/50000: 93% mana rune_of_power, disciplinary_command
4:36.337 rop_phase q scorch Fluffy_Pillow 46600.0/50000: 93% mana rune_of_power, disciplinary_command
4:37.527 rop_phase q scorch Fluffy_Pillow 47290.0/50000: 95% mana rune_of_power
4:38.719 rop_phase o pyroblast Fluffy_Pillow 47982.0/50000: 96% mana heating_up, rune_of_power
4:39.920 rop_phase q scorch Fluffy_Pillow 48183.0/50000: 96% mana rune_of_power
4:40.323 rop_phase l fire_blast Fluffy_Pillow 48483.0/50000: 97% mana rune_of_power
4:41.112 rop_phase o pyroblast Fluffy_Pillow 48375.0/50000: 97% mana heating_up, rune_of_power
4:42.312 rop_phase q scorch Fluffy_Pillow 48575.0/50000: 97% mana heating_up, rune_of_power
4:43.503 standard_rotation v pyroblast Fluffy_Pillow 49266.0/50000: 99% mana heating_up
4:44.705 standard_rotation w phoenix_flames Fluffy_Pillow 49468.0/50000: 99% mana
4:45.897 standard_rotation w phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana
4:47.090 default P arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
4:48.280 default Q frostbolt Fluffy_Pillow 46190.0/50000: 92% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Disciplinary Command }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6832/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

expanded_potential : 5776 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5775.5 5775.5 9.1 / 0.158% 537.9 / 9.3% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
804.4 797.8 Mana 0.00% 57.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 5776
Conflagration Flare Up 27 0.5% 29.7 9.97sec 272 0 Direct 29.7 161 423 272 42.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.67 29.67 0.00 0.00 0.0000 0.0000 8064.19 8064.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.69% 17.12 2 33 160.66 132 304 160.72 136 195 2751 2751 0.00%
crit 42.31% 12.55 2 24 423.37 265 608 423.82 288 567 5313 5313 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.0 82.65sec 4452 3951 Direct 1.0 0 4452 4452 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.99 0.99 0.00 0.00 1.1278 0.0000 4389.14 4389.14 0.00% 3950.62 3950.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.99 0 3 4452.14 3529 5249 3220.92 0 5249 4389 4389 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:0.99
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.1 12.98sec 606 0 Direct 22.1 473 947 606 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.11 22.11 0.00 0.00 0.0000 0.0000 13393.52 13393.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 15.91 4 29 472.94 461 488 473.00 461 486 7525 7525 0.00%
crit 28.03% 6.20 0 16 946.82 921 976 945.87 0 976 5868 5868 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 851 14.7% 51.4 5.80sec 4943 0 Direct 51.4 0 4942 4942 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.41 51.41 0.00 0.00 0.0000 0.0000 254097.04 254097.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.41 41 62 4941.85 3105 7137 4940.62 4675 5157 254097 254097 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.85
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:21.41
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:11.39
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [j]:10.11
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:6.66
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 627 (659) 10.9% (11.4%) 71.3 3.76sec 2760 1619 Direct 71.3 (206.8) 1728 3810 2627 43.2% (43.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.32 71.30 0.00 0.00 1.7043 0.0000 187318.12 187318.12 0.00% 1619.39 1619.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.82% 40.52 23 59 1728.14 1465 2468 1728.00 1608 1838 70004 70004 0.00%
crit 43.18% 30.79 18 46 3810.23 2930 6736 3813.86 3509 4091 117314 117314 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [e]:5.24
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [o]:27.43
    standard_rotation
    [x]:38.64
    Conflagration 32 0.6% 71.3 3.75sec 133 0 Periodic 135.5 38 103 70 49.5% 66.2%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.30 0.00 135.49 135.49 0.0000 1.4601 9514.35 9514.35 0.00% 48.09 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.48% 68.39 48 99 37.98 0 54 38.00 36 40 2597 2597 0.00%
crit 49.52% 67.10 41 89 103.07 0 149 103.25 96 113 6917 6917 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 156 2.7% 2.7 124.62sec 17197 0 Periodic 23.4 1560 3117 2002 28.4% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.72 0.00 23.35 23.35 0.0000 1.1411 46778.59 46778.59 0.00% 1755.29 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.55% 16.71 8 25 1559.97 348 1754 1561.05 1350 1754 26069 26069 0.00%
crit 28.45% 6.64 0 15 3117.06 695 3507 3121.50 0 3507 20710 20710 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1026 17.8% 256.8 1.16sec 1193 0 Periodic 297.4 1030 0 1030 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 256.80 0.00 297.41 297.41 0.0000 1.0000 306317.59 306317.59 0.00% 1029.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.41 239 358 1029.85 139 3235 1030.32 932 1122 306318 306318 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5195 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.3% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5195.06 5195.06 0.00% 43.90 43.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 71.26 58 85 40.95 29 50 40.95 39 43 2918 2918 0.00%
crit 28.02% 27.74 14 41 82.08 58 99 82.08 70 91 2277 2277 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (361) 0.0% (6.3%) 16.0 18.56sec 6733 6093

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 0.00 0.00 0.00 1.1051 0.0000 0.00 0.00 0.00% 6092.54 6092.54

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:14.35
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.22
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:1.45
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 361 6.3% 16.0 18.57sec 6753 0 Direct 16.0 2016 7121 6744 92.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 15.96 0.00 0.00 0.0000 0.0000 107783.15 107783.15 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 7.24% 1.16 0 5 2015.84 1764 3324 1344.44 0 3324 2331 2331 0.00%
crit 92.76% 14.80 10 19 7120.69 3528 8110 7123.83 6568 7522 105452 105452 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2099 (2247) 36.3% (38.9%) 85.9 3.45sec 7805 6939 Direct 86.7 (258.2) 3372 9760 7226 60.3% (60.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 85.94 86.65 0.00 0.00 1.1248 0.0000 626356.29 626356.29 0.00% 6938.56 6938.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 39.66% 34.36 20 49 3371.89 2671 6141 3371.71 3117 3672 115905 115905 0.00%
crit 60.34% 52.29 34 72 9760.13 5343 12282 9773.47 8966 10654 510451 510451 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [b]:37.83
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [c]:1.46
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [h]:19.56
  • if_expr:buff.hot_streak.react
    rop_phase
    [l]:4.19
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [p]:0.00
  • if_expr:buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
    standard_rotation
    [q]:10.23
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.41
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [t]:11.27
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 149 2.6% 86.7 3.43sec 512 0 Periodic 171.6 147 398 259 44.3% 85.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 86.65 0.00 171.56 171.56 0.0000 1.4844 44366.58 44366.58 0.00% 174.22 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.68% 95.53 64 132 147.37 3 279 147.40 137 155 14082 14082 0.00%
crit 44.32% 76.03 51 105 398.31 5 559 398.77 372 429 30285 30285 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 207 3.6% 31.5 9.28sec 1958 1673 Direct 31.5 0 1957 1957 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.51 31.50 0.00 0.00 1.1705 0.0000 61688.36 61688.36 0.00% 1672.54 1672.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.50 21 43 1957.28 1072 3225 1958.18 1820 2171 61688 61688 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:1.91
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:9.73
  • if_expr:searing_touch.active
    standard_rotation
    [w]:20.25
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 44.0 6.65sec 333 0 Direct 44.0 260 520 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.03 44.03 0.00 0.00 0.0000 0.0000 14662.38 14662.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 31.64 15 50 259.97 253 268 259.98 256 265 8226 8226 0.00%
crit 28.13% 12.39 2 26 519.71 507 537 519.74 507 537 6437 6437 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 2.0% 5.0 62.51sec 6898 2147 Periodic 19.8 1353 2694 1734 28.5% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.98 0.00 19.83 19.83 3.2139 0.7443 34387.04 34387.04 0.00% 2146.51 2146.51
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.53% 14.18 5 23 1352.83 1040 1882 1352.14 1207 1529 19184 19184 0.00%
crit 28.47% 5.64 0 13 2693.51 2079 3763 2686.57 0 3441 15203 15203 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.99
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 185.31sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 62.74sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.22 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:5.22
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.35
Rune of Power 7.5 40.47sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 0.00 0.00 0.00 1.1438 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.51
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.5sec 185.5sec 12.0sec 8.14% 18.29% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.7s / 193.9s
  • trigger_min/max:180.7s / 193.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.0sec 63.0sec 11.8sec 20.55% 0.00% 117.6 (117.6) 5.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:59.9s / 77.8s
  • trigger_min/max:59.9s / 77.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.55%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Expanded Potential 6.9 0.7 29.1sec 26.3sec 3.5sec 8.20% 0.00% 0.7 (0.7) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_expanded_potential
  • max_stacks:1
  • base duration:300.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:2.00
  • modifier:1.00

Stack Uptimes

  • expanded_potential_1:8.20%

Spelldata

  • id:327495
  • name:Expanded Potential
  • tooltip:Your next Hot Streak, Brain Freeze or Clearcasting will not be consumed.
  • description:{$@spelldesc327489=Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.}
  • max_stacks:0
  • duration:300.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:327489
  • name:Expanded Potential
  • tooltip:
  • description:Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.0 20.5 9.7sec 4.7sec 4.7sec 31.69% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 42.0s
  • trigger_min/max:1.4s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.3s

Stack Uptimes

  • fireball_1:17.65%
  • fireball_2:8.22%
  • fireball_3:3.78%
  • fireball_4:1.50%
  • fireball_5:0.43%
  • fireball_6:0.11%
  • fireball_7:0.05%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.9sec 63.5sec 14.6sec 25.68% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 77.8s
  • trigger_min/max:60.0s / 77.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.68%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 93.4 0.0 3.2sec 3.2sec 1.1sec 33.97% 45.88% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.8s
  • trigger_min/max:0.2s / 20.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:33.97%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 79.2 0.0 3.8sec 3.8sec 1.0sec 19.64% 98.83% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 35.4s
  • trigger_min/max:0.5s / 35.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.7s

Stack Uptimes

  • hot_streak_1:19.64%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.9 15.5 54.6sec 13.4sec 12.2sec 23.98% 0.00% 10.3 (10.3) 5.6

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.1s / 77.8s
  • trigger_min/max:0.5s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.5s

Stack Uptimes

  • infernal_cascade_1:2.87%
  • infernal_cascade_2:21.11%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 315.5sec 0.0sec 23.0sec 10.25% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.9s / 324.8s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.25%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.2sec 24.2sec 11.7sec 49.92% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 55.0s
  • trigger_min/max:13.1s / 55.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.92%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 93.4 72.0 117.0 3.2s 0.2s 20.8s
Heating Up removed 13.8 5.0 25.0 18.4s 1.0s 160.4s
Heating Up converted with Fire Blast 23.0 14.0 33.0 13.1s 0.5s 76.7s
Hot Streak procs 79.2 60.0 102.0 3.8s 0.5s 35.4s
Hot Streak spells used 256.8 208.0 307.0 1.2s 0.0s 6.9s
Hot Streak spell crits 180.8 137.0 227.0 1.7s 0.0s 16.1s
Hot Streak spell crits wasted 8.3 2.0 22.0 25.8s 0.1s 224.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.9 0.0 4.0 77.8s 5.5s 197.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.29% 11.51% 18.82% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power5.1320.00017.83326.08216.67743.552
Fire Blast0.1410.0008.6497.2641.10621.578
Rune of Power5.2400.00022.49240.63024.52452.381
Dragon's Breath151.22754.182326.115293.972228.596358.019
Combustion3.3291.08215.39217.4558.17729.651
Phoenix Flames1.3440.00033.58322.1579.05770.245

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 2594.34 238298.83 100.00% 91.85 60119.30 20.15%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 797.82 804.42 60102.1 48029.9 42667.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 5.2 26092.8 5000.0 4996.4 0.0
dragons_breath Mana 1.0 1987.2 2000.0 2015.6 2.2
fire_blast Mana 51.4 25707.9 500.0 500.1 9.9
fireball Mana 71.3 71275.1 1000.0 999.4 2.8
pyroblast Mana 86.9 86944.6 1000.0 1011.7 7.7
scorch Mana 31.6 15778.3 500.0 500.7 3.9
shifting_power Mana 5.0 12462.7 2500.0 2500.1 2.8

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
expanded_potential Damage Per Second
Count 922
Mean 5775.51
Minimum 5261.81
Maximum 6215.17
Spread ( max - min ) 953.36
Range [ ( max - min ) / 2 * 100% ] 8.25%
Standard Deviation 141.4378
5th Percentile 5546.74
95th Percentile 6004.48
( 95th Percentile - 5th Percentile ) 457.74
Mean Distribution
Standard Deviation 4.6580
95.00% Confidence Interval ( 5766.38 - 5784.64 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2304
0.1 Scale Factor Error with Delta=300 171
0.05 Scale Factor Error with Delta=300 684
0.01 Scale Factor Error with Delta=300 17078
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 922
Mean 5775.51
Minimum 5261.81
Maximum 6215.17
Spread ( max - min ) 953.36
Range [ ( max - min ) / 2 * 100% ] 8.25%
Standard Deviation 141.4378
5th Percentile 5546.74
95th Percentile 6004.48
( 95th Percentile - 5th Percentile ) 457.74
Mean Distribution
Standard Deviation 4.6580
95.00% Confidence Interval ( 5766.38 - 5784.64 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2304
0.1 Scale Factor Error with Delta=300 171
0.05 Scale Factor Error with Delta=300 684
0.01 Scale Factor Error with Delta=300 17078
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 922
Mean 5775.51
Minimum 5261.81
Maximum 6215.17
Spread ( max - min ) 953.36
Range [ ( max - min ) / 2 * 100% ] 8.25%
Damage
expanded_potential Damage
Count 922
Mean 1719116.34
Minimum 1341420.78
Maximum 2101447.96
Spread ( max - min ) 760027.18
Range [ ( max - min ) / 2 * 100% ] 22.11%
DTPS
expanded_potential Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.99 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.72 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.51 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 1.85 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.35 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 5.26 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 21.41 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 5.22 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
b 37.83 pyroblast,if=buff.hot_streak.react&buff.combustion.up
c 1.46 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 14.35 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
e 5.24 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 1.91 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 0.99 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
h 19.56 pyroblast,if=buff.hot_streak.react
i 11.39 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
j 10.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
k 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
l 4.19 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.22 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 9.73 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
o 27.43 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
p 0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 10.23 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.41 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 6.66 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 11.27 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.45 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 20.25 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 38.64 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase e fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.084 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.084 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.647 combustion_phase X fire_blast Fluffy_Pillow 45063.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.785 combustion_cooldowns V berserking Fluffy_Pillow 43701.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.785 combustion_phase b pyroblast Fluffy_Pillow 43701.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.621 combustion_phase b pyroblast Fluffy_Pillow 43537.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.455 combustion_phase d phoenix_flames Fluffy_Pillow 43371.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.289 combustion_phase b pyroblast Fluffy_Pillow 44205.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.807 combustion_phase X fire_blast Fluffy_Pillow 43723.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.123 combustion_phase b pyroblast Fluffy_Pillow 43539.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.958 combustion_phase d phoenix_flames Fluffy_Pillow 43374.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.792 combustion_phase b pyroblast Fluffy_Pillow 44208.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.626 combustion_phase d phoenix_flames Fluffy_Pillow 44042.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.461 combustion_phase b pyroblast Fluffy_Pillow 44877.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.461 combustion_phase X fire_blast Fluffy_Pillow 43877.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.296 combustion_phase b pyroblast Fluffy_Pillow 44212.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.131 combustion_phase f scorch Fluffy_Pillow 44047.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.969 combustion_phase c pyroblast Fluffy_Pillow 44385.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.812 combustion_phase f scorch Fluffy_Pillow 44228.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.290 combustion_phase X fire_blast Fluffy_Pillow 44706.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.646 combustion_phase b pyroblast Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.479 default Q rune_of_power Fluffy_Pillow 43895.0/50000: 88% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.314 rop_phase h pyroblast Fluffy_Pillow 44730.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.231 default N shifting_power Fluffy_Pillow 44647.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.521 rop_phase i fire_blast Fluffy_Pillow 43437.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.891 rop_phase o fireball Fluffy_Pillow 44307.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:17.891 rop_phase j fire_blast Fluffy_Pillow 44307.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.266 rop_phase h pyroblast Fluffy_Pillow 44182.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.184 default O use_item_glyph_of_assimilation Fluffy_Pillow 44100.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.184 rop_phase o fireball Fluffy_Pillow 44100.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.481 rop_phase i fire_blast Fluffy_Pillow 44397.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.997 rop_phase j fire_blast Fluffy_Pillow 44413.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.557 rop_phase h pyroblast Fluffy_Pillow 43473.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.475 rop_phase o fireball Fluffy_Pillow 43391.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:23.849 rop_phase o fireball Fluffy_Pillow 43765.0/50000: 88% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:25.222 rop_phase o fireball Fluffy_Pillow 44138.0/50000: 88% mana bloodlust, heating_up, rune_of_power
0:26.597 standard_rotation x fireball Fluffy_Pillow 44513.0/50000: 89% mana bloodlust, fireball
0:27.973 standard_rotation x fireball Fluffy_Pillow 44889.0/50000: 90% mana bloodlust, fireball(2)
0:29.125 standard_rotation s fire_blast Fluffy_Pillow 46041.0/50000: 92% mana bloodlust, heating_up
0:29.347 standard_rotation q pyroblast Fluffy_Pillow 44763.0/50000: 90% mana bloodlust, hot_streak
0:30.265 standard_rotation x fireball Fluffy_Pillow 44681.0/50000: 89% mana bloodlust, fireball
0:31.640 standard_rotation x fireball Fluffy_Pillow 45056.0/50000: 90% mana bloodlust, fireball
0:33.013 standard_rotation x fireball Fluffy_Pillow 45429.0/50000: 91% mana bloodlust, fireball(2)
0:34.389 standard_rotation x fireball Fluffy_Pillow 45805.0/50000: 92% mana bloodlust, heating_up
0:35.763 standard_rotation x fireball Fluffy_Pillow 46179.0/50000: 92% mana bloodlust, fireball
0:37.138 standard_rotation x fireball Fluffy_Pillow 46554.0/50000: 93% mana bloodlust, heating_up
0:38.511 standard_rotation x fireball Fluffy_Pillow 46927.0/50000: 94% mana bloodlust, fireball
0:39.885 standard_rotation x fireball Fluffy_Pillow 47301.0/50000: 95% mana bloodlust, heating_up
0:41.260 standard_rotation x fireball Fluffy_Pillow 47676.0/50000: 95% mana fireball
0:43.045 standard_rotation x fireball Fluffy_Pillow 48461.0/50000: 97% mana fireball(2)
0:44.830 default Q rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
0:46.022 rop_phase o fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
0:46.022 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
0:47.807 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:47.807 rop_phase i fire_blast Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power
0:48.999 rop_phase o fireball Fluffy_Pillow 48696.0/50000: 97% mana hot_streak, rune_of_power
0:50.783 rop_phase h pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
0:51.974 rop_phase o fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
0:53.760 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:55.546 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:57.332 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:59.117 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:00.902 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:00.902 combustion_phase e fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), gladiators_badge
1:01.996 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), gladiators_badge
1:01.996 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power, gladiators_badge
1:02.513 combustion_phase X fire_blast Fluffy_Pillow 45017.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:02.689 combustion_phase b pyroblast Fluffy_Pillow 43693.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.883 combustion_phase b pyroblast Fluffy_Pillow 43887.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.074 combustion_phase d phoenix_flames Fluffy_Pillow 44078.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.263 combustion_phase b pyroblast Fluffy_Pillow 45267.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.343 combustion_phase X fire_blast Fluffy_Pillow 44347.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.454 combustion_phase b pyroblast Fluffy_Pillow 44958.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.646 combustion_phase d phoenix_flames Fluffy_Pillow 45150.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.836 combustion_phase b pyroblast Fluffy_Pillow 46340.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.934 combustion_phase X fire_blast Fluffy_Pillow 45438.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.029 combustion_phase b pyroblast Fluffy_Pillow 46033.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.221 combustion_phase d phoenix_flames Fluffy_Pillow 46225.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.412 combustion_phase b pyroblast Fluffy_Pillow 47416.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.605 standard_rotation x fireball Fluffy_Pillow 47609.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
1:16.389 default N shifting_power Fluffy_Pillow 48393.0/50000: 97% mana heating_up
1:18.855 default S fire_blast Fluffy_Pillow 48359.0/50000: 97% mana fireball
1:19.856 default Q rune_of_power Fluffy_Pillow 48860.0/50000: 98% mana fireball, heating_up
1:21.048 rop_phase o fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
1:21.048 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
1:22.833 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:24.025 rop_phase o fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:24.025 rop_phase j fire_blast Fluffy_Pillow 49196.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:25.810 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
1:27.002 rop_phase o fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(3), rune_of_power
1:28.786 rop_phase o fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power, expanded_potential
1:30.173 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, expanded_potential
1:30.571 rop_phase h pyroblast Fluffy_Pillow 48898.0/50000: 98% mana hot_streak, rune_of_power, expanded_potential
1:31.763 rop_phase h pyroblast Fluffy_Pillow 49090.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:32.955 rop_phase o fireball Fluffy_Pillow 49282.0/50000: 99% mana fireball, rune_of_power
1:34.743 standard_rotation x fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball
1:36.529 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:38.315 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:40.100 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
1:41.815 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:41.885 standard_rotation q pyroblast Fluffy_Pillow 48570.0/50000: 97% mana hot_streak
1:43.079 standard_rotation x fireball Fluffy_Pillow 48764.0/50000: 98% mana fireball
1:44.865 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:46.650 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:48.435 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:49.645 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:50.221 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:51.415 standard_rotation x fireball Fluffy_Pillow 49199.0/50000: 98% mana fireball, heating_up
1:53.199 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up
1:54.987 standard_rotation q pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak
1:56.179 standard_rotation x fireball Fluffy_Pillow 49199.0/50000: 98% mana heating_up
1:57.965 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:59.751 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, expanded_potential
2:00.942 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, hot_streak
2:02.728 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak
2:02.728 combustion_phase e fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, gladiators_badge
2:03.857 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, gladiators_badge
2:04.514 combustion_phase b pyroblast Fluffy_Pillow 44657.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:05.706 combustion_phase b pyroblast Fluffy_Pillow 44849.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:05.706 combustion_phase X fire_blast Fluffy_Pillow 43849.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
2:06.898 combustion_phase b pyroblast Fluffy_Pillow 44541.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:06.898 combustion_phase X fire_blast Fluffy_Pillow 43541.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:08.086 combustion_phase b pyroblast Fluffy_Pillow 44229.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.279 combustion_phase d phoenix_flames Fluffy_Pillow 44422.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.471 combustion_phase b pyroblast Fluffy_Pillow 45614.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.752 combustion_phase X fire_blast Fluffy_Pillow 44895.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.665 combustion_phase b pyroblast Fluffy_Pillow 45308.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.856 combustion_phase d phoenix_flames Fluffy_Pillow 45499.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.047 combustion_phase b pyroblast Fluffy_Pillow 46690.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.047 combustion_phase X fire_blast Fluffy_Pillow 45690.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.237 combustion_phase b pyroblast Fluffy_Pillow 46380.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:16.428 default Q rune_of_power Fluffy_Pillow 46571.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge
2:17.620 default N shifting_power Fluffy_Pillow 47763.0/50000: 96% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:21.145 rop_phase o fireball Fluffy_Pillow 48788.0/50000: 98% mana heating_up, rune_of_power
2:21.145 rop_phase j fire_blast Fluffy_Pillow 48788.0/50000: 98% mana heating_up, rune_of_power
2:22.928 default O use_item_glyph_of_assimilation Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power
2:22.928 rop_phase h pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power
2:22.928 rop_phase i fire_blast Fluffy_Pillow 48002.0/50000: 96% mana rune_of_power
2:24.119 rop_phase h pyroblast Fluffy_Pillow 48693.0/50000: 97% mana hot_streak, rune_of_power
2:25.310 rop_phase o fireball Fluffy_Pillow 48884.0/50000: 98% mana rune_of_power
2:27.095 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:28.320 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:28.880 rop_phase h pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:30.072 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball
2:31.856 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, expanded_potential
2:32.958 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, expanded_potential
2:33.642 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, expanded_potential
2:34.831 standard_rotation x fireball Fluffy_Pillow 49194.0/50000: 98% mana hot_streak
2:36.617 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:37.811 standard_rotation x fireball Fluffy_Pillow 49199.0/50000: 98% mana fireball
2:39.595 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:41.381 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:43.166 standard_rotation u phoenix_flames Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:44.356 standard_rotation x fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
2:46.140 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak
2:47.332 default Q rune_of_power Fluffy_Pillow 49195.0/50000: 98% mana fireball(2), heating_up
2:48.524 rop_phase o fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
2:48.524 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
2:50.308 rop_phase h pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
2:51.500 rop_phase o fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power
2:52.836 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:53.286 rop_phase h pyroblast Fluffy_Pillow 48950.0/50000: 98% mana hot_streak, rune_of_power
2:54.477 rop_phase o fireball Fluffy_Pillow 49141.0/50000: 98% mana fireball, heating_up, rune_of_power
2:56.263 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
2:58.047 rop_phase o fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
2:59.833 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
3:01.618 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
3:03.404 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:03.404 combustion_phase e fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, gladiators_badge
3:04.521 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
3:04.521 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
3:05.067 combustion_phase X fire_blast Fluffy_Pillow 45046.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:05.191 combustion_cooldowns V berserking Fluffy_Pillow 43670.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.191 combustion_phase b pyroblast Fluffy_Pillow 43670.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.275 combustion_phase b pyroblast Fluffy_Pillow 43754.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.358 combustion_phase d phoenix_flames Fluffy_Pillow 43837.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.443 combustion_phase b pyroblast Fluffy_Pillow 44922.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.035 combustion_phase X fire_blast Fluffy_Pillow 44514.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.527 combustion_phase b pyroblast Fluffy_Pillow 44506.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.608 combustion_phase d phoenix_flames Fluffy_Pillow 44587.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.691 combustion_phase b pyroblast Fluffy_Pillow 45670.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.774 combustion_phase d phoenix_flames Fluffy_Pillow 45753.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.856 combustion_phase b pyroblast Fluffy_Pillow 46835.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.939 combustion_phase f scorch Fluffy_Pillow 46918.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, gladiators_badge
3:15.807 combustion_phase X fire_blast Fluffy_Pillow 47786.0/50000: 96% mana berserking, combustion, heating_up, rune_of_power, gladiators_badge
3:16.022 combustion_phase b pyroblast Fluffy_Pillow 47001.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:17.105 standard_rotation x fireball Fluffy_Pillow 47084.0/50000: 94% mana berserking, hot_streak, infernal_cascade, gladiators_badge
3:18.729 standard_rotation q pyroblast Fluffy_Pillow 47708.0/50000: 95% mana hot_streak, infernal_cascade
3:19.921 default N shifting_power Fluffy_Pillow 47900.0/50000: 96% mana fireball, heating_up, infernal_cascade
3:23.365 default Q rune_of_power Fluffy_Pillow 48844.0/50000: 98% mana fireball, heating_up
3:23.365 standard_rotation s fire_blast Fluffy_Pillow 48844.0/50000: 98% mana fireball, heating_up
3:24.556 rop_phase h pyroblast Fluffy_Pillow 49535.0/50000: 99% mana fireball, hot_streak, rune_of_power
3:24.556 rop_phase i fire_blast Fluffy_Pillow 48535.0/50000: 97% mana fireball, rune_of_power
3:25.086 rop_phase j fire_blast Fluffy_Pillow 48565.0/50000: 97% mana fireball, heating_up, rune_of_power
3:25.747 rop_phase h pyroblast Fluffy_Pillow 48726.0/50000: 97% mana fireball, hot_streak, rune_of_power
3:26.938 rop_phase n scorch Fluffy_Pillow 48917.0/50000: 98% mana fireball, rune_of_power
3:28.130 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball, rune_of_power
3:29.320 rop_phase l pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball, heating_up, rune_of_power
3:30.524 rop_phase n scorch Fluffy_Pillow 49707.0/50000: 99% mana fireball, rune_of_power
3:31.283 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
3:31.717 rop_phase l pyroblast Fluffy_Pillow 49434.0/50000: 99% mana fireball, heating_up, rune_of_power
3:32.916 rop_phase n scorch Fluffy_Pillow 49633.0/50000: 99% mana fireball, heating_up, rune_of_power
3:34.108 rop_phase l pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball, heating_up, rune_of_power
3:35.309 rop_phase n scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, rune_of_power
3:36.500 rop_phase l pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:37.704 standard_rotation w scorch Fluffy_Pillow 49708.0/50000: 99% mana
3:38.895 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:40.087 standard_rotation s fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:40.087 standard_rotation r pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:41.279 standard_rotation w scorch Fluffy_Pillow 49197.0/50000: 98% mana hot_streak
3:42.470 standard_rotation r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:43.663 standard_rotation w scorch Fluffy_Pillow 49697.0/50000: 99% mana
3:44.855 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:46.046 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:47.247 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:48.439 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:49.630 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:50.829 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
3:52.021 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:53.212 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:54.414 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:55.100 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:55.606 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:56.810 standard_rotation w scorch Fluffy_Pillow 49709.0/50000: 99% mana
3:58.000 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:59.193 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:00.391 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
4:01.582 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.783 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:03.974 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:05.165 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.368 standard_rotation w scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up
4:07.557 standard_rotation t pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up
4:08.761 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49706.0/50000: 99% mana
4:08.761 combustion_phase e fireball Fluffy_Pillow 49706.0/50000: 99% mana gladiators_badge
4:09.878 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:09.878 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:10.458 combustion_phase X fire_blast Fluffy_Pillow 45080.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:10.547 combustion_phase b pyroblast Fluffy_Pillow 43669.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.738 combustion_phase b pyroblast Fluffy_Pillow 43860.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.930 combustion_phase d phoenix_flames Fluffy_Pillow 44052.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.121 combustion_phase b pyroblast Fluffy_Pillow 45243.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.324 combustion_phase X fire_blast Fluffy_Pillow 44446.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.312 combustion_phase b pyroblast Fluffy_Pillow 44934.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.503 combustion_phase d phoenix_flames Fluffy_Pillow 45125.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.695 combustion_phase b pyroblast Fluffy_Pillow 46317.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.849 combustion_phase X fire_blast Fluffy_Pillow 46471.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.885 combustion_phase b pyroblast Fluffy_Pillow 46007.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.077 combustion_phase d phoenix_flames Fluffy_Pillow 46199.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.269 combustion_phase b pyroblast Fluffy_Pillow 47391.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.460 default Q rune_of_power Fluffy_Pillow 47582.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
4:23.653 default N shifting_power Fluffy_Pillow 48775.0/50000: 98% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:24.450 rop_phase j fire_blast Fluffy_Pillow 47072.0/50000: 94% mana heating_up, rune_of_power
4:27.096 rop_phase h pyroblast Fluffy_Pillow 49218.0/50000: 98% mana hot_streak, rune_of_power
4:27.096 rop_phase i fire_blast Fluffy_Pillow 48218.0/50000: 96% mana rune_of_power
4:27.694 rop_phase j fire_blast Fluffy_Pillow 48316.0/50000: 97% mana heating_up, rune_of_power
4:28.286 rop_phase h pyroblast Fluffy_Pillow 48408.0/50000: 97% mana hot_streak, rune_of_power
4:29.479 default O use_item_glyph_of_assimilation Fluffy_Pillow 48601.0/50000: 97% mana rune_of_power
4:29.479 rop_phase n scorch Fluffy_Pillow 48601.0/50000: 97% mana rune_of_power
4:30.672 rop_phase n scorch Fluffy_Pillow 49294.0/50000: 99% mana rune_of_power
4:31.862 rop_phase l pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:33.067 rop_phase n scorch Fluffy_Pillow 49708.0/50000: 99% mana rune_of_power
4:34.258 rop_phase i fire_blast Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:34.453 rop_phase h pyroblast Fluffy_Pillow 49199.0/50000: 98% mana hot_streak, rune_of_power
4:35.645 rop_phase n scorch Fluffy_Pillow 49391.0/50000: 99% mana heating_up, rune_of_power
4:36.837 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:38.039 standard_rotation u phoenix_flames Fluffy_Pillow 49707.0/50000: 99% mana
4:39.229 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:40.423 standard_rotation t pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:41.623 standard_rotation w scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up
4:42.814 standard_rotation s fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:42.814 standard_rotation r pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
4:44.004 standard_rotation r pyroblast Fluffy_Pillow 49194.0/50000: 98% mana hot_streak
4:45.195 standard_rotation w scorch Fluffy_Pillow 49385.0/50000: 99% mana heating_up
4:46.386 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:47.588 standard_rotation u phoenix_flames Fluffy_Pillow 49706.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Expanded Potential }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6831/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

fire : 5075 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5075.4 5075.4 9.0 / 0.177% 548.7 / 10.8% 6.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
761.1 756.7 Mana 0.00% 55.8 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 5075
Conflagration Flare Up 25 0.5% 29.7 9.79sec 254 0 Direct 29.7 155 397 254 41.1%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.65 29.65 0.00 0.00 0.0000 0.0000 7545.18 7545.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.89% 17.46 5 33 154.97 133 241 154.95 136 181 2706 2706 0.00%
crit 41.11% 12.19 2 24 396.97 267 554 397.35 311 493 4839 4839 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 10 0.2% 0.7 120.02sec 4200 3767 Direct 0.7 0 4200 4200 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.69 0.69 0.00 0.00 1.1152 0.0000 2915.61 2915.61 0.00% 3766.94 3766.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.69 0 3 4200.23 4085 4782 2444.39 0 4782 2916 2916 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [e]:0.69
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.9% 22.1 12.55sec 621 0 Direct 22.1 474 992 621 28.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.09 22.09 0.00 0.00 0.0000 0.0000 13727.82 13727.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.50% 15.79 5 28 473.68 461 489 473.72 464 489 7481 7481 0.00%
crit 28.50% 6.30 0 14 992.12 922 1124 991.45 0 1124 6247 6247 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 659 13.0% 41.0 7.29sec 4793 0 Direct 41.0 0 4792 4792 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.02 41.02 0.00 0.00 0.0000 0.0000 196617.39 196617.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.02 33 49 4791.53 3127 6502 4792.55 4570 5012 196617 196617 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [V]:18.59
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [g]:5.24
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [h]:7.49
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:9.70
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 726 (757) 14.3% (14.9%) 85.3 2.97sec 2649 1555 Direct 85.3 (228.6) 1712 3676 2541 42.2% (42.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 85.28 85.28 0.00 0.00 1.7035 0.0000 216756.95 216756.95 0.00% 1555.08 1555.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.77% 49.27 31 67 1711.83 1476 2441 1712.26 1596 1820 84342 84342 0.00%
crit 42.23% 36.01 23 50 3676.09 2951 6137 3679.19 3452 3945 132415 132415 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [c]:4.48
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [m]:27.11
    standard_rotation
    [u]:53.77
    Conflagration 31 0.6% 85.3 2.97sec 107 0 Periodic 143.3 38 95 64 45.6% 70.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 85.28 0.00 143.28 143.28 0.0000 1.4664 9164.49 9164.49 0.00% 43.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.43% 77.99 55 105 37.57 0 54 37.58 35 39 2930 2930 0.00%
crit 45.57% 65.29 47 88 95.48 0 135 95.58 89 102 6234 6234 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 167 3.3% 3.2 106.18sec 15518 0 Periodic 27.2 1415 2906 1836 28.2% 10.5%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.21 0.00 27.15 27.15 0.0000 1.1565 49853.37 49853.37 0.00% 1587.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.76% 19.48 10 30 1415.16 336 1591 1415.31 1296 1566 27573 27573 0.00%
crit 28.24% 7.67 1 18 2905.84 671 3659 2905.74 1034 3468 22280 22280 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 897 17.7% 255.7 1.17sec 1047 0 Periodic 297.4 899 0 899 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 255.67 0.00 297.41 297.41 0.0000 1.0000 267633.05 267633.05 0.00% 899.89 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.41 239 358 899.35 140 2949 900.94 802 987 267633 267633 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5224 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5223.71 5223.71 0.00% 44.21 44.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 71.29 57 83 41.28 29 50 41.27 40 44 2943 2943 0.00%
crit 27.99% 27.71 16 42 82.32 59 100 82.31 74 92 2281 2281 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (283) 0.0% (5.6%) 13.2 22.76sec 6417 5916

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.16 0.00 0.00 0.00 1.0848 0.0000 0.00 0.00 0.00% 5915.53 5915.53

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [b]:12.38
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [k]:0.16
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [r]:0.60
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 283 5.6% 13.1 22.78sec 6431 0 Direct 13.1 1972 6626 6430 95.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.13 13.13 0.00 0.00 0.0000 0.0000 84432.41 84432.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 4.19% 0.55 0 4 1971.60 1777 2939 887.03 0 2939 1086 1086 0.00%
crit 95.81% 12.58 9 16 6626.06 3553 7389 6625.17 6081 6989 83346 83346 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1777 (1910) 35.0% (37.6%) 78.2 3.84sec 7285 6516 Direct 78.9 (243.6) 3223 9167 6715 58.8% (58.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.15 78.88 0.00 0.00 1.1181 0.0000 529818.58 529818.58 0.00% 6515.61 6515.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 41.24% 32.53 19 47 3223.04 2691 4865 3222.46 3001 3428 104846 104846 0.00%
crit 58.76% 46.35 33 62 9167.08 5381 11190 9179.38 8424 9859 424973 424973 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [Z]:32.60
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [a]:1.62
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [f]:12.10
  • if_expr:buff.hot_streak.react
    rop_phase
    [j]:4.79
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [n]:11.66
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [o]:1.70
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [q]:13.66
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 133 2.6% 78.9 3.82sec 501 0 Periodic 164.7 141 372 240 42.7% 81.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.88 0.00 164.72 164.72 0.0000 1.4748 39528.36 39528.36 0.00% 162.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.27% 94.34 61 133 141.31 3 221 141.33 134 148 13331 13331 0.00%
crit 42.73% 70.39 47 97 372.10 6 509 372.70 345 400 26197 26197 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 253 5.0% 37.4 7.83sec 2023 1728 Direct 37.4 0 2024 2024 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.40 37.39 0.00 0.00 1.1709 0.0000 75647.24 75647.24 0.00% 1727.58 1727.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 37.39 29 48 2023.81 1144 3324 2022.52 1895 2147 75647 75647 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [d]:2.16
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [l]:10.75
  • if_expr:searing_touch.active
    standard_rotation
    [t]:24.93
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 1.0% 44.1 6.66sec 341 0 Direct 44.1 260 546 341 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.14 44.14 0.00 0.00 0.0000 0.0000 15052.51 15052.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 31.67 17 52 260.17 254 269 260.17 256 265 8239 8239 0.00%
crit 28.26% 12.48 3 24 546.12 507 618 546.16 515 584 6814 6814 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 220.89sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [T]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 74.28sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [X]:4.46
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.37 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [S]:1.36
Rune of Power 6.1 50.58sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.10 0.00 0.00 0.00 1.1242 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:6.13
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 221.4sec 221.4sec 12.0sec 8.13% 16.92% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:204.2s / 238.5s
  • trigger_min/max:204.2s / 238.5s
  • trigger_pct:100.00%
  • duration_min/max:5.4s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 74.7sec 74.7sec 11.9sec 17.78% 0.00% 101.5 (101.5) 4.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:60.1s / 92.2s
  • trigger_min/max:60.1s / 92.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:17.78%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fevered Incantation 53.5 132.8 5.6sec 1.6sec 3.2sec 57.60% 0.00% 63.4 (63.4) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 32.7s
  • trigger_min/max:0.0s / 16.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.1s

Stack Uptimes

  • fevered_incantation_1:19.45%
  • fevered_incantation_2:11.14%
  • fevered_incantation_3:3.66%
  • fevered_incantation_4:2.32%
  • fevered_incantation_5:21.03%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 23.9 25.3 8.2sec 3.9sec 4.5sec 35.74% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 39.2s
  • trigger_min/max:1.4s / 35.7s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.5s

Stack Uptimes

  • fireball_1:19.37%
  • fireball_2:9.32%
  • fireball_3:4.56%
  • fireball_4:1.82%
  • fireball_5:0.56%
  • fireball_6:0.12%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 74.6sec 76.1sec 14.7sec 22.22% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 92.3s
  • trigger_min/max:63.6s / 92.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.22%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 93.5 0.0 3.2sec 3.2sec 1.1sec 35.32% 45.55% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.8s
  • trigger_min/max:0.2s / 17.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 5.3s

Stack Uptimes

  • heating_up_1:35.32%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.2 0.0 3.8sec 3.8sec 0.7sec 12.28% 98.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.9s
  • trigger_min/max:0.5s / 38.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.7s

Stack Uptimes

  • hot_streak_1:12.28%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 303.0sec 0.0sec 23.4sec 10.54% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 318.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.54%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.6 0.0 29.1sec 29.1sec 11.8sec 41.85% 0.00% 0.0 (0.0) 10.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.5s
  • trigger_min/max:13.1s / 56.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:41.85%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 93.5 73.0 118.0 3.2s 0.2s 17.8s
Heating Up removed 14.8 5.0 26.0 17.1s 1.0s 185.6s
Heating Up converted with Fire Blast 21.0 13.0 30.0 14.2s 0.5s 81.9s
Hot Streak procs 78.2 61.0 100.0 3.8s 0.5s 38.9s
Hot Streak spells used 255.7 208.0 308.0 1.2s 0.0s 5.3s
Hot Streak spell crits 173.3 138.0 216.0 1.7s 0.0s 16.0s
Hot Streak spell crits wasted 1.7 0.0 6.0 85.9s 1.2s 316.6s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.30% 12.65% 20.92% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.680120.106239.713
Fire Blast0.1750.0008.5507.2331.08119.240
Rune of Power5.9280.00024.07237.00316.31957.456
Dragon's Breath181.78752.243317.166286.676213.086359.597
Combustion2.9551.07912.08813.2354.93127.476
Phoenix Flames1.8010.00034.50924.1024.27876.717

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2284.62 226005.78 100.00% 98.92 72367.58 24.25%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 756.74 761.12 72327.3 48691.4 42281.0 50000.0
Usage Type Count Total Avg RPE APR
fire
combustion Mana 4.5 22302.8 5000.0 5000.8 0.0
dragons_breath Mana 0.7 1388.1 2000.0 1999.7 2.1
fire_blast Mana 41.0 20512.8 500.0 500.0 9.6
fireball Mana 85.3 85326.2 1000.0 1000.5 2.6
pyroblast Mana 79.1 79126.9 1000.0 1012.5 7.2
scorch Mana 37.4 18694.0 500.0 499.9 4.0

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
fire Damage Per Second
Count 922
Mean 5075.44
Minimum 4606.63
Maximum 5499.13
Spread ( max - min ) 892.49
Range [ ( max - min ) / 2 * 100% ] 8.79%
Standard Deviation 139.3012
5th Percentile 4860.64
95th Percentile 5318.14
( 95th Percentile - 5th Percentile ) 457.51
Mean Distribution
Standard Deviation 4.5876
95.00% Confidence Interval ( 5066.45 - 5084.43 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2894
0.1 Scale Factor Error with Delta=300 166
0.05 Scale Factor Error with Delta=300 663
0.01 Scale Factor Error with Delta=300 16566
Priority Target DPS
fire Priority Target Damage Per Second
Count 922
Mean 5075.44
Minimum 4606.63
Maximum 5499.13
Spread ( max - min ) 892.49
Range [ ( max - min ) / 2 * 100% ] 8.79%
Standard Deviation 139.3012
5th Percentile 4860.64
95th Percentile 5318.14
( 95th Percentile - 5th Percentile ) 457.51
Mean Distribution
Standard Deviation 4.5876
95.00% Confidence Interval ( 5066.45 - 5084.43 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2894
0.1 Scale Factor Error with Delta=300 166
0.05 Scale Factor Error with Delta=300 663
0.01 Scale Factor Error with Delta=300 16566
DPS(e)
fire Damage Per Second (Effective)
Count 922
Mean 5075.44
Minimum 4606.63
Maximum 5499.13
Spread ( max - min ) 892.49
Range [ ( max - min ) / 2 * 100% ] 8.79%
Damage
fire Damage
Count 922
Mean 1508692.95
Minimum 1195734.09
Maximum 1830245.60
Spread ( max - min ) 634511.51
Range [ ( max - min ) / 2 * 100% ] 21.03%
DTPS
fire Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.21 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 6.13 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
R 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
S 1.36 potion
0.00 blood_fury
T 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
U 4.49 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
V 18.59 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
W 0.00 call_action_list,name=active_talents
X 4.46 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Y 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
Z 32.60 pyroblast,if=buff.hot_streak.react&buff.combustion.up
a 1.62 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
b 12.38 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
c 4.48 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
d 2.16 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
e 0.69 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
f 12.10 pyroblast,if=buff.hot_streak.react
g 5.24 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
h 7.49 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
i 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
j 4.79 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
k 0.16 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 10.75 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
m 27.11 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
n 11.66 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
o 1.70 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 9.70 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 13.66 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.60 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
t 24.93 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 53.77 fireball

Sample Sequence

012456789ABCDEHILMSUcXVVTZZVZbZbZVZbZdadVZPfmmmhfNmmmmmuuupnununuuupnupnuuupnuuuuuuuuuUcXVVZZVZbZbZVZdaPmmhfmmmmhfuuupnuuuupnuNuuuuuuuuuPgmfmgmfmmmUcXVZZVZVZbZbZbZupnuuuuuuuuuPgmhfmmmmhfmupnuunupnuuttqttqttqtqttqUcXVTZZVZVZbZbZVZbZPlhflljNljlgjljtqtrpottqtqtpottqttqtqttqtrttPfghfgljll

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns S potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase c fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.122 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.122 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.695 combustion_phase V fire_blast Fluffy_Pillow 45073.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:01.780 combustion_cooldowns T berserking Fluffy_Pillow 43658.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge, potion_of_spectral_intellect
0:01.780 combustion_phase Z pyroblast Fluffy_Pillow 43658.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge, potion_of_spectral_intellect
0:02.612 combustion_phase Z pyroblast Fluffy_Pillow 43490.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge, potion_of_spectral_intellect
0:02.612 combustion_phase V fire_blast Fluffy_Pillow 42490.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(4), gladiators_badge, potion_of_spectral_intellect
0:03.444 combustion_phase Z pyroblast Fluffy_Pillow 42822.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:04.278 combustion_phase b phoenix_flames Fluffy_Pillow 42656.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.110 combustion_phase Z pyroblast Fluffy_Pillow 43488.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.944 combustion_phase b phoenix_flames Fluffy_Pillow 43322.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.776 combustion_phase Z pyroblast Fluffy_Pillow 44154.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.776 combustion_phase V fire_blast Fluffy_Pillow 43154.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.610 combustion_phase Z pyroblast Fluffy_Pillow 43488.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:08.444 combustion_phase b phoenix_flames Fluffy_Pillow 43322.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:09.278 combustion_phase Z pyroblast Fluffy_Pillow 44156.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.111 combustion_phase d scorch Fluffy_Pillow 43989.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.944 combustion_phase a pyroblast Fluffy_Pillow 44322.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.789 combustion_phase d scorch Fluffy_Pillow 44167.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.317 combustion_phase V fire_blast Fluffy_Pillow 44695.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.622 combustion_phase Z pyroblast Fluffy_Pillow 44000.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.455 default P rune_of_power Fluffy_Pillow 43833.0/50000: 88% mana bloodlust, berserking, hot_streak, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:14.288 rop_phase f pyroblast Fluffy_Pillow 44666.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:15.204 rop_phase m fireball Fluffy_Pillow 44582.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:16.576 rop_phase m fireball Fluffy_Pillow 44954.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:17.948 rop_phase m fireball Fluffy_Pillow 45326.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:19.082 rop_phase h fire_blast Fluffy_Pillow 46460.0/50000: 93% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:19.320 rop_phase f pyroblast Fluffy_Pillow 45198.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:20.236 default N use_item_glyph_of_assimilation Fluffy_Pillow 45114.0/50000: 90% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.236 rop_phase m fireball Fluffy_Pillow 45114.0/50000: 90% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.607 rop_phase m fireball Fluffy_Pillow 45485.0/50000: 91% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.981 rop_phase m fireball Fluffy_Pillow 45859.0/50000: 92% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.354 rop_phase m fireball Fluffy_Pillow 46232.0/50000: 92% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:25.725 rop_phase m fireball Fluffy_Pillow 46603.0/50000: 93% mana bloodlust, fireball(3), rune_of_power
0:27.096 standard_rotation u fireball Fluffy_Pillow 46974.0/50000: 94% mana bloodlust, fireball(4)
0:28.468 standard_rotation u fireball Fluffy_Pillow 47346.0/50000: 95% mana bloodlust, fireball(5)
0:29.841 standard_rotation u fireball Fluffy_Pillow 47719.0/50000: 95% mana bloodlust, heating_up, fevered_incantation
0:30.151 standard_rotation p fire_blast Fluffy_Pillow 48029.0/50000: 96% mana bloodlust, heating_up, fevered_incantation
0:31.214 standard_rotation n pyroblast Fluffy_Pillow 47592.0/50000: 95% mana bloodlust, fireball, hot_streak
0:32.129 standard_rotation u fireball Fluffy_Pillow 47507.0/50000: 95% mana bloodlust, hot_streak, fevered_incantation(2)
0:33.502 standard_rotation n pyroblast Fluffy_Pillow 47880.0/50000: 96% mana bloodlust, hot_streak, fevered_incantation(2)
0:34.419 standard_rotation u fireball Fluffy_Pillow 47797.0/50000: 96% mana bloodlust, hot_streak, fevered_incantation(4)
0:35.791 standard_rotation n pyroblast Fluffy_Pillow 48169.0/50000: 96% mana bloodlust, hot_streak, fevered_incantation(4)
0:36.708 standard_rotation u fireball Fluffy_Pillow 48086.0/50000: 96% mana bloodlust, fireball
0:38.080 standard_rotation u fireball Fluffy_Pillow 48458.0/50000: 97% mana bloodlust, fireball
0:39.452 standard_rotation u fireball Fluffy_Pillow 48830.0/50000: 98% mana bloodlust, fireball(2)
0:40.490 standard_rotation p fire_blast Fluffy_Pillow 49868.0/50000: 100% mana bloodlust, heating_up, fevered_incantation
0:40.824 standard_rotation n pyroblast Fluffy_Pillow 48702.0/50000: 97% mana bloodlust, hot_streak, fevered_incantation(2)
0:41.740 standard_rotation u fireball Fluffy_Pillow 48618.0/50000: 97% mana heating_up
0:41.944 standard_rotation p fire_blast Fluffy_Pillow 48822.0/50000: 98% mana heating_up
0:43.522 standard_rotation n pyroblast Fluffy_Pillow 48900.0/50000: 98% mana hot_streak, fevered_incantation
0:44.712 standard_rotation u fireball Fluffy_Pillow 49090.0/50000: 98% mana fireball
0:46.496 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
0:48.278 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
0:49.464 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
0:50.061 standard_rotation n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
0:51.252 standard_rotation u fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up, fevered_incantation
0:53.035 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, fevered_incantation
0:54.817 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
0:56.603 standard_rotation u fireball Fluffy_Pillow 49008.0/50000: 98% mana heating_up, fevered_incantation
0:58.386 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:00.168 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation(2)
1:01.952 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:03.732 standard_rotation u fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, fevered_incantation
1:05.514 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:07.297 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:07.297 combustion_phase c fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), gladiators_badge
1:08.391 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), gladiators_badge
1:08.391 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(3), rune_of_power, gladiators_badge
1:08.893 combustion_phase V fire_blast Fluffy_Pillow 45002.0/50000: 90% mana combustion, fireball(3), heating_up, rune_of_power, fevered_incantation, gladiators_badge
1:09.080 combustion_phase Z pyroblast Fluffy_Pillow 43689.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
1:10.269 combustion_phase Z pyroblast Fluffy_Pillow 43878.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
1:10.269 combustion_phase V fire_blast Fluffy_Pillow 42878.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(4), gladiators_badge
1:11.457 combustion_phase Z pyroblast Fluffy_Pillow 43566.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:12.648 combustion_phase b phoenix_flames Fluffy_Pillow 43757.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:13.838 combustion_phase Z pyroblast Fluffy_Pillow 44947.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:15.028 combustion_phase b phoenix_flames Fluffy_Pillow 45137.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:16.219 combustion_phase Z pyroblast Fluffy_Pillow 46328.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:16.334 combustion_phase V fire_blast Fluffy_Pillow 45443.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:17.408 combustion_phase Z pyroblast Fluffy_Pillow 46017.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:18.598 combustion_phase d scorch Fluffy_Pillow 46207.0/50000: 92% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:19.787 combustion_phase a pyroblast Fluffy_Pillow 46896.0/50000: 94% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:20.988 default P rune_of_power Fluffy_Pillow 47097.0/50000: 94% mana heating_up, fevered_incantation(5), gladiators_badge
1:22.177 rop_phase m fireball Fluffy_Pillow 48286.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:23.958 rop_phase m fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5)
1:24.204 rop_phase h fire_blast Fluffy_Pillow 49197.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5)
1:25.741 rop_phase f pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:26.931 rop_phase m fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power
1:28.715 rop_phase m fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
1:30.498 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:32.280 rop_phase m fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:33.442 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:34.064 rop_phase f pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:35.253 standard_rotation u fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:37.035 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:38.817 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:40.016 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:40.600 standard_rotation n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:41.789 standard_rotation u fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:43.573 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:45.356 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:47.138 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:48.251 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:48.919 standard_rotation n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:50.110 standard_rotation u fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:51.894 default N use_item_glyph_of_assimilation Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:51.894 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:53.677 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
1:55.460 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:57.243 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
1:59.025 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:00.808 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
2:02.592 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:04.374 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:06.158 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
2:07.939 default P rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:09.128 rop_phase g fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:09.128 rop_phase m fireball Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
2:10.910 rop_phase f pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:12.099 rop_phase m fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
2:13.566 rop_phase g fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, fevered_incantation
2:13.881 rop_phase m fireball Fluffy_Pillow 48815.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation(2)
2:15.663 rop_phase f pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(4)
2:16.852 rop_phase m fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
2:18.635 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:20.416 rop_phase m fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
2:22.199 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:22.199 combustion_phase c fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), gladiators_badge
2:23.318 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation, gladiators_badge
2:23.318 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge
2:23.982 combustion_phase Z pyroblast Fluffy_Pillow 44164.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
2:25.169 combustion_phase Z pyroblast Fluffy_Pillow 44351.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
2:25.169 combustion_phase V fire_blast Fluffy_Pillow 43351.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(4), gladiators_badge
2:26.356 combustion_phase Z pyroblast Fluffy_Pillow 44038.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:27.454 combustion_phase V fire_blast Fluffy_Pillow 44136.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:27.546 combustion_phase Z pyroblast Fluffy_Pillow 43728.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:28.735 combustion_phase b phoenix_flames Fluffy_Pillow 43917.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:29.924 combustion_phase Z pyroblast Fluffy_Pillow 45106.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:31.112 combustion_phase b phoenix_flames Fluffy_Pillow 45294.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:32.301 combustion_phase Z pyroblast Fluffy_Pillow 46483.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:33.492 combustion_phase b phoenix_flames Fluffy_Pillow 46674.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:34.680 combustion_phase Z pyroblast Fluffy_Pillow 47862.0/50000: 96% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:35.871 standard_rotation u fireball Fluffy_Pillow 48053.0/50000: 96% mana heating_up, fevered_incantation(5), gladiators_badge
2:35.871 standard_rotation p fire_blast Fluffy_Pillow 48053.0/50000: 96% mana heating_up, fevered_incantation(5), gladiators_badge
2:37.652 standard_rotation n pyroblast Fluffy_Pillow 48334.0/50000: 97% mana hot_streak, fevered_incantation(5)
2:38.842 standard_rotation u fireball Fluffy_Pillow 48524.0/50000: 97% mana fireball
2:40.624 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:42.407 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:44.190 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
2:45.974 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:47.755 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
2:49.539 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:51.321 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:53.104 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:54.886 default P rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
2:56.076 rop_phase g fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
2:56.076 rop_phase m fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power, fevered_incantation
2:56.667 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, fevered_incantation
2:57.859 rop_phase f pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
2:59.050 rop_phase m fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(2), rune_of_power
3:00.835 rop_phase m fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), rune_of_power
3:02.618 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
3:04.399 rop_phase m fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4), rune_of_power
3:05.751 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
3:06.182 rop_phase f pyroblast Fluffy_Pillow 48931.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
3:07.373 rop_phase m fireball Fluffy_Pillow 49122.0/50000: 98% mana fireball, rune_of_power
3:09.155 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:10.502 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:10.938 standard_rotation n pyroblast Fluffy_Pillow 48936.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:12.127 standard_rotation u fireball Fluffy_Pillow 49125.0/50000: 98% mana heating_up
3:13.908 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
3:15.690 standard_rotation n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation
3:16.880 standard_rotation u fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up, fevered_incantation
3:18.173 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, fevered_incantation
3:18.661 standard_rotation n pyroblast Fluffy_Pillow 48988.0/50000: 98% mana fireball, hot_streak, fevered_incantation(2)
3:19.850 standard_rotation u fireball Fluffy_Pillow 49177.0/50000: 98% mana fireball(2)
3:21.632 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:23.415 standard_rotation t scorch Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
3:24.605 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(4)
3:25.796 standard_rotation q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana fireball(4), heating_up, fevered_incantation
3:26.995 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana fireball(4)
3:28.183 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana fireball(4)
3:29.374 standard_rotation q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana fireball(4), heating_up, fevered_incantation
3:30.571 standard_rotation t scorch Fluffy_Pillow 49703.0/50000: 99% mana fireball(4)
3:31.760 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(4)
3:32.949 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(4), heating_up, fevered_incantation
3:34.149 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana fireball(4), heating_up, fevered_incantation(3)
3:35.338 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(4), heating_up, fevered_incantation(3)
3:36.539 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana fireball(4)
3:37.728 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(4)
3:38.918 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball(4), heating_up, fevered_incantation
3:40.117 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3)
3:40.117 combustion_phase c fireball Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3), gladiators_badge
3:41.252 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(3), gladiators_badge
3:41.252 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(3), gladiators_badge
3:41.901 combustion_cooldowns T berserking Fluffy_Pillow 44149.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
3:41.901 combustion_phase Z pyroblast Fluffy_Pillow 44149.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
3:42.982 combustion_phase Z pyroblast Fluffy_Pillow 44230.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:42.982 combustion_phase V fire_blast Fluffy_Pillow 43230.0/50000: 86% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:44.065 combustion_phase Z pyroblast Fluffy_Pillow 43813.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:44.065 combustion_phase V fire_blast Fluffy_Pillow 42813.0/50000: 86% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:45.148 combustion_phase Z pyroblast Fluffy_Pillow 43396.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:46.230 combustion_phase b phoenix_flames Fluffy_Pillow 43478.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:47.313 combustion_phase Z pyroblast Fluffy_Pillow 44561.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:48.395 combustion_phase b phoenix_flames Fluffy_Pillow 44643.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:49.477 combustion_phase Z pyroblast Fluffy_Pillow 45725.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:49.477 combustion_phase V fire_blast Fluffy_Pillow 44725.0/50000: 89% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:50.559 combustion_phase Z pyroblast Fluffy_Pillow 45307.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:51.640 combustion_phase b phoenix_flames Fluffy_Pillow 45388.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:52.722 combustion_phase Z pyroblast Fluffy_Pillow 46470.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:53.806 default P rune_of_power Fluffy_Pillow 46554.0/50000: 93% mana berserking, heating_up, gladiators_badge
3:54.886 rop_phase l scorch Fluffy_Pillow 47634.0/50000: 95% mana heating_up, rune_of_power, gladiators_badge
3:56.076 rop_phase h fire_blast Fluffy_Pillow 48324.0/50000: 97% mana heating_up, rune_of_power
3:56.076 rop_phase f pyroblast Fluffy_Pillow 47824.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation
3:57.268 rop_phase l scorch Fluffy_Pillow 48016.0/50000: 96% mana rune_of_power
3:58.458 rop_phase l scorch Fluffy_Pillow 48706.0/50000: 97% mana rune_of_power
3:59.650 rop_phase j pyroblast Fluffy_Pillow 49398.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:00.849 default N use_item_glyph_of_assimilation Fluffy_Pillow 49597.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
4:00.849 rop_phase l scorch Fluffy_Pillow 49597.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
4:02.039 rop_phase j pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
4:03.239 rop_phase l scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
4:03.770 rop_phase g fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:04.428 rop_phase j pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:05.629 rop_phase l scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
4:06.818 rop_phase j pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
4:08.018 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(5)
4:09.207 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(5)
4:10.408 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:11.598 standard_rotation r phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana
4:11.695 standard_rotation p fire_blast Fluffy_Pillow 49602.0/50000: 99% mana heating_up, fevered_incantation
4:12.787 standard_rotation o pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, fevered_incantation
4:13.976 standard_rotation t scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:15.165 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:16.353 standard_rotation q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
4:17.555 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(3)
4:18.746 standard_rotation q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation(3)
4:19.945 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up
4:19.945 standard_rotation p fire_blast Fluffy_Pillow 49705.0/50000: 99% mana heating_up
4:21.134 standard_rotation o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation
4:22.322 standard_rotation t scorch Fluffy_Pillow 49692.0/50000: 99% mana
4:23.510 standard_rotation t scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:24.700 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:25.901 standard_rotation t scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:27.090 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:28.278 standard_rotation q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
4:29.480 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(3)
4:30.668 standard_rotation q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation(3)
4:31.869 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:33.059 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:34.250 standard_rotation q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
4:35.448 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:36.638 standard_rotation r phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana
4:37.827 standard_rotation t scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:39.016 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:40.205 default P rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:41.394 rop_phase f pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, fevered_incantation
4:41.394 rop_phase g fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, fevered_incantation
4:41.966 rop_phase h fire_blast Fluffy_Pillow 49072.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(2)
4:42.583 rop_phase f pyroblast Fluffy_Pillow 49189.0/50000: 98% mana hot_streak, rune_of_power
4:43.300 rop_phase g fire_blast Fluffy_Pillow 48843.0/50000: 98% mana rune_of_power
4:43.774 rop_phase l scorch Fluffy_Pillow 48880.0/50000: 98% mana heating_up, rune_of_power
4:44.964 rop_phase j pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:46.163 rop_phase l scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:47.351 rop_phase l scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

gisly_icicle : 5849 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5849.2 5849.2 9.3 / 0.159% 552.6 / 9.4% 7.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
803.1 796.5 Mana 0.00% 57.3 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 5849
Conflagration Flare Up 28 0.5% 29.7 9.24sec 282 0 Direct 29.7 161 443 282 42.9%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.66 29.66 0.00 0.00 0.0000 0.0000 8369.10 8369.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.14% 16.95 5 32 161.03 132 304 160.94 140 181 2731 2731 0.00%
crit 42.86% 12.71 2 26 443.43 265 700 443.61 273 578 5638 5638 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.2% 1.0 101.82sec 4568 4097 Direct 1.0 0 4566 4566 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.95 0.95 0.00 0.00 1.1156 0.0000 4354.83 4354.83 0.00% 4096.74 4096.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.95 0 4 4566.23 3529 5249 3424.20 0 5249 4355 4355 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:0.95
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 44 0.8% 21.8 13.82sec 603 0 Direct 21.8 473 946 604 27.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.82 21.82 0.00 0.00 0.0000 0.0000 13170.10 13170.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.44% 15.81 7 34 473.05 461 488 473.07 461 486 7478 7478 0.00%
crit 27.56% 6.02 0 16 946.27 921 976 945.03 0 976 5692 5692 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 879 15.0% 50.8 5.83sec 5169 0 Direct 50.8 0 5169 5169 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.77 50.77 0.00 0.00 0.0000 0.0000 262465.21 262465.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 50.77 41 62 5168.87 3105 8208 5166.57 4946 5383 262465 262465 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.84
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:21.18
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:10.85
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [k]:10.07
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:6.83
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 649 (681) 11.1% (11.6%) 72.4 3.70sec 2811 1653 Direct 72.3 (205.9) 1734 3932 2678 42.9% (42.9%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.35 72.33 0.00 0.00 1.7006 0.0000 193662.00 193662.00 0.00% 1652.92 1652.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.07% 41.28 27 59 1734.01 1465 2425 1734.24 1629 1843 71585 71585 0.00%
crit 42.93% 31.05 20 45 3932.14 2930 7746 3934.17 3564 4252 122077 122077 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.14
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:28.30
    standard_rotation
    [x]:38.89
    Conflagration 33 0.6% 72.3 3.69sec 134 0 Periodic 133.6 38 108 73 49.5% 65.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.33 0.00 133.58 133.58 0.0000 1.4619 9714.68 9714.68 0.00% 49.75 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.47% 67.41 44 96 38.05 0 54 38.07 36 40 2565 2565 0.00%
crit 49.53% 66.17 44 92 108.06 0 171 108.22 100 118 7150 7150 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frost Nova 2 0.0% 5.2 64.65sec 114 96 Direct 5.2 90 179 114 27.6%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.18 5.18 0.00 0.00 1.1915 0.0000 592.50 592.50 0.00% 96.03 96.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.44% 3.75 0 6 89.67 88 93 89.46 0 93 336 336 0.00%
crit 27.56% 1.43 0 5 179.45 176 186 147.83 0 186 256 256 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    combustion_phase
    [Y]:5.18
  • if_expr:runeforge.grisly_icicle&buff.combustion.down
Glyph of Assimilation 153 2.6% 2.7 126.72sec 17186 0 Periodic 23.0 1557 3122 1997 28.1% 8.8%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.67 0.00 22.97 22.97 0.0000 1.1395 45854.14 45854.14 0.00% 1752.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.93% 16.52 8 25 1557.46 348 1754 1557.59 1407 1743 25731 25731 0.00%
crit 28.07% 6.45 0 14 3122.47 695 3507 3111.13 0 3507 20124 20124 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1015 17.3% 251.1 1.19sec 1207 0 Periodic 297.4 1019 0 1019 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 251.09 0.00 297.40 297.40 0.0000 1.0000 302964.51 302964.51 0.00% 1018.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1018.85 52 3154 1019.10 923 1099 302965 302965 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5173 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 129  / 18 0.3% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1921 0.0000 5172.55 5172.55 0.00% 43.83 43.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.89% 71.17 59 83 40.74 29 50 40.74 39 43 2899 2899 0.00%
crit 28.11% 27.83 16 40 81.68 58 99 81.69 73 91 2273 2273 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (368) 0.0% (6.3%) 15.6 19.14sec 7018 6358

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.64 0.00 0.00 0.00 1.1039 0.0000 0.00 0.00 0.00% 6357.74 6357.74

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:13.76
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.26
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:1.63
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 368 6.3% 15.6 19.15sec 7041 0 Direct 15.6 1914 7505 7035 91.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.59 15.59 0.00 0.00 0.0000 0.0000 109734.64 109734.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 8.32% 1.30 0 5 1913.55 1764 3324 1363.78 0 3122 2482 2482 0.00%
crit 91.68% 14.29 9 19 7504.76 3528 9327 7507.93 6554 7993 107253 107253 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2131 (2282) 36.4% (39.0%) 80.6 3.68sec 8448 7523 Direct 81.4 (248.8) 3373 10494 7816 62.4% (62.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.64 81.39 0.00 0.00 1.1230 0.0000 636296.82 636296.82 0.00% 7523.23 7523.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.60% 30.60 17 43 3373.38 2671 6141 3374.58 3077 3682 103262 103262 0.00%
crit 62.40% 50.78 33 71 10493.76 5343 14125 10507.56 9644 11754 533034 533034 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:37.76
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.00
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:17.16
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.21
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:8.08
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.37
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [t]:11.09
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 151 2.6% 81.4 3.66sec 552 0 Periodic 167.4 148 417 268 44.8% 83.1%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.39 0.00 167.44 167.44 0.0000 1.4823 44961.61 44961.61 0.00% 181.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.20% 92.43 61 125 147.68 3 279 147.72 139 155 13652 13652 0.00%
crit 44.80% 75.01 51 109 417.36 5 643 417.85 384 457 31309 31309 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 204 3.5% 31.1 9.45sec 1958 1671 Direct 31.0 0 1958 1958 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.05 31.05 0.00 0.00 1.1716 0.0000 60811.21 60811.21 0.00% 1671.37 1671.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.05 21 41 1957.80 1072 3499 1959.74 1822 2146 60811 60811 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:1.75
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:9.53
  • if_expr:searing_touch.active
    standard_rotation
    [w]:20.16
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 43.9 6.65sec 333 0 Direct 43.9 260 520 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.93 43.93 0.00 0.00 0.0000 0.0000 14625.25 14625.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 31.60 17 52 259.98 253 268 259.97 256 266 8215 8215 0.00%
crit 28.07% 12.33 4 24 519.90 507 537 519.86 507 534 6411 6411 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 113 1.9% 4.9 63.67sec 6896 2162 Periodic 19.5 1356 2711 1737 28.1% 4.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.90 0.00 19.45 19.45 3.1897 0.7400 33777.09 33777.09 0.00% 2162.01 2162.01
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.91% 13.99 7 22 1356.16 1040 1882 1355.65 1215 1509 18970 18970 0.00%
crit 28.09% 5.46 0 14 2711.45 2079 3763 2708.32 0 3441 14807 14807 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.90
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.97sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.1 64.03sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.13 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.12
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 319.22sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.28
Rune of Power 7.3 40.95sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.34 0.00 0.00 0.00 1.1429 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.37
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 189.2sec 189.2sec 12.0sec 8.14% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:184.3s / 197.5s
  • trigger_min/max:184.3s / 197.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.1 0.0 64.0sec 64.0sec 11.8sec 20.18% 0.00% 115.6 (115.6) 4.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.1s / 79.2s
  • trigger_min/max:61.1s / 79.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.18%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 20.2 21.1 9.5sec 4.6sec 4.6sec 31.43% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 48.3s
  • trigger_min/max:1.4s / 44.8s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 24.4s

Stack Uptimes

  • fireball_1:17.21%
  • fireball_2:8.12%
  • fireball_3:3.89%
  • fireball_4:1.58%
  • fireball_5:0.51%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.1 0.0 64.0sec 64.0sec 14.6sec 25.20% 0.00% 0.0 (0.0) 4.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:61.2s / 79.2s
  • trigger_min/max:61.2s / 79.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.20%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 95.6 0.0 3.1sec 3.1sec 1.1sec 35.76% 45.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.3s
  • trigger_min/max:0.2s / 17.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.76%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 80.8 0.0 3.7sec 3.7sec 0.8sec 15.91% 98.76% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 35.2s
  • trigger_min/max:0.5s / 35.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:15.91%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.5 15.7 58.4sec 13.4sec 12.7sec 23.54% 0.00% 10.6 (10.6) 5.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 80.8s
  • trigger_min/max:0.5s / 73.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.3s

Stack Uptimes

  • infernal_cascade_1:2.46%
  • infernal_cascade_2:21.08%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 320.6sec 320.6sec 23.2sec 9.87% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:308.3s / 335.9s
  • trigger_min/max:308.3s / 335.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.87%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.5 0.0 24.5sec 24.5sec 11.8sec 49.01% 0.00% 0.0 (0.0) 12.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.2s
  • trigger_min/max:13.1s / 56.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.01%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 95.6 74.0 119.0 3.1s 0.2s 17.3s
Heating Up removed 14.4 4.0 26.0 17.5s 1.0s 127.9s
Heating Up converted with Fire Blast 23.0 15.0 34.0 13.0s 0.5s 68.6s
Hot Streak procs 80.8 62.0 102.0 3.7s 0.5s 35.2s
Hot Streak spells used 251.1 205.0 300.0 1.2s 0.0s 6.9s
Hot Streak spell crits 177.9 138.0 218.0 1.7s 0.0s 16.6s
Hot Streak spell crits wasted 1.5 0.0 7.0 86.6s 0.1s 320.0s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.4 0.0 3.0 78.1s 59.4s 198.6s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.27% 11.98% 18.73% 0.5s 0.0s 4.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power6.1640.00019.00530.90219.37147.564
Fire Blast0.1980.00010.07110.2252.70924.181
Rune of Power5.8330.00022.67344.41826.79757.904
Dragon's Breath161.85055.801333.899294.568232.283357.983
Frost Nova36.9300.00061.458207.213167.258251.030
Combustion4.4271.86117.49822.79912.94436.519
Phoenix Flames1.7440.00031.22127.97912.96280.578

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 2594.01 237917.38 100.00% 91.72 60507.43 20.28%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 796.51 803.10 60499.5 48030.6 42657.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 5.1 25623.7 5000.0 4997.9 0.0
dragons_breath Mana 1.0 1908.3 2000.0 2001.7 2.3
fire_blast Mana 50.8 25386.5 500.0 500.0 10.3
fireball Mana 72.3 72294.2 1000.0 999.2 2.8
frost_nova Mana 5.2 5175.9 1000.0 999.4 0.1
pyroblast Mana 81.7 81665.2 1000.0 1012.7 8.3
scorch Mana 31.1 15554.4 500.0 500.9 3.9
shifting_power Mana 4.9 12249.5 2500.0 2500.9 2.8

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
gisly_icicle Damage Per Second
Count 922
Mean 5849.22
Minimum 5355.46
Maximum 6227.25
Spread ( max - min ) 871.79
Range [ ( max - min ) / 2 * 100% ] 7.45%
Standard Deviation 144.5358
5th Percentile 5595.63
95th Percentile 6074.43
( 95th Percentile - 5th Percentile ) 478.80
Mean Distribution
Standard Deviation 4.7600
95.00% Confidence Interval ( 5839.89 - 5858.55 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2346
0.1 Scale Factor Error with Delta=300 179
0.05 Scale Factor Error with Delta=300 714
0.01 Scale Factor Error with Delta=300 17834
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 922
Mean 5849.22
Minimum 5355.46
Maximum 6227.25
Spread ( max - min ) 871.79
Range [ ( max - min ) / 2 * 100% ] 7.45%
Standard Deviation 144.5358
5th Percentile 5595.63
95th Percentile 6074.43
( 95th Percentile - 5th Percentile ) 478.80
Mean Distribution
Standard Deviation 4.7600
95.00% Confidence Interval ( 5839.89 - 5858.55 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2346
0.1 Scale Factor Error with Delta=300 179
0.05 Scale Factor Error with Delta=300 714
0.01 Scale Factor Error with Delta=300 17834
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 922
Mean 5849.22
Minimum 5355.46
Maximum 6227.25
Spread ( max - min ) 871.79
Range [ ( max - min ) / 2 * 100% ] 7.45%
Damage
gisly_icicle Damage
Count 922
Mean 1741353.70
Minimum 1389360.27
Maximum 2150472.84
Spread ( max - min ) 761112.57
Range [ ( max - min ) / 2 * 100% ] 21.85%
DTPS
gisly_icicle Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.90 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.67 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.37 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 1.84 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.28 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 5.14 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 21.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Y 5.18 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.12 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 37.76 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 13.76 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.14 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 1.75 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 0.95 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 17.16 pyroblast,if=buff.hot_streak.react
j 10.85 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 10.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.21 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
n 0.26 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 9.53 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 28.30 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 8.08 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.37 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 6.83 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 11.09 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.63 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 20.16 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 38.89 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase Y frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.190 combustion_cooldowns U potion Fluffy_Pillow 49190.0/50000: 98% mana bloodlust, heating_up
0:01.190 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49190.0/50000: 98% mana bloodlust, heating_up, potion_of_spectral_intellect
0:01.190 combustion_phase f fireball Fluffy_Pillow 49190.0/50000: 98% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.909 combustion_phase a combustion Fluffy_Pillow 49909.0/50000: 100% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.909 combustion_phase X fire_blast Fluffy_Pillow 44909.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.566 combustion_cooldowns V berserking Fluffy_Pillow 44066.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.566 combustion_phase c pyroblast Fluffy_Pillow 44066.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.401 combustion_phase c pyroblast Fluffy_Pillow 43901.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.401 combustion_phase X fire_blast Fluffy_Pillow 42901.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:04.235 combustion_phase c pyroblast Fluffy_Pillow 43235.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.069 combustion_phase e phoenix_flames Fluffy_Pillow 43069.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.902 combustion_phase c pyroblast Fluffy_Pillow 43902.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.902 combustion_phase X fire_blast Fluffy_Pillow 42902.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.738 combustion_phase c pyroblast Fluffy_Pillow 43238.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.573 combustion_phase e phoenix_flames Fluffy_Pillow 43073.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.407 combustion_phase c pyroblast Fluffy_Pillow 43907.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.993 combustion_phase X fire_blast Fluffy_Pillow 43493.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.240 combustion_phase c pyroblast Fluffy_Pillow 43240.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.074 combustion_phase e phoenix_flames Fluffy_Pillow 43074.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.910 combustion_phase c pyroblast Fluffy_Pillow 43910.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.742 combustion_phase g scorch Fluffy_Pillow 43742.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.575 combustion_phase d pyroblast Fluffy_Pillow 44075.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.061 combustion_phase X fire_blast Fluffy_Pillow 43561.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.422 combustion_phase c pyroblast Fluffy_Pillow 43422.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.256 default Q rune_of_power Fluffy_Pillow 43256.0/50000: 87% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.091 default N shifting_power Fluffy_Pillow 44091.0/50000: 88% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.930 default S fire_blast Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.890 rop_phase i pyroblast Fluffy_Pillow 43890.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.890 rop_phase j fire_blast Fluffy_Pillow 42890.0/50000: 86% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.806 rop_phase p fireball Fluffy_Pillow 43306.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.179 rop_phase p fireball Fluffy_Pillow 43679.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.325 rop_phase j fire_blast Fluffy_Pillow 44825.0/50000: 90% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.554 default O use_item_glyph_of_assimilation Fluffy_Pillow 43554.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.554 rop_phase p fireball Fluffy_Pillow 43554.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.846 rop_phase k fire_blast Fluffy_Pillow 43846.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.927 rop_phase i pyroblast Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.844 rop_phase p fireball Fluffy_Pillow 43344.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.219 rop_phase i pyroblast Fluffy_Pillow 43719.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:26.135 rop_phase p fireball Fluffy_Pillow 43635.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:27.339 standard_rotation s fire_blast Fluffy_Pillow 44803.0/50000: 90% mana bloodlust, heating_up
0:27.510 standard_rotation q pyroblast Fluffy_Pillow 43510.0/50000: 87% mana bloodlust, hot_streak
0:28.426 standard_rotation x fireball Fluffy_Pillow 43426.0/50000: 87% mana bloodlust, fireball, heating_up
0:29.801 standard_rotation x fireball Fluffy_Pillow 43801.0/50000: 88% mana bloodlust, fireball, heating_up
0:31.176 standard_rotation x fireball Fluffy_Pillow 44176.0/50000: 88% mana bloodlust, fireball(2)
0:32.552 standard_rotation x fireball Fluffy_Pillow 44552.0/50000: 89% mana bloodlust, fireball(3)
0:33.927 standard_rotation x fireball Fluffy_Pillow 44927.0/50000: 90% mana bloodlust, heating_up
0:35.301 standard_rotation q pyroblast Fluffy_Pillow 45301.0/50000: 91% mana bloodlust, hot_streak
0:36.219 standard_rotation x fireball Fluffy_Pillow 45219.0/50000: 90% mana bloodlust, fireball
0:37.594 standard_rotation x fireball Fluffy_Pillow 45594.0/50000: 91% mana bloodlust, fireball
0:38.970 standard_rotation x fireball Fluffy_Pillow 45970.0/50000: 92% mana bloodlust, fireball(2)
0:40.345 standard_rotation x fireball Fluffy_Pillow 46345.0/50000: 93% mana bloodlust, fireball(3)
0:41.720 standard_rotation x fireball Fluffy_Pillow 46720.0/50000: 93% mana heating_up
0:43.506 standard_rotation x fireball Fluffy_Pillow 47506.0/50000: 95% mana fireball
0:45.292 default Q rune_of_power Fluffy_Pillow 48292.0/50000: 97% mana fireball(2)
0:46.483 rop_phase j fire_blast Fluffy_Pillow 49483.0/50000: 99% mana fireball(3), rune_of_power
0:46.483 rop_phase p fireball Fluffy_Pillow 48983.0/50000: 98% mana fireball(3), heating_up, rune_of_power
0:47.075 rop_phase k fire_blast Fluffy_Pillow 49575.0/50000: 99% mana fireball(3), heating_up, rune_of_power
0:48.269 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), hot_streak, rune_of_power
0:49.461 rop_phase p fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball(4), heating_up, rune_of_power
0:51.248 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(4), heating_up, rune_of_power
0:53.034 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5), rune_of_power
0:54.821 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(6), rune_of_power
0:56.606 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:58.392 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:00.177 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:01.963 combustion_phase Y frost_nova Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:03.155 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49197.0/50000: 98% mana heating_up
1:03.155 combustion_phase f fireball Fluffy_Pillow 49197.0/50000: 98% mana heating_up, gladiators_badge
1:04.253 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
1:04.253 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
1:04.938 combustion_phase c pyroblast Fluffy_Pillow 44185.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:06.130 combustion_phase c pyroblast Fluffy_Pillow 44377.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:06.130 combustion_phase X fire_blast Fluffy_Pillow 43377.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:07.322 combustion_phase c pyroblast Fluffy_Pillow 44069.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.514 combustion_phase e phoenix_flames Fluffy_Pillow 44261.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.706 combustion_phase c pyroblast Fluffy_Pillow 45453.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.021 combustion_phase X fire_blast Fluffy_Pillow 44768.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.898 combustion_phase c pyroblast Fluffy_Pillow 45145.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.089 combustion_phase e phoenix_flames Fluffy_Pillow 45336.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.282 combustion_phase c pyroblast Fluffy_Pillow 46529.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.282 combustion_phase X fire_blast Fluffy_Pillow 45529.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.474 combustion_phase c pyroblast Fluffy_Pillow 46221.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:15.665 combustion_phase h dragons_breath Fluffy_Pillow 46412.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:16.855 default N shifting_power Fluffy_Pillow 45602.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:19.942 default S fire_blast Fluffy_Pillow 46189.0/50000: 92% mana heating_up
1:20.249 default Q rune_of_power Fluffy_Pillow 45996.0/50000: 92% mana hot_streak
1:21.440 rop_phase i pyroblast Fluffy_Pillow 47187.0/50000: 94% mana hot_streak, rune_of_power
1:21.440 rop_phase j fire_blast Fluffy_Pillow 46187.0/50000: 92% mana rune_of_power
1:22.630 rop_phase i pyroblast Fluffy_Pillow 46877.0/50000: 94% mana hot_streak, rune_of_power
1:23.822 rop_phase p fireball Fluffy_Pillow 47069.0/50000: 94% mana rune_of_power
1:25.609 rop_phase p fireball Fluffy_Pillow 47856.0/50000: 96% mana rune_of_power
1:27.394 rop_phase p fireball Fluffy_Pillow 48641.0/50000: 97% mana fireball, rune_of_power
1:27.901 rop_phase j fire_blast Fluffy_Pillow 49148.0/50000: 98% mana fireball, rune_of_power
1:28.407 rop_phase k fire_blast Fluffy_Pillow 49154.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:29.179 rop_phase i pyroblast Fluffy_Pillow 48426.0/50000: 97% mana fireball(2), hot_streak, rune_of_power
1:30.371 rop_phase p fireball Fluffy_Pillow 48618.0/50000: 97% mana fireball(3), rune_of_power
1:32.157 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
1:33.943 standard_rotation u phoenix_flames Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
1:35.133 standard_rotation x fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:35.756 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:36.917 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:38.108 standard_rotation x fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:39.893 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:41.678 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:43.461 standard_rotation q pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak
1:44.652 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
1:46.439 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:48.225 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:49.351 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:50.010 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:51.202 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball
1:52.987 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:54.773 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:56.558 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:58.344 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:59.535 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up
2:01.319 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up
2:03.105 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:04.892 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
2:06.678 combustion_phase Y frost_nova Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
2:07.872 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49199.0/50000: 98% mana fireball(5)
2:07.872 combustion_phase f fireball Fluffy_Pillow 49199.0/50000: 98% mana fireball(5), gladiators_badge
2:09.000 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(5), gladiators_badge
2:09.000 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(5), rune_of_power, gladiators_badge
2:09.581 combustion_phase X fire_blast Fluffy_Pillow 45081.0/50000: 90% mana combustion, fireball(5), heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:09.657 combustion_phase c pyroblast Fluffy_Pillow 43657.0/50000: 87% mana combustion, fireball(5), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.848 combustion_phase c pyroblast Fluffy_Pillow 43848.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.039 combustion_phase e phoenix_flames Fluffy_Pillow 44039.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.231 combustion_phase c pyroblast Fluffy_Pillow 45231.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.427 combustion_phase X fire_blast Fluffy_Pillow 44427.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.422 combustion_phase c pyroblast Fluffy_Pillow 44922.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.614 combustion_phase e phoenix_flames Fluffy_Pillow 45114.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:16.806 combustion_phase c pyroblast Fluffy_Pillow 46306.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:17.013 combustion_phase X fire_blast Fluffy_Pillow 45513.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:17.998 combustion_phase c pyroblast Fluffy_Pillow 45998.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:19.188 combustion_phase e phoenix_flames Fluffy_Pillow 46188.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:20.378 combustion_phase c pyroblast Fluffy_Pillow 47378.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:21.569 default Q rune_of_power Fluffy_Pillow 47569.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
2:22.760 default N shifting_power Fluffy_Pillow 48760.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
2:25.176 default S fire_blast Fluffy_Pillow 48676.0/50000: 97% mana heating_up, rune_of_power
2:26.035 rop_phase i pyroblast Fluffy_Pillow 49035.0/50000: 98% mana hot_streak, rune_of_power
2:26.035 rop_phase j fire_blast Fluffy_Pillow 48035.0/50000: 96% mana rune_of_power
2:27.226 rop_phase p fireball Fluffy_Pillow 48726.0/50000: 97% mana rune_of_power
2:29.012 default O use_item_glyph_of_assimilation Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:29.012 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:30.796 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
2:32.581 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:32.683 rop_phase j fire_blast Fluffy_Pillow 49106.0/50000: 98% mana fireball(2), rune_of_power
2:34.366 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:35.573 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:36.150 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
2:37.342 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
2:39.125 standard_rotation x fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
2:40.911 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:42.697 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:44.483 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:45.674 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up
2:47.461 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up
2:49.246 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:51.032 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:52.816 default Q rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana fireball(4)
2:54.008 rop_phase p fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:54.008 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:55.795 rop_phase i pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
2:56.357 rop_phase j fire_blast Fluffy_Pillow 48568.0/50000: 97% mana rune_of_power
2:56.988 rop_phase p fireball Fluffy_Pillow 48699.0/50000: 97% mana fireball, hot_streak, rune_of_power
2:58.774 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:59.966 rop_phase p fireball Fluffy_Pillow 49197.0/50000: 98% mana heating_up, rune_of_power
3:01.751 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
3:03.535 rop_phase i pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
3:04.726 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
3:06.511 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:08.296 combustion_phase Y frost_nova Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:09.489 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49197.0/50000: 98% mana hot_streak
3:09.489 combustion_phase f fireball Fluffy_Pillow 49197.0/50000: 98% mana hot_streak, gladiators_badge
3:10.606 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, gladiators_badge
3:11.274 combustion_cooldowns V berserking Fluffy_Pillow 44668.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
3:11.274 combustion_phase c pyroblast Fluffy_Pillow 44668.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, gladiators_badge
3:12.358 combustion_phase c pyroblast Fluffy_Pillow 44752.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, gladiators_badge
3:12.358 combustion_phase X fire_blast Fluffy_Pillow 43752.0/50000: 88% mana berserking, combustion, rune_of_power, gladiators_badge
3:13.441 combustion_phase c pyroblast Fluffy_Pillow 44335.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:13.441 combustion_phase X fire_blast Fluffy_Pillow 43335.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:14.526 combustion_phase c pyroblast Fluffy_Pillow 43920.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.610 combustion_phase e phoenix_flames Fluffy_Pillow 44004.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.695 combustion_phase c pyroblast Fluffy_Pillow 45089.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.392 combustion_phase X fire_blast Fluffy_Pillow 44786.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.777 combustion_phase c pyroblast Fluffy_Pillow 44671.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.860 combustion_phase e phoenix_flames Fluffy_Pillow 44754.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.942 combustion_phase c pyroblast Fluffy_Pillow 45836.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.942 combustion_phase X fire_blast Fluffy_Pillow 44836.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:21.027 combustion_phase c pyroblast Fluffy_Pillow 45421.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:22.110 combustion_phase h dragons_breath Fluffy_Pillow 45504.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:23.194 default N shifting_power Fluffy_Pillow 44588.0/50000: 89% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:26.263 default Q rune_of_power Fluffy_Pillow 45157.0/50000: 90% mana heating_up
3:26.983 standard_rotation s fire_blast Fluffy_Pillow 45877.0/50000: 92% mana heating_up
3:27.455 rop_phase i pyroblast Fluffy_Pillow 45849.0/50000: 92% mana hot_streak, rune_of_power
3:27.567 rop_phase j fire_blast Fluffy_Pillow 44961.0/50000: 90% mana rune_of_power
3:28.157 rop_phase k fire_blast Fluffy_Pillow 45051.0/50000: 90% mana heating_up, rune_of_power
3:28.647 rop_phase i pyroblast Fluffy_Pillow 45041.0/50000: 90% mana hot_streak, rune_of_power
3:29.838 rop_phase o scorch Fluffy_Pillow 45232.0/50000: 90% mana rune_of_power
3:31.029 rop_phase o scorch Fluffy_Pillow 45923.0/50000: 92% mana rune_of_power
3:32.219 rop_phase m pyroblast Fluffy_Pillow 46613.0/50000: 93% mana heating_up, rune_of_power
3:33.423 rop_phase o scorch Fluffy_Pillow 46817.0/50000: 94% mana rune_of_power
3:34.616 rop_phase o scorch Fluffy_Pillow 47510.0/50000: 95% mana rune_of_power
3:35.807 rop_phase k fire_blast Fluffy_Pillow 48201.0/50000: 96% mana heating_up, rune_of_power
3:35.807 rop_phase i pyroblast Fluffy_Pillow 47701.0/50000: 95% mana hot_streak, rune_of_power
3:36.998 rop_phase o scorch Fluffy_Pillow 47892.0/50000: 96% mana hot_streak, rune_of_power
3:38.189 rop_phase i pyroblast Fluffy_Pillow 48583.0/50000: 97% mana hot_streak, rune_of_power
3:39.380 rop_phase o scorch Fluffy_Pillow 48774.0/50000: 98% mana rune_of_power
3:40.572 standard_rotation w scorch Fluffy_Pillow 49466.0/50000: 99% mana
3:41.763 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:42.965 standard_rotation u phoenix_flames Fluffy_Pillow 49706.0/50000: 99% mana
3:44.155 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana
3:44.155 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:45.344 standard_rotation t pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:46.548 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:47.739 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:48.941 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:50.133 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:51.324 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:52.501 standard_rotation s fire_blast Fluffy_Pillow 49681.0/50000: 99% mana heating_up
3:52.524 standard_rotation r pyroblast Fluffy_Pillow 49204.0/50000: 98% mana hot_streak
3:53.715 standard_rotation w scorch Fluffy_Pillow 49395.0/50000: 99% mana
3:54.906 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:56.096 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:57.300 standard_rotation w scorch Fluffy_Pillow 49707.0/50000: 99% mana
3:58.491 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:59.683 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:00.886 standard_rotation w scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up
4:02.079 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:03.279 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:04.471 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:05.662 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.866 standard_rotation w scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up
4:08.058 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:09.260 standard_rotation w scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up
4:10.453 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:11.653 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
4:12.846 combustion_phase Y frost_nova Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:14.039 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49699.0/50000: 99% mana hot_streak
4:14.039 combustion_phase f fireball Fluffy_Pillow 49699.0/50000: 99% mana hot_streak, gladiators_badge
4:15.181 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, gladiators_badge
4:15.825 combustion_phase c pyroblast Fluffy_Pillow 44644.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
4:17.017 combustion_phase c pyroblast Fluffy_Pillow 44836.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
4:17.017 combustion_phase X fire_blast Fluffy_Pillow 43836.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
4:18.209 combustion_phase c pyroblast Fluffy_Pillow 44528.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:18.209 combustion_phase X fire_blast Fluffy_Pillow 43528.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:19.401 combustion_phase c pyroblast Fluffy_Pillow 44220.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.592 combustion_phase e phoenix_flames Fluffy_Pillow 44411.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.782 combustion_phase c pyroblast Fluffy_Pillow 45601.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.104 combustion_phase X fire_blast Fluffy_Pillow 44923.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.974 combustion_phase c pyroblast Fluffy_Pillow 45293.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:24.164 combustion_phase e phoenix_flames Fluffy_Pillow 45483.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:25.355 combustion_phase c pyroblast Fluffy_Pillow 46674.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:25.355 combustion_phase X fire_blast Fluffy_Pillow 45674.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:26.546 combustion_phase c pyroblast Fluffy_Pillow 46365.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:27.735 default Q rune_of_power Fluffy_Pillow 46554.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge
4:28.926 default N shifting_power Fluffy_Pillow 47745.0/50000: 95% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:29.821 rop_phase k fire_blast Fluffy_Pillow 46140.0/50000: 92% mana heating_up, rune_of_power, infernal_cascade(2)
4:32.310 rop_phase i pyroblast Fluffy_Pillow 48129.0/50000: 96% mana hot_streak, rune_of_power
4:32.310 rop_phase j fire_blast Fluffy_Pillow 47129.0/50000: 94% mana rune_of_power
4:32.825 rop_phase k fire_blast Fluffy_Pillow 47144.0/50000: 94% mana heating_up, rune_of_power
4:33.502 rop_phase i pyroblast Fluffy_Pillow 47321.0/50000: 95% mana hot_streak, rune_of_power
4:34.696 default O use_item_glyph_of_assimilation Fluffy_Pillow 47515.0/50000: 95% mana rune_of_power
4:34.696 rop_phase o scorch Fluffy_Pillow 47515.0/50000: 95% mana rune_of_power
4:35.887 rop_phase o scorch Fluffy_Pillow 48206.0/50000: 96% mana rune_of_power
4:37.078 rop_phase m pyroblast Fluffy_Pillow 48897.0/50000: 98% mana heating_up, rune_of_power
4:38.281 rop_phase o scorch Fluffy_Pillow 49100.0/50000: 98% mana rune_of_power
4:39.474 rop_phase o scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:40.664 rop_phase k fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:40.664 rop_phase i pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
4:41.856 standard_rotation u phoenix_flames Fluffy_Pillow 49195.0/50000: 98% mana hot_streak
4:43.047 standard_rotation r pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:44.240 standard_rotation u phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:45.431 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:46.622 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:47.812 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Grisly Icicle }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6937/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

no_lego : 5726 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5725.5 5725.5 8.9 / 0.155% 542.3 / 9.5% 7.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.6 793.2 Mana 0.00% 57.3 100.0% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 5726
Conflagration Flare Up 28 0.5% 30.0 9.81sec 275 0 Direct 30.0 160 425 274 43.0%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.01 30.01 0.00 0.00 0.0000 0.0000 8237.93 8237.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.96% 17.09 6 37 160.39 132 304 160.36 141 194 2742 2742 0.00%
crit 43.04% 12.92 4 28 425.45 265 608 425.43 306 532 5496 5496 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.0 97.35sec 4444 3939 Direct 1.0 0 4441 4441 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.01 1.01 0.00 0.00 1.1291 0.0000 4502.10 4502.10 0.00% 3938.84 3938.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.01 0 4 4441.44 3529 5249 3294.42 0 5249 4502 4502 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [g]:1.02
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.1 13.09sec 607 0 Direct 22.1 473 946 607 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.07 22.07 0.00 0.00 0.0000 0.0000 13408.78 13408.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.62% 15.81 6 30 473.22 461 488 473.19 462 486 7481 7481 0.00%
crit 28.38% 6.26 1 15 946.42 921 976 946.55 921 976 5928 5928 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 852 14.9% 51.5 5.80sec 4943 0 Direct 51.5 0 4942 4942 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.45 51.45 0.00 0.00 0.0000 0.0000 254307.29 254307.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.45 41 62 4942.41 3105 7137 4940.73 4707 5163 254307 254307 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.95
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [X]:21.45
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [i]:11.11
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [j]:10.34
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:6.60
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 651 (683) 11.4% (11.9%) 74.2 3.64sec 2751 1614 Direct 74.1 (209.8) 1731 3804 2623 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.16 74.15 0.00 0.00 1.7047 0.0000 194493.45 194493.45 0.00% 1614.00 1614.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.96% 42.24 24 63 1731.36 1465 2468 1731.23 1629 1865 73114 73114 0.00%
crit 43.04% 31.91 21 45 3804.14 2930 6736 3806.75 3508 4157 121379 121379 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [e]:5.23
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [o]:28.83
    standard_rotation
    [w]:40.09
    Conflagration 32 0.6% 74.1 3.64sec 129 0 Periodic 135.6 38 103 70 49.6% 66.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.15 0.00 135.60 135.60 0.0000 1.4612 9537.47 9537.47 0.00% 48.13 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.42% 68.38 45 95 38.01 0 54 38.02 36 40 2599 2599 0.00%
crit 49.58% 67.23 43 92 103.24 0 149 103.35 96 112 6939 6939 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 155 2.7% 2.7 124.82sec 17169 0 Periodic 23.3 1560 3116 1995 28.0% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.71 0.00 23.32 23.32 0.0000 1.1412 46534.51 46534.51 0.00% 1748.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.02% 16.80 8 25 1559.69 348 1754 1559.59 1411 1754 26192 26192 0.00%
crit 27.98% 6.53 0 16 3115.92 695 3507 3112.11 0 3507 20343 20343 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1011 17.7% 255.4 1.17sec 1182 0 Periodic 297.4 1015 0 1015 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 255.42 0.00 297.40 297.40 0.0000 1.0000 301861.73 301861.73 0.00% 1015.01 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1015.00 139 3235 1015.40 926 1107 301862 301862 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5204 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1954 0.0000 5204.09 5204.09 0.00% 43.97 43.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.70% 70.99 56 84 40.98 29 50 40.98 39 43 2909 2909 0.00%
crit 28.30% 28.01 15 43 81.92 58 99 81.92 72 93 2295 2295 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (364) 0.0% (6.4%) 16.1 18.57sec 6772 6126

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.07 0.00 0.00 0.00 1.1054 0.0000 0.00 0.00 0.00% 6126.11 6126.11

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [d]:14.55
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.25
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [t]:1.28
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 364 6.4% 16.0 18.59sec 6796 0 Direct 16.0 2029 7125 6790 93.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.01 16.01 0.00 0.00 0.0000 0.0000 108787.54 108787.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.50% 1.04 0 4 2028.65 1764 3324 1331.97 0 3324 2112 2112 0.00%
crit 93.50% 14.97 10 20 7124.53 3528 8110 7126.86 6388 7484 106676 106676 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2037 (2183) 35.6% (38.1%) 81.6 3.63sec 7985 7107 Direct 82.3 (250.2) 3384 9850 7384 61.9% (61.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.61 82.32 0.00 0.00 1.1235 0.0000 607987.81 607987.81 0.00% 7107.11 7107.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.14% 31.40 21 48 3383.66 2671 6141 3382.49 3112 3627 106255 106255 0.00%
crit 61.86% 50.93 34 68 9849.61 5343 12282 9861.97 9117 10612 501733 501733 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [b]:37.75
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [c]:1.45
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [h]:17.56
  • if_expr:buff.hot_streak.react
    rop_phase
    [l]:4.21
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [p]:8.03
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [q]:1.33
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [s]:11.28
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 146 2.6% 82.3 3.61sec 530 0 Periodic 167.9 148 400 260 44.5% 83.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.32 0.00 167.93 167.93 0.0000 1.4821 43641.91 43641.91 0.00% 175.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.54% 93.26 63 126 147.53 3 279 147.55 139 156 13760 13760 0.00%
crit 44.46% 74.66 51 107 400.17 7 559 400.68 362 436 29882 29882 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 207 3.6% 31.5 9.30sec 1959 1673 Direct 31.5 0 1958 1958 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.52 31.51 0.00 0.00 1.1710 0.0000 61755.11 61755.11 0.00% 1673.31 1673.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.51 22 42 1958.44 1072 3362 1959.67 1832 2147 61755 61755 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [f]:1.87
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:9.73
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.30
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 44.1 6.65sec 333 0 Direct 44.1 260 520 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.12 44.12 0.00 0.00 0.0000 0.0000 14696.12 14696.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.89% 31.72 15 52 259.96 253 268 259.98 255 265 8246 8246 0.00%
crit 28.11% 12.40 4 25 519.97 507 537 519.98 507 537 6450 6450 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 2.0% 5.0 62.59sec 6897 2151 Periodic 19.8 1351 2701 1737 28.6% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.99 0.00 19.82 19.82 3.2063 0.7442 34415.85 34415.85 0.00% 2150.99 2150.99
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.40% 14.15 6 23 1350.58 1040 1882 1349.89 1180 1505 19109 19109 0.00%
crit 28.60% 5.67 0 13 2701.10 2079 3763 2687.45 0 3441 15307 15307 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.99
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 185.24sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 62.84sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.21 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [Z]:5.21
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.34
Rune of Power 7.5 40.51sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 0.00 0.00 0.00 1.1438 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.53
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.5sec 185.5sec 12.0sec 8.14% 18.28% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.8s / 197.3s
  • trigger_min/max:180.8s / 197.3s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.0sec 63.0sec 11.8sec 20.58% 0.00% 117.8 (117.8) 5.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:58.9s / 78.9s
  • trigger_min/max:58.9s / 78.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.58%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 20.9 21.4 9.2sec 4.5sec 4.6sec 31.78% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 40.6s
  • trigger_min/max:1.4s / 38.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.0s

Stack Uptimes

  • fireball_1:17.72%
  • fireball_2:8.04%
  • fireball_3:3.84%
  • fireball_4:1.59%
  • fireball_5:0.48%
  • fireball_6:0.11%
  • fireball_7:0.04%
  • fireball_8:0.01%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 62.9sec 63.5sec 14.6sec 25.72% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 77.7s
  • trigger_min/max:60.0s / 77.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.72%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.2 0.0 3.1sec 3.1sec 1.1sec 35.36% 45.69% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.4s
  • trigger_min/max:0.2s / 18.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.36%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 81.8 0.0 3.7sec 3.7sec 0.7sec 15.87% 98.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 34.4s
  • trigger_min/max:0.5s / 34.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:15.87%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.9 15.5 54.0sec 13.3sec 12.1sec 24.05% 0.00% 10.3 (10.3) 5.7

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 78.9s
  • trigger_min/max:0.5s / 69.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.2s

Stack Uptimes

  • infernal_cascade_1:2.95%
  • infernal_cascade_2:21.10%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 315.2sec 0.0sec 23.1sec 10.27% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:307.0s / 328.6s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.27%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.2sec 24.2sec 11.8sec 49.93% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.1s
  • trigger_min/max:13.1s / 56.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.93%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.2 76.0 118.0 3.1s 0.2s 18.4s
Heating Up removed 15.0 4.0 24.0 16.8s 1.0s 160.4s
Heating Up converted with Fire Blast 23.5 14.0 33.0 12.8s 0.5s 71.1s
Hot Streak procs 81.8 60.0 102.0 3.7s 0.5s 34.4s
Hot Streak spells used 255.4 208.0 305.0 1.2s 0.0s 6.9s
Hot Streak spell crits 180.8 141.0 221.0 1.7s 0.0s 16.6s
Hot Streak spell crits wasted 1.8 0.0 7.0 80.2s 0.0s 336.2s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.9 0.0 4.0 80.8s 5.5s 203.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.50% 11.81% 19.07% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power5.1400.00020.10626.17515.58640.690
Fire Blast0.1340.0009.1506.9561.08719.139
Rune of Power5.2500.00023.67940.70824.42852.525
Dragon's Breath148.84354.046331.731293.847231.829357.445
Combustion3.2971.08215.39517.2799.04428.358
Phoenix Flames1.3370.00034.73621.9819.44751.245

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 2570.16 236926.40 100.00% 92.18 61500.83 20.61%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.24 799.58 61480.1 48108.8 42659.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 5.2 26050.1 5000.0 4996.5 0.0
dragons_breath Mana 1.0 2036.2 2000.0 2010.1 2.2
fire_blast Mana 51.5 25728.7 500.0 500.1 9.9
fireball Mana 74.1 74116.2 1000.0 999.4 2.8
pyroblast Mana 82.6 82610.9 1000.0 1012.3 7.9
scorch Mana 31.6 15780.9 500.0 500.7 3.9
shifting_power Mana 5.0 12476.0 2500.0 2500.1 2.8

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
no_lego Damage Per Second
Count 922
Mean 5725.55
Minimum 5273.70
Maximum 6187.61
Spread ( max - min ) 913.90
Range [ ( max - min ) / 2 * 100% ] 7.98%
Standard Deviation 137.1092
5th Percentile 5491.62
95th Percentile 5950.87
( 95th Percentile - 5th Percentile ) 459.25
Mean Distribution
Standard Deviation 4.5155
95.00% Confidence Interval ( 5716.70 - 5734.40 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2203
0.1 Scale Factor Error with Delta=300 161
0.05 Scale Factor Error with Delta=300 642
0.01 Scale Factor Error with Delta=300 16048
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 922
Mean 5725.55
Minimum 5273.70
Maximum 6187.61
Spread ( max - min ) 913.90
Range [ ( max - min ) / 2 * 100% ] 7.98%
Standard Deviation 137.1092
5th Percentile 5491.62
95th Percentile 5950.87
( 95th Percentile - 5th Percentile ) 459.25
Mean Distribution
Standard Deviation 4.5155
95.00% Confidence Interval ( 5716.70 - 5734.40 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2203
0.1 Scale Factor Error with Delta=300 161
0.05 Scale Factor Error with Delta=300 642
0.01 Scale Factor Error with Delta=300 16048
DPS(e)
no_lego Damage Per Second (Effective)
Count 922
Mean 5725.55
Minimum 5273.70
Maximum 6187.61
Spread ( max - min ) 913.90
Range [ ( max - min ) / 2 * 100% ] 7.98%
Damage
no_lego Damage
Count 922
Mean 1704167.58
Minimum 1348210.47
Maximum 2063877.70
Spread ( max - min ) 715667.23
Range [ ( max - min ) / 2 * 100% ] 21.00%
DTPS
no_lego Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.99 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.72 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.53 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 1.95 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.34 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
W 5.24 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
X 21.45 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Y 0.00 call_action_list,name=active_talents
Z 5.21 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
a 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
b 37.75 pyroblast,if=buff.hot_streak.react&buff.combustion.up
c 1.45 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
d 14.55 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
e 5.23 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
f 1.87 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
g 1.02 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
h 17.56 pyroblast,if=buff.hot_streak.react
i 11.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
j 10.34 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
k 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
l 4.21 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.25 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 9.73 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
o 28.83 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
p 8.03 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
q 1.33 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 6.60 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 11.28 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 1.28 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
v 20.30 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 40.09 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase e fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.162 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.162 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.729 combustion_phase X fire_blast Fluffy_Pillow 45067.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_cooldowns V berserking Fluffy_Pillow 43620.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_phase b pyroblast Fluffy_Pillow 43620.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase b pyroblast Fluffy_Pillow 43454.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.449 combustion_phase d phoenix_flames Fluffy_Pillow 43287.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.284 combustion_phase b pyroblast Fluffy_Pillow 44122.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.874 combustion_phase X fire_blast Fluffy_Pillow 43712.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.119 combustion_phase b pyroblast Fluffy_Pillow 43457.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.952 combustion_phase d phoenix_flames Fluffy_Pillow 43290.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.786 combustion_phase b pyroblast Fluffy_Pillow 44124.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.620 combustion_phase d phoenix_flames Fluffy_Pillow 43958.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.455 combustion_phase b pyroblast Fluffy_Pillow 44793.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.455 combustion_phase X fire_blast Fluffy_Pillow 43793.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.288 combustion_phase b pyroblast Fluffy_Pillow 44126.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.122 combustion_phase f scorch Fluffy_Pillow 43960.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.957 combustion_phase c pyroblast Fluffy_Pillow 44295.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.801 combustion_phase f scorch Fluffy_Pillow 44139.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.309 combustion_phase X fire_blast Fluffy_Pillow 44647.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.635 combustion_phase b pyroblast Fluffy_Pillow 43973.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.469 default Q rune_of_power Fluffy_Pillow 43807.0/50000: 88% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.302 rop_phase h pyroblast Fluffy_Pillow 44640.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.222 default N shifting_power Fluffy_Pillow 44560.0/50000: 89% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.121 default S fire_blast Fluffy_Pillow 43959.0/50000: 88% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.931 rop_phase h pyroblast Fluffy_Pillow 44269.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:17.931 rop_phase i fire_blast Fluffy_Pillow 43269.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:18.850 rop_phase o fireball Fluffy_Pillow 43688.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.225 default O use_item_glyph_of_assimilation Fluffy_Pillow 44063.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.225 rop_phase o fireball Fluffy_Pillow 44063.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.535 rop_phase i fire_blast Fluffy_Pillow 44373.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.601 rop_phase o fireball Fluffy_Pillow 43939.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.801 rop_phase j fire_blast Fluffy_Pillow 45139.0/50000: 90% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.974 rop_phase h pyroblast Fluffy_Pillow 43812.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.892 rop_phase o fireball Fluffy_Pillow 43730.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.267 rop_phase o fireball Fluffy_Pillow 44105.0/50000: 88% mana bloodlust, fireball, rune_of_power
0:26.642 standard_rotation w fireball Fluffy_Pillow 44480.0/50000: 89% mana bloodlust, fireball(2)
0:28.016 standard_rotation w fireball Fluffy_Pillow 44854.0/50000: 90% mana bloodlust, fireball(3)
0:29.391 standard_rotation w fireball Fluffy_Pillow 45229.0/50000: 90% mana bloodlust, fireball(4)
0:30.728 standard_rotation r fire_blast Fluffy_Pillow 46566.0/50000: 93% mana bloodlust, heating_up
0:30.764 standard_rotation p pyroblast Fluffy_Pillow 45102.0/50000: 90% mana bloodlust, hot_streak
0:31.682 standard_rotation w fireball Fluffy_Pillow 45020.0/50000: 90% mana bloodlust, fireball
0:33.058 standard_rotation w fireball Fluffy_Pillow 45396.0/50000: 91% mana bloodlust, fireball
0:34.432 standard_rotation w fireball Fluffy_Pillow 45770.0/50000: 92% mana bloodlust, heating_up
0:35.807 standard_rotation w fireball Fluffy_Pillow 46145.0/50000: 92% mana bloodlust, fireball
0:37.182 standard_rotation w fireball Fluffy_Pillow 46520.0/50000: 93% mana bloodlust, fireball(2)
0:38.556 standard_rotation w fireball Fluffy_Pillow 46894.0/50000: 94% mana bloodlust, heating_up
0:39.929 standard_rotation w fireball Fluffy_Pillow 47267.0/50000: 95% mana bloodlust, fireball
0:41.301 standard_rotation w fireball Fluffy_Pillow 47639.0/50000: 95% mana heating_up
0:43.087 default Q rune_of_power Fluffy_Pillow 48425.0/50000: 97% mana fireball
0:44.492 rop_phase i fire_blast Fluffy_Pillow 49830.0/50000: 100% mana fireball(2), rune_of_power
0:44.492 rop_phase o fireball Fluffy_Pillow 49330.0/50000: 99% mana fireball(2), heating_up, rune_of_power
0:44.995 rop_phase j fire_blast Fluffy_Pillow 49833.0/50000: 100% mana fireball(2), heating_up, rune_of_power
0:46.276 rop_phase h pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
0:47.468 rop_phase o fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power
0:49.252 rop_phase o fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:51.038 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:52.825 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
0:54.610 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:56.396 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
0:58.181 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
0:59.965 standard_rotation p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:01.156 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49194.0/50000: 98% mana heating_up
1:01.156 combustion_phase e fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, gladiators_badge
1:02.301 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
1:02.301 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
1:02.941 combustion_phase b pyroblast Fluffy_Pillow 44140.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:04.131 combustion_phase b pyroblast Fluffy_Pillow 44330.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:04.131 combustion_phase X fire_blast Fluffy_Pillow 43330.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:05.322 combustion_phase b pyroblast Fluffy_Pillow 44021.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.515 combustion_phase d phoenix_flames Fluffy_Pillow 44214.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.706 combustion_phase b pyroblast Fluffy_Pillow 45405.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.979 combustion_phase X fire_blast Fluffy_Pillow 44678.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.897 combustion_phase b pyroblast Fluffy_Pillow 45096.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.089 combustion_phase d phoenix_flames Fluffy_Pillow 45288.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.281 combustion_phase b pyroblast Fluffy_Pillow 46480.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.281 combustion_phase X fire_blast Fluffy_Pillow 45480.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.473 combustion_phase b pyroblast Fluffy_Pillow 46172.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.665 combustion_phase d phoenix_flames Fluffy_Pillow 46364.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.857 standard_rotation w fireball Fluffy_Pillow 47556.0/50000: 95% mana hot_streak, infernal_cascade(2), gladiators_badge
1:16.642 default N shifting_power Fluffy_Pillow 48341.0/50000: 97% mana hot_streak
1:20.156 default Q rune_of_power Fluffy_Pillow 49355.0/50000: 99% mana fireball, hot_streak
1:21.347 rop_phase h pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
1:21.347 rop_phase i fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power
1:22.131 rop_phase i fire_blast Fluffy_Pillow 49284.0/50000: 99% mana fireball, hot_streak, rune_of_power
1:22.538 rop_phase h pyroblast Fluffy_Pillow 49191.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:23.729 rop_phase o fireball Fluffy_Pillow 49382.0/50000: 99% mana fireball, heating_up, rune_of_power
1:23.813 rop_phase j fire_blast Fluffy_Pillow 49466.0/50000: 99% mana fireball, heating_up, rune_of_power
1:25.516 rop_phase h pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:26.707 rop_phase h pyroblast Fluffy_Pillow 49197.0/50000: 98% mana hot_streak, rune_of_power
1:27.900 rop_phase o fireball Fluffy_Pillow 49390.0/50000: 99% mana rune_of_power
1:29.687 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
1:30.855 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:31.470 rop_phase h pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power
1:32.662 rop_phase o fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power
1:34.448 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:36.235 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:37.518 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:38.022 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:39.213 standard_rotation w fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:41.000 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:42.785 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:44.569 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:46.356 standard_rotation w fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:48.143 standard_rotation p pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
1:49.334 standard_rotation w fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball
1:51.118 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:52.902 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:54.688 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:56.472 standard_rotation w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4)
1:58.257 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5)
2:00.042 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:01.829 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:01.829 combustion_phase e fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, gladiators_badge
2:02.919 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
2:02.919 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
2:03.498 combustion_phase X fire_blast Fluffy_Pillow 45079.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:03.615 combustion_phase b pyroblast Fluffy_Pillow 43696.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.808 combustion_phase b pyroblast Fluffy_Pillow 43889.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.001 combustion_phase d phoenix_flames Fluffy_Pillow 44082.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.193 combustion_phase b pyroblast Fluffy_Pillow 45274.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.378 combustion_phase X fire_blast Fluffy_Pillow 44459.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.385 combustion_phase b pyroblast Fluffy_Pillow 44966.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.577 combustion_phase d phoenix_flames Fluffy_Pillow 45158.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.767 combustion_phase b pyroblast Fluffy_Pillow 46348.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.852 combustion_phase X fire_blast Fluffy_Pillow 45433.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.958 combustion_phase b pyroblast Fluffy_Pillow 46039.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.150 combustion_phase d phoenix_flames Fluffy_Pillow 46231.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.341 combustion_phase b pyroblast Fluffy_Pillow 47422.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.533 default Q rune_of_power Fluffy_Pillow 47614.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
2:16.724 default N shifting_power Fluffy_Pillow 48805.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
2:19.101 default S fire_blast Fluffy_Pillow 48682.0/50000: 97% mana heating_up, rune_of_power
2:20.240 rop_phase h pyroblast Fluffy_Pillow 49321.0/50000: 99% mana hot_streak, rune_of_power
2:20.240 rop_phase i fire_blast Fluffy_Pillow 48321.0/50000: 97% mana rune_of_power
2:21.432 rop_phase o fireball Fluffy_Pillow 49013.0/50000: 98% mana rune_of_power
2:23.217 default O use_item_glyph_of_assimilation Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:23.217 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:25.002 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:26.552 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:26.788 rop_phase o fireball Fluffy_Pillow 48736.0/50000: 97% mana fireball(2), heating_up, rune_of_power
2:27.084 rop_phase j fire_blast Fluffy_Pillow 49032.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:28.574 rop_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), hot_streak, rune_of_power
2:29.767 standard_rotation w fireball Fluffy_Pillow 49198.0/50000: 98% mana fireball(4)
2:31.555 standard_rotation w fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(4)
2:33.340 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:35.125 standard_rotation p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:36.316 standard_rotation w fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
2:38.101 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:39.886 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:41.672 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:43.458 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:45.243 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:47.029 default Q rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:48.221 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power
2:48.221 rop_phase o fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(3), heating_up, rune_of_power
2:48.820 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), heating_up, rune_of_power
2:50.005 rop_phase h pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), hot_streak, rune_of_power
2:51.195 rop_phase o fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball(4), rune_of_power
2:52.980 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
2:54.765 rop_phase o fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:56.552 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
2:58.338 rop_phase o fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
3:00.125 rop_phase o fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power
3:01.910 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
3:03.695 standard_rotation w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5)
3:05.481 standard_rotation w fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:07.266 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:07.266 combustion_phase e fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, gladiators_badge
3:08.426 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
3:08.426 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
3:08.937 combustion_phase X fire_blast Fluffy_Pillow 45011.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:09.051 combustion_cooldowns V berserking Fluffy_Pillow 43625.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.051 combustion_phase b pyroblast Fluffy_Pillow 43625.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.135 combustion_phase b pyroblast Fluffy_Pillow 43709.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.220 combustion_phase d phoenix_flames Fluffy_Pillow 43794.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.302 combustion_phase b pyroblast Fluffy_Pillow 44876.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.879 combustion_phase X fire_blast Fluffy_Pillow 44453.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.385 combustion_phase b pyroblast Fluffy_Pillow 44459.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.469 combustion_phase d phoenix_flames Fluffy_Pillow 44543.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.552 combustion_phase b pyroblast Fluffy_Pillow 45626.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.735 combustion_phase X fire_blast Fluffy_Pillow 44809.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.634 combustion_phase b pyroblast Fluffy_Pillow 45208.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.716 combustion_phase d phoenix_flames Fluffy_Pillow 45290.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.799 combustion_phase b pyroblast Fluffy_Pillow 46373.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.884 combustion_phase g dragons_breath Fluffy_Pillow 46458.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:20.967 default N shifting_power Fluffy_Pillow 45541.0/50000: 91% mana berserking, heating_up, gladiators_badge
3:23.139 default S fire_blast Fluffy_Pillow 45213.0/50000: 90% mana heating_up
3:24.073 default Q rune_of_power Fluffy_Pillow 45647.0/50000: 91% mana hot_streak
3:25.262 rop_phase h pyroblast Fluffy_Pillow 46836.0/50000: 94% mana hot_streak, rune_of_power
3:25.262 rop_phase i fire_blast Fluffy_Pillow 45836.0/50000: 92% mana rune_of_power
3:25.842 rop_phase j fire_blast Fluffy_Pillow 45916.0/50000: 92% mana heating_up, rune_of_power
3:26.453 rop_phase h pyroblast Fluffy_Pillow 46027.0/50000: 92% mana hot_streak, rune_of_power
3:27.646 rop_phase n scorch Fluffy_Pillow 46220.0/50000: 92% mana rune_of_power
3:28.836 rop_phase n scorch Fluffy_Pillow 46910.0/50000: 94% mana rune_of_power
3:30.028 rop_phase l pyroblast Fluffy_Pillow 47602.0/50000: 95% mana heating_up, rune_of_power
3:30.811 rop_phase i fire_blast Fluffy_Pillow 47362.0/50000: 95% mana rune_of_power
3:31.230 rop_phase n scorch Fluffy_Pillow 47304.0/50000: 95% mana heating_up, rune_of_power
3:32.421 rop_phase l pyroblast Fluffy_Pillow 47995.0/50000: 96% mana heating_up, rune_of_power
3:33.623 rop_phase n scorch Fluffy_Pillow 48197.0/50000: 96% mana rune_of_power
3:34.816 rop_phase n scorch Fluffy_Pillow 48890.0/50000: 98% mana rune_of_power
3:36.006 rop_phase l pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:37.211 rop_phase n scorch Fluffy_Pillow 49708.0/50000: 99% mana rune_of_power
3:38.403 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:39.596 standard_rotation r fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:39.596 standard_rotation q pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:40.788 standard_rotation v scorch Fluffy_Pillow 49198.0/50000: 98% mana hot_streak
3:41.980 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:43.173 standard_rotation v scorch Fluffy_Pillow 49698.0/50000: 99% mana
3:44.364 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:45.555 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:46.655 standard_rotation r fire_blast Fluffy_Pillow 49604.0/50000: 99% mana heating_up
3:46.758 standard_rotation q pyroblast Fluffy_Pillow 49207.0/50000: 98% mana hot_streak
3:47.951 standard_rotation v scorch Fluffy_Pillow 49400.0/50000: 99% mana
3:49.142 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:50.334 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:51.536 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana heating_up
3:52.727 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:53.928 standard_rotation v scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:55.119 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:56.311 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:57.512 standard_rotation v scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:58.703 standard_rotation s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:59.904 standard_rotation v scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:01.096 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:02.286 standard_rotation s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:03.490 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana
4:04.683 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:05.875 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:07.078 standard_rotation v scorch Fluffy_Pillow 49708.0/50000: 99% mana
4:08.269 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:09.461 standard_rotation s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:10.664 standard_rotation v scorch Fluffy_Pillow 49708.0/50000: 99% mana
4:11.855 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:13.048 standard_rotation s pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:14.248 combustion_cooldowns W use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49706.0/50000: 99% mana
4:14.248 combustion_phase e fireball Fluffy_Pillow 49706.0/50000: 99% mana gladiators_badge
4:15.348 combustion_phase Z combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:15.348 combustion_phase X fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:15.940 combustion_phase X fire_blast Fluffy_Pillow 45092.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:16.033 combustion_phase b pyroblast Fluffy_Pillow 43685.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.225 combustion_phase b pyroblast Fluffy_Pillow 43877.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.415 combustion_phase d phoenix_flames Fluffy_Pillow 44067.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.605 combustion_phase b pyroblast Fluffy_Pillow 45257.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.797 combustion_phase X fire_blast Fluffy_Pillow 44449.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.797 combustion_phase b pyroblast Fluffy_Pillow 44949.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.989 combustion_phase d phoenix_flames Fluffy_Pillow 45141.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:23.180 combustion_phase b pyroblast Fluffy_Pillow 46332.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:23.272 combustion_phase X fire_blast Fluffy_Pillow 45424.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:24.372 combustion_phase b pyroblast Fluffy_Pillow 46024.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:25.565 combustion_phase d phoenix_flames Fluffy_Pillow 46217.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:26.756 combustion_phase b pyroblast Fluffy_Pillow 47408.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:27.947 default Q rune_of_power Fluffy_Pillow 47599.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
4:29.140 default N shifting_power Fluffy_Pillow 48792.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
4:29.953 rop_phase j fire_blast Fluffy_Pillow 47105.0/50000: 94% mana heating_up, rune_of_power
4:32.527 rop_phase h pyroblast Fluffy_Pillow 49179.0/50000: 98% mana hot_streak, rune_of_power
4:32.527 rop_phase i fire_blast Fluffy_Pillow 48179.0/50000: 96% mana rune_of_power
4:33.047 rop_phase j fire_blast Fluffy_Pillow 48199.0/50000: 96% mana heating_up, rune_of_power
4:33.720 rop_phase h pyroblast Fluffy_Pillow 48372.0/50000: 97% mana hot_streak, rune_of_power
4:34.911 default O use_item_glyph_of_assimilation Fluffy_Pillow 48563.0/50000: 97% mana rune_of_power
4:34.911 rop_phase n scorch Fluffy_Pillow 48563.0/50000: 97% mana rune_of_power
4:36.102 rop_phase n scorch Fluffy_Pillow 49254.0/50000: 99% mana rune_of_power
4:37.293 rop_phase l pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:38.496 rop_phase n scorch Fluffy_Pillow 49707.0/50000: 99% mana rune_of_power
4:38.934 rop_phase i fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:39.688 rop_phase l pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:40.888 rop_phase m phoenix_flames Fluffy_Pillow 49705.0/50000: 99% mana heating_up, rune_of_power
4:42.079 standard_rotation v scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:43.271 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:44.461 standard_rotation s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:45.665 standard_rotation v scorch Fluffy_Pillow 49707.0/50000: 99% mana
4:46.851 standard_rotation r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:46.858 standard_rotation s pyroblast Fluffy_Pillow 49007.0/50000: 98% mana heating_up
4:48.060 standard_rotation v scorch Fluffy_Pillow 49209.0/50000: 98% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 44 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=371

temporal_warp : 6078 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6078.3 6078.3 10.4 / 0.171% 666.4 / 11.0% 7.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
861.3 850.2 Mana 0.00% 61.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 6078
Conflagration Flare Up 27 0.4% 29.5 9.83sec 274 0 Direct 29.5 160 425 274 43.0%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.52 29.52 0.00 0.00 0.0000 0.0000 8095.44 8095.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.97% 16.81 5 31 160.04 132 304 160.04 135 190 2691 2691 0.00%
crit 43.03% 12.70 4 25 425.34 265 608 425.51 337 535 5404 5404 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 20 0.3% 1.4 77.80sec 4421 4145 Direct 1.4 0 4419 4419 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 1.38 0.00 0.00 1.0670 0.0000 6114.24 6114.24 0.00% 4145.25 4145.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.38 0 4 4418.61 3529 5249 3665.91 0 5249 6114 6114 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:1.38
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 48 0.8% 23.6 12.18sec 608 0 Direct 23.6 473 945 608 28.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 23.59 23.59 0.00 0.00 0.0000 0.0000 14338.46 14338.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.45% 16.86 7 32 472.98 461 488 472.99 462 486 7972 7972 0.00%
crit 28.55% 6.73 0 16 945.35 921 976 944.43 0 976 6366 6366 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 898 14.8% 55.1 5.42sec 4872 0 Direct 55.1 0 4872 4872 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.06 55.06 0.00 0.00 0.0000 0.0000 268277.05 268277.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 55.06 43 67 4872.23 3105 7137 4870.28 4653 5103 268277 268277 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:2.12
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.48
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:12.37
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [k]:11.27
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:7.84
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 694 (728) 11.4% (12.0%) 79.0 3.40sec 2752 1718 Direct 79.0 (224.0) 1740 3810 2621 42.6% (42.6%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.97 78.97 0.00 0.00 1.6016 0.0000 206988.97 206988.97 0.00% 1718.23 1718.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.42% 45.34 30 64 1739.88 1465 2425 1739.95 1630 1846 78865 78865 0.00%
crit 42.58% 33.63 23 47 3809.52 2930 6736 3812.06 3558 4121 128124 128124 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.26
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:30.83
    standard_rotation
    [x]:42.86
    Conflagration 35 0.6% 79.0 3.40sec 131 0 Periodic 145.0 38 105 71 49.7% 66.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.97 0.00 145.01 145.01 0.0000 1.3708 10336.48 10336.48 0.00% 52.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.28% 72.92 50 101 38.05 0 54 38.06 36 40 2774 2774 0.00%
crit 49.72% 72.09 48 96 104.91 0 149 105.00 98 114 7562 7562 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 182 3.0% 2.7 125.16sec 20147 0 Periodic 26.7 1601 3210 2048 27.7% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.71 0.00 26.66 26.66 0.0000 0.9994 54541.26 54541.26 0.00% 2047.34 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.32% 19.28 9 29 1600.74 348 1754 1602.25 1490 1747 30859 30859 0.00%
crit 27.68% 7.38 1 15 3209.64 695 3507 3210.07 2140 3507 23682 23682 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1436.69
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1066 17.5% 273.4 1.09sec 1166 0 Periodic 297.4 1072 0 1072 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 273.39 0.00 297.40 297.40 0.0000 1.0000 318711.99 318711.99 0.00% 1071.65 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.40 239 358 1071.78 139 3425 1070.50 954 1167 318712 318712 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (23) 0.0% (0.4%) 1.0 0.00sec 6633 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 166  / 23 0.4% 126.0 0.92sec 53 56 Direct 126.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 126.00 126.00 0.00 0.00 0.9318 0.0000 6633.19 6633.19 0.00% 56.50 56.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.86% 90.55 73 107 41.06 29 50 41.06 39 43 3718 3718 0.00%
crit 28.14% 35.45 19 53 82.23 58 99 82.24 72 90 2915 2915 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:43.00
Phoenix Flames 0 (370) 0.0% (6.1%) 16.3 18.34sec 6777 6496

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.34 0.00 0.00 0.00 1.0432 0.0000 0.00 0.00 0.00% 6496.32 6496.32

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:14.90
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.32
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:1.12
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 370 6.1% 16.3 18.37sec 6796 0 Direct 16.3 2058 7105 6791 93.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.29 16.29 0.00 0.00 0.0000 0.0000 110703.77 110703.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.13% 1.00 0 4 2058.36 1764 3324 1316.44 0 3324 2059 2059 0.00%
crit 93.87% 15.29 10 20 7104.81 3528 8110 7105.96 6351 7478 108644 108644 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2144 (2307) 35.3% (37.9%) 86.4 3.46sec 7976 7567 Direct 87.1 (273.0) 3354 9831 7350 61.7% (61.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 86.41 87.14 0.00 0.00 1.0541 0.0000 640667.87 640667.87 0.00% 7566.55 7566.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.30% 33.37 17 45 3354.13 2671 6141 3352.94 3129 3629 111959 111959 0.00%
crit 61.70% 53.77 34 72 9831.01 5343 12282 9841.90 9075 10684 528708 528708 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:40.05
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.21
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:18.42
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.74
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:8.88
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.84
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [t]:11.30
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 162 2.7% 87.1 3.44sec 557 0 Periodic 185.9 146 401 261 45.0% 84.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 87.14 0.00 185.88 185.88 0.0000 1.3551 48546.72 48546.72 0.00% 192.74 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.01% 102.26 69 141 146.46 2 279 146.43 139 156 14978 14978 0.00%
crit 44.99% 83.62 53 117 401.38 7 559 401.86 371 445 33569 33569 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 240 4.0% 36.0 8.12sec 2005 1853 Direct 36.0 0 2004 2004 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 35.96 35.96 0.00 0.00 1.0819 0.0000 72091.14 72091.14 0.00% 1852.81 1852.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 35.96 23 47 2004.12 1072 3608 2001.30 1840 2182 72091 72091 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:3.66
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:11.51
  • if_expr:searing_touch.active
    standard_rotation
    [w]:21.28
  • if_expr:searing_touch.active
Shadowcore Oil Blast 53 0.9% 47.6 6.29sec 332 0 Direct 47.6 260 520 332 27.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.65 47.65 0.00 0.00 0.0000 0.0000 15812.68 15812.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.37% 34.48 18 53 259.96 253 268 259.96 254 266 8964 8964 0.00%
crit 27.63% 13.17 3 28 520.13 507 537 520.12 507 537 6849 6849 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 116 1.9% 5.0 62.57sec 6900 2307 Periodic 20.0 1355 2701 1736 28.3% 4.6%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.04 0.00 20.04 20.04 2.9911 0.6892 34771.52 34771.52 0.00% 2307.03 2307.03
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.70% 14.37 6 23 1354.58 1040 1721 1354.25 1201 1526 19458 19458 0.00%
crit 28.30% 5.67 0 15 2701.27 2079 3441 2696.71 0 3441 15313 15313 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.04
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 186.01sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [V]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 62.79sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.24 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.24
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [U]:1.37
Rune of Power 7.5 40.25sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.53 0.00 0.00 0.00 1.1053 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Q]:7.57
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Time Warp 1.9 249.49sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.89 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [W]:1.89
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.8sec 185.8sec 12.0sec 8.14% 13.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.8s / 196.7s
  • trigger_min/max:180.8s / 196.7s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 62.6sec 62.6sec 11.8sec 20.71% 0.00% 118.6 (118.6) 5.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:59.5s / 78.9s
  • trigger_min/max:59.5s / 78.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.71%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 22.2 23.1 8.7sec 4.2sec 4.3sec 31.96% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.1s / 46.3s
  • trigger_min/max:1.1s / 40.9s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 25.7s

Stack Uptimes

  • fireball_1:17.50%
  • fireball_2:8.31%
  • fireball_3:3.96%
  • fireball_4:1.57%
  • fireball_5:0.52%
  • fireball_6:0.11%
  • fireball_7:0.02%
  • fireball_8:0.00%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.6sec 63.1sec 14.7sec 25.86% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 79.2s
  • trigger_min/max:60.0s / 79.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.86%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 103.4 0.0 2.9sec 2.9sec 1.0sec 35.62% 45.57% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 18.5s
  • trigger_min/max:0.1s / 18.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:35.62%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 86.6 0.0 3.5sec 3.5sec 0.7sec 15.48% 98.84% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.4s
  • trigger_min/max:0.5s / 36.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:15.48%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.2 15.3 50.9sec 13.3sec 11.1sec 23.15% 0.00% 10.0 (10.0) 6.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 77.3s
  • trigger_min/max:0.5s / 70.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.6s

Stack Uptimes

  • infernal_cascade_1:3.39%
  • infernal_cascade_2:19.76%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 310.8sec 0.0sec 23.3sec 10.55% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:303.5s / 322.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.55%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.24% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.6s / 54.6s
  • trigger_min/max:12.6s / 54.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.24%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Temporal Warp 1.9 0.0 248.7sec 248.7sec 36.5sec 22.83% 0.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:239.5s / 263.6s
  • trigger_min/max:239.5s / 263.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • temporal_warp_1:22.83%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 103.4 77.0 127.0 2.9s 0.1s 18.5s
Heating Up removed 16.4 7.0 29.0 16.3s 1.0s 157.2s
Heating Up converted with Fire Blast 26.0 15.0 38.0 11.5s 0.5s 61.5s
Hot Streak procs 86.6 63.0 107.0 3.5s 0.5s 36.4s
Hot Streak spells used 273.4 217.0 327.0 1.1s 0.0s 7.2s
Hot Streak spell crits 193.7 146.0 235.0 1.5s 0.0s 17.9s
Hot Streak spell crits wasted 3.8 0.0 9.0 62.8s 0.1s 322.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.3 0.0 5.0 93.1s 5.5s 253.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 11.22% 8.53% 14.31% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.680152.106271.713
Shifting Power4.8540.00017.37024.72316.73938.709
Fire Blast0.1250.0008.0366.9511.08917.756
Rune of Power5.2280.00022.18140.63023.17752.243
Dragon's Breath131.89813.096327.267292.270226.651357.611
Time Warp6.9171.78227.60514.0454.10629.391
Combustion4.2990.67219.53822.64513.15438.272
Phoenix Flames1.2060.00026.93519.9529.29051.086

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 2555.19 253995.72 100.00% 99.40 44447.70 14.89%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 850.22 861.28 44478.6 46696.7 40159.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 5.2 26183.4 5000.0 4996.1 0.0
dragons_breath Mana 1.4 2763.3 2000.0 1998.3 2.2
fire_blast Mana 55.1 27539.4 500.0 500.2 9.7
fireball Mana 78.9 78926.4 1000.0 999.4 2.8
pyroblast Mana 87.4 87433.9 1000.0 1011.8 7.9
scorch Mana 36.1 18029.9 500.0 501.3 4.0
shifting_power Mana 5.0 12595.9 2500.0 2499.7 2.8
time_warp Mana 1.9 3788.9 2000.0 2001.9 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
temporal_warp Damage Per Second
Count 922
Mean 6078.27
Minimum 5494.71
Maximum 6535.52
Spread ( max - min ) 1040.81
Range [ ( max - min ) / 2 * 100% ] 8.56%
Standard Deviation 160.6032
5th Percentile 5791.88
95th Percentile 6317.24
( 95th Percentile - 5th Percentile ) 525.35
Mean Distribution
Standard Deviation 5.2892
95.00% Confidence Interval ( 6067.90 - 6088.64 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2682
0.1 Scale Factor Error with Delta=300 221
0.05 Scale Factor Error with Delta=300 881
0.01 Scale Factor Error with Delta=300 22019
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 922
Mean 6078.27
Minimum 5494.71
Maximum 6535.52
Spread ( max - min ) 1040.81
Range [ ( max - min ) / 2 * 100% ] 8.56%
Standard Deviation 160.6032
5th Percentile 5791.88
95th Percentile 6317.24
( 95th Percentile - 5th Percentile ) 525.35
Mean Distribution
Standard Deviation 5.2892
95.00% Confidence Interval ( 6067.90 - 6088.64 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2682
0.1 Scale Factor Error with Delta=300 221
0.05 Scale Factor Error with Delta=300 881
0.01 Scale Factor Error with Delta=300 22019
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 922
Mean 6078.27
Minimum 5494.71
Maximum 6535.52
Spread ( max - min ) 1040.81
Range [ ( max - min ) / 2 * 100% ] 8.56%
Damage
temporal_warp Damage
Count 922
Mean 1809997.58
Minimum 1388301.33
Maximum 2203415.74
Spread ( max - min ) 815114.41
Range [ ( max - min ) / 2 * 100% ] 22.52%
DTPS
temporal_warp Damage Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.04 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
O 2.71 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
P 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
Q 7.57 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
R 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
S 2.12 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
T 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
U 1.37 potion
0.00 blood_fury
V 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
W 1.89 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.26 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.48 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.24 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 40.05 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.21 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 14.90 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.26 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 3.66 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 1.38 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 18.42 pyroblast,if=buff.hot_streak.react
j 12.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 11.27 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.74 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
n 0.32 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 11.51 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 30.83 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 8.88 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.84 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 7.84 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 11.30 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.12 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 21.28 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 42.86 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns U potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.115 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.115 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.689 combustion_phase Y fire_blast Fluffy_Pillow 45074.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.786 combustion_cooldowns V berserking Fluffy_Pillow 43671.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.786 combustion_cooldowns W time_warp Fluffy_Pillow 43671.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.786 combustion_phase c pyroblast Fluffy_Pillow 41671.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.538 combustion_phase c pyroblast Fluffy_Pillow 41423.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.538 combustion_phase Y fire_blast Fluffy_Pillow 40423.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.293 combustion_phase c pyroblast Fluffy_Pillow 40678.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.048 combustion_phase e phoenix_flames Fluffy_Pillow 40433.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.803 combustion_phase c pyroblast Fluffy_Pillow 41188.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.557 combustion_phase e phoenix_flames Fluffy_Pillow 40942.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.311 combustion_phase c pyroblast Fluffy_Pillow 41696.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.815 combustion_phase Y fire_blast Fluffy_Pillow 41200.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.067 combustion_phase c pyroblast Fluffy_Pillow 40952.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.821 combustion_phase e phoenix_flames Fluffy_Pillow 40706.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.575 combustion_phase c pyroblast Fluffy_Pillow 41460.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.330 combustion_phase g scorch Fluffy_Pillow 41215.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.856 combustion_phase Y fire_blast Fluffy_Pillow 41741.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.084 combustion_phase c pyroblast Fluffy_Pillow 40969.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.840 combustion_phase g scorch Fluffy_Pillow 40725.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.596 combustion_phase c pyroblast Fluffy_Pillow 40981.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.349 combustion_phase g scorch Fluffy_Pillow 40734.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.104 combustion_phase c pyroblast Fluffy_Pillow 40989.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.858 default Q rune_of_power Fluffy_Pillow 40743.0/50000: 81% mana bloodlust, heating_up, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.612 default N shifting_power Fluffy_Pillow 41497.0/50000: 83% mana bloodlust, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.572 default S fire_blast Fluffy_Pillow 39957.0/50000: 80% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.782 rop_phase i pyroblast Fluffy_Pillow 40667.0/50000: 81% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.782 rop_phase j fire_blast Fluffy_Pillow 39667.0/50000: 79% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.534 rop_phase j fire_blast Fluffy_Pillow 39919.0/50000: 80% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.534 rop_phase p fireball Fluffy_Pillow 39419.0/50000: 79% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.128 rop_phase k fire_blast Fluffy_Pillow 40013.0/50000: 80% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.591 rop_phase i pyroblast Fluffy_Pillow 38976.0/50000: 78% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:19.345 rop_phase p fireball Fluffy_Pillow 38730.0/50000: 77% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.402 default O use_item_glyph_of_assimilation Fluffy_Pillow 38787.0/50000: 78% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.402 rop_phase p fireball Fluffy_Pillow 38787.0/50000: 78% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.460 rop_phase p fireball Fluffy_Pillow 38845.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.661 rop_phase k fire_blast Fluffy_Pillow 39046.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.519 rop_phase i pyroblast Fluffy_Pillow 38404.0/50000: 77% mana bloodlust, fireball, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.273 rop_phase p fireball Fluffy_Pillow 38158.0/50000: 76% mana bloodlust, fireball(2), rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.332 rop_phase p fireball Fluffy_Pillow 38217.0/50000: 76% mana bloodlust, fireball(2), rune_of_power, temporal_warp, potion_of_spectral_intellect
0:25.390 rop_phase p fireball Fluffy_Pillow 38275.0/50000: 77% mana bloodlust, fireball(3), rune_of_power, temporal_warp
0:26.450 rop_phase p fireball Fluffy_Pillow 38335.0/50000: 77% mana bloodlust, heating_up, rune_of_power, temporal_warp
0:26.546 rop_phase k fire_blast Fluffy_Pillow 38431.0/50000: 77% mana bloodlust, heating_up, rune_of_power, temporal_warp
0:27.508 standard_rotation q pyroblast Fluffy_Pillow 37893.0/50000: 76% mana bloodlust, hot_streak, temporal_warp
0:28.262 standard_rotation x fireball Fluffy_Pillow 37647.0/50000: 75% mana bloodlust, fireball, temporal_warp
0:29.322 standard_rotation x fireball Fluffy_Pillow 37707.0/50000: 75% mana bloodlust, fireball, temporal_warp
0:30.379 standard_rotation x fireball Fluffy_Pillow 37764.0/50000: 76% mana bloodlust, heating_up, temporal_warp
0:30.835 standard_rotation s fire_blast Fluffy_Pillow 38170.0/50000: 76% mana bloodlust, heating_up, temporal_warp
0:31.439 standard_rotation q pyroblast Fluffy_Pillow 37324.0/50000: 75% mana bloodlust, fireball, hot_streak, temporal_warp
0:32.195 standard_rotation x fireball Fluffy_Pillow 37080.0/50000: 74% mana bloodlust, hot_streak, temporal_warp
0:33.252 standard_rotation q pyroblast Fluffy_Pillow 37137.0/50000: 74% mana bloodlust, hot_streak, temporal_warp
0:34.007 standard_rotation x fireball Fluffy_Pillow 36892.0/50000: 74% mana bloodlust, fireball, temporal_warp
0:35.066 standard_rotation x fireball Fluffy_Pillow 36951.0/50000: 74% mana bloodlust, fireball, temporal_warp
0:36.123 standard_rotation x fireball Fluffy_Pillow 37008.0/50000: 74% mana bloodlust, heating_up, temporal_warp
0:37.181 standard_rotation x fireball Fluffy_Pillow 37066.0/50000: 74% mana bloodlust, fireball, temporal_warp
0:38.240 standard_rotation x fireball Fluffy_Pillow 37125.0/50000: 74% mana bloodlust, fireball(2), temporal_warp
0:39.299 standard_rotation x fireball Fluffy_Pillow 37184.0/50000: 74% mana bloodlust, heating_up, temporal_warp
0:40.357 standard_rotation x fireball Fluffy_Pillow 37242.0/50000: 74% mana bloodlust, hot_streak, temporal_warp
0:41.415 standard_rotation q pyroblast Fluffy_Pillow 37300.0/50000: 75% mana fireball, hot_streak, temporal_warp
0:42.333 standard_rotation x fireball Fluffy_Pillow 37218.0/50000: 74% mana fireball(2)
0:44.119 default Q rune_of_power Fluffy_Pillow 38004.0/50000: 76% mana fireball(2)
0:45.311 rop_phase p fireball Fluffy_Pillow 39196.0/50000: 78% mana heating_up, rune_of_power
0:45.311 rop_phase k fire_blast Fluffy_Pillow 39196.0/50000: 78% mana heating_up, rune_of_power
0:47.096 rop_phase i pyroblast Fluffy_Pillow 39481.0/50000: 79% mana hot_streak, rune_of_power
0:47.392 rop_phase j fire_blast Fluffy_Pillow 38777.0/50000: 78% mana rune_of_power
0:48.287 rop_phase i pyroblast Fluffy_Pillow 39172.0/50000: 78% mana hot_streak, rune_of_power
0:49.480 rop_phase p fireball Fluffy_Pillow 39365.0/50000: 79% mana rune_of_power
0:51.266 rop_phase p fireball Fluffy_Pillow 40151.0/50000: 80% mana rune_of_power
0:53.051 rop_phase p fireball Fluffy_Pillow 40936.0/50000: 82% mana fireball, rune_of_power
0:54.837 rop_phase p fireball Fluffy_Pillow 41722.0/50000: 83% mana fireball(2), rune_of_power
0:56.623 rop_phase p fireball Fluffy_Pillow 42508.0/50000: 85% mana fireball(3), rune_of_power
0:58.409 standard_rotation x fireball Fluffy_Pillow 43294.0/50000: 87% mana fireball(4)
1:00.195 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44080.0/50000: 88% mana heating_up
1:00.195 combustion_phase f fireball Fluffy_Pillow 44080.0/50000: 88% mana heating_up, gladiators_badge
1:01.300 combustion_phase a combustion Fluffy_Pillow 45185.0/50000: 90% mana fireball, gladiators_badge
1:01.300 combustion_phase Y fire_blast Fluffy_Pillow 40185.0/50000: 80% mana combustion, fireball, rune_of_power, gladiators_badge
1:01.869 combustion_phase Y fire_blast Fluffy_Pillow 40254.0/50000: 81% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:01.979 combustion_phase c pyroblast Fluffy_Pillow 38864.0/50000: 78% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.169 combustion_phase c pyroblast Fluffy_Pillow 39054.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.361 combustion_phase e phoenix_flames Fluffy_Pillow 39246.0/50000: 78% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.552 combustion_phase c pyroblast Fluffy_Pillow 40437.0/50000: 81% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.742 combustion_phase Y fire_blast Fluffy_Pillow 39627.0/50000: 79% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.743 combustion_phase c pyroblast Fluffy_Pillow 40128.0/50000: 80% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.935 combustion_phase e phoenix_flames Fluffy_Pillow 40320.0/50000: 81% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.128 combustion_phase c pyroblast Fluffy_Pillow 41513.0/50000: 83% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.319 combustion_phase e phoenix_flames Fluffy_Pillow 41704.0/50000: 83% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.509 combustion_phase c pyroblast Fluffy_Pillow 42894.0/50000: 86% mana combustion, hot_streak, rune_of_power, gladiators_badge
1:11.509 combustion_phase Y fire_blast Fluffy_Pillow 41894.0/50000: 84% mana combustion, rune_of_power, gladiators_badge
1:12.699 combustion_phase c pyroblast Fluffy_Pillow 42584.0/50000: 85% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:13.890 standard_rotation x fireball Fluffy_Pillow 42775.0/50000: 86% mana heating_up, infernal_cascade, gladiators_badge
1:15.676 default N shifting_power Fluffy_Pillow 43561.0/50000: 87% mana heating_up, infernal_cascade
1:19.130 default Q rune_of_power Fluffy_Pillow 44515.0/50000: 89% mana fireball
1:20.323 rop_phase j fire_blast Fluffy_Pillow 45708.0/50000: 91% mana fireball, rune_of_power
1:20.323 rop_phase p fireball Fluffy_Pillow 45208.0/50000: 90% mana fireball, heating_up, rune_of_power
1:20.837 rop_phase k fire_blast Fluffy_Pillow 45722.0/50000: 91% mana fireball, heating_up, rune_of_power
1:22.109 rop_phase i pyroblast Fluffy_Pillow 45494.0/50000: 91% mana fireball, hot_streak, rune_of_power
1:23.300 rop_phase p fireball Fluffy_Pillow 45685.0/50000: 91% mana heating_up, rune_of_power
1:23.300 rop_phase k fire_blast Fluffy_Pillow 45685.0/50000: 91% mana heating_up, rune_of_power
1:25.085 rop_phase i pyroblast Fluffy_Pillow 45970.0/50000: 92% mana hot_streak, rune_of_power
1:26.277 rop_phase p fireball Fluffy_Pillow 46162.0/50000: 92% mana fireball, rune_of_power
1:28.063 rop_phase p fireball Fluffy_Pillow 46948.0/50000: 94% mana fireball, rune_of_power
1:29.224 rop_phase k fire_blast Fluffy_Pillow 48109.0/50000: 96% mana heating_up, rune_of_power
1:29.852 rop_phase i pyroblast Fluffy_Pillow 47237.0/50000: 94% mana hot_streak, rune_of_power
1:31.043 rop_phase p fireball Fluffy_Pillow 47428.0/50000: 95% mana fireball, rune_of_power
1:32.830 standard_rotation x fireball Fluffy_Pillow 48215.0/50000: 96% mana fireball
1:34.615 standard_rotation x fireball Fluffy_Pillow 49000.0/50000: 98% mana fireball(2)
1:36.158 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:36.400 standard_rotation q pyroblast Fluffy_Pillow 48742.0/50000: 97% mana hot_streak
1:37.592 standard_rotation x fireball Fluffy_Pillow 48934.0/50000: 98% mana heating_up
1:39.376 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:41.162 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:42.353 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball
1:44.138 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:45.923 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:47.710 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:49.496 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:51.281 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:52.470 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
1:54.256 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:56.042 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:57.825 standard_rotation q pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak
1:59.016 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up
2:00.801 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:00.801 combustion_phase f fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, gladiators_badge
2:01.928 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:01.928 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:02.501 combustion_phase Y fire_blast Fluffy_Pillow 45073.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:02.587 combustion_phase c pyroblast Fluffy_Pillow 43659.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:03.779 combustion_phase c pyroblast Fluffy_Pillow 43851.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.970 combustion_phase e phoenix_flames Fluffy_Pillow 44042.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.162 combustion_phase c pyroblast Fluffy_Pillow 45234.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.380 combustion_phase Y fire_blast Fluffy_Pillow 44452.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.354 combustion_phase c pyroblast Fluffy_Pillow 44926.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.546 combustion_phase e phoenix_flames Fluffy_Pillow 45118.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.737 combustion_phase c pyroblast Fluffy_Pillow 46309.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.929 combustion_phase Y fire_blast Fluffy_Pillow 45501.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.929 combustion_phase c pyroblast Fluffy_Pillow 46001.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.120 combustion_phase e phoenix_flames Fluffy_Pillow 46192.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.311 combustion_phase c pyroblast Fluffy_Pillow 47383.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.503 default Q rune_of_power Fluffy_Pillow 47575.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
2:15.695 default N shifting_power Fluffy_Pillow 48767.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
2:18.084 default S fire_blast Fluffy_Pillow 48656.0/50000: 97% mana heating_up, rune_of_power
2:19.064 rop_phase i pyroblast Fluffy_Pillow 49136.0/50000: 98% mana hot_streak, rune_of_power
2:19.064 rop_phase j fire_blast Fluffy_Pillow 48136.0/50000: 96% mana rune_of_power
2:20.255 rop_phase i pyroblast Fluffy_Pillow 48827.0/50000: 98% mana hot_streak, rune_of_power
2:21.447 default O use_item_glyph_of_assimilation Fluffy_Pillow 49019.0/50000: 98% mana rune_of_power
2:21.447 rop_phase p fireball Fluffy_Pillow 49019.0/50000: 98% mana rune_of_power
2:23.231 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana rune_of_power
2:25.016 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:25.522 rop_phase j fire_blast Fluffy_Pillow 49510.0/50000: 99% mana fireball, rune_of_power
2:26.023 rop_phase k fire_blast Fluffy_Pillow 49511.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:26.800 rop_phase i pyroblast Fluffy_Pillow 48788.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
2:27.991 standard_rotation x fireball Fluffy_Pillow 48979.0/50000: 98% mana fireball(3)
2:29.777 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:31.562 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:33.348 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:35.135 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:36.921 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:38.708 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:40.495 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:42.278 standard_rotation x fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up
2:44.062 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
2:45.253 default Q rune_of_power Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up
2:46.444 rop_phase p fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
2:46.444 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
2:48.231 rop_phase i pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:49.299 rop_phase j fire_blast Fluffy_Pillow 49074.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:49.422 rop_phase p fireball Fluffy_Pillow 48697.0/50000: 97% mana fireball(2), hot_streak, rune_of_power
2:51.208 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
2:52.399 rop_phase p fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(3), rune_of_power
2:54.185 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
2:55.971 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power
2:57.757 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5), rune_of_power
2:59.543 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:01.330 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:03.115 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:03.115 combustion_phase f fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, gladiators_badge
3:04.203 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, gladiators_badge
3:04.203 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
3:04.900 combustion_cooldowns V berserking Fluffy_Pillow 44197.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:04.900 combustion_phase c pyroblast Fluffy_Pillow 44197.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.983 combustion_phase c pyroblast Fluffy_Pillow 44280.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.983 combustion_phase Y fire_blast Fluffy_Pillow 43280.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:07.067 combustion_phase c pyroblast Fluffy_Pillow 43864.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.151 combustion_phase e phoenix_flames Fluffy_Pillow 43948.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.234 combustion_phase c pyroblast Fluffy_Pillow 45031.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.936 combustion_phase Y fire_blast Fluffy_Pillow 44733.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.317 combustion_phase c pyroblast Fluffy_Pillow 44614.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.402 combustion_phase e phoenix_flames Fluffy_Pillow 44699.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.487 combustion_phase c pyroblast Fluffy_Pillow 45784.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.487 combustion_phase Y fire_blast Fluffy_Pillow 44784.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.570 combustion_phase c pyroblast Fluffy_Pillow 45367.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.652 combustion_phase e phoenix_flames Fluffy_Pillow 45449.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.734 combustion_phase c pyroblast Fluffy_Pillow 46531.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.817 default N shifting_power Fluffy_Pillow 46614.0/50000: 93% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:19.658 default S fire_blast Fluffy_Pillow 46955.0/50000: 94% mana heating_up
3:19.866 default Q rune_of_power Fluffy_Pillow 46663.0/50000: 93% mana hot_streak
3:21.058 rop_phase i pyroblast Fluffy_Pillow 47855.0/50000: 96% mana hot_streak, rune_of_power
3:21.058 rop_phase j fire_blast Fluffy_Pillow 46855.0/50000: 94% mana rune_of_power
3:22.006 rop_phase j fire_blast Fluffy_Pillow 47303.0/50000: 95% mana rune_of_power
3:22.249 rop_phase o scorch Fluffy_Pillow 47046.0/50000: 94% mana heating_up, rune_of_power
3:23.441 rop_phase m pyroblast Fluffy_Pillow 47738.0/50000: 95% mana heating_up, rune_of_power
3:24.641 rop_phase o scorch Fluffy_Pillow 47938.0/50000: 96% mana rune_of_power
3:25.832 rop_phase o scorch Fluffy_Pillow 48629.0/50000: 97% mana rune_of_power
3:27.023 rop_phase m pyroblast Fluffy_Pillow 49320.0/50000: 99% mana heating_up, rune_of_power
3:27.482 rop_phase j fire_blast Fluffy_Pillow 48759.0/50000: 98% mana rune_of_power
3:28.227 rop_phase i pyroblast Fluffy_Pillow 49024.0/50000: 98% mana hot_streak, rune_of_power
3:29.419 rop_phase o scorch Fluffy_Pillow 49216.0/50000: 98% mana heating_up, rune_of_power
3:30.613 rop_phase m pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
3:31.812 rop_phase o scorch Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power
3:33.004 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:34.195 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:35.397 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:35.399 standard_rotation s fire_blast Fluffy_Pillow 49706.0/50000: 99% mana
3:36.588 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:37.790 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:38.982 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:40.185 standard_rotation w scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up
3:41.377 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:42.578 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
3:43.769 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:44.959 standard_rotation s fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:44.959 standard_rotation r pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:46.149 standard_rotation w scorch Fluffy_Pillow 49193.0/50000: 98% mana
3:47.342 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:48.534 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:49.737 standard_rotation w scorch Fluffy_Pillow 49708.0/50000: 99% mana
3:50.929 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:52.120 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:53.321 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:54.510 standard_rotation w scorch Fluffy_Pillow 49502.0/50000: 99% mana
3:55.702 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:56.903 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:58.095 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:59.297 standard_rotation w scorch Fluffy_Pillow 49707.0/50000: 99% mana
4:00.490 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:01.681 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.885 standard_rotation w scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up
4:04.076 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:05.278 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:06.471 combustion_cooldowns W time_warp Fluffy_Pillow 49506.0/50000: 99% mana
4:06.471 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 47506.0/50000: 95% mana temporal_warp
4:06.471 combustion_phase f fireball Fluffy_Pillow 47506.0/50000: 95% mana temporal_warp, gladiators_badge
4:07.177 combustion_phase a combustion Fluffy_Pillow 48212.0/50000: 96% mana heating_up, temporal_warp, gladiators_badge
4:07.177 combustion_phase Y fire_blast Fluffy_Pillow 43212.0/50000: 86% mana combustion, heating_up, rune_of_power, temporal_warp, gladiators_badge
4:07.844 combustion_phase c pyroblast Fluffy_Pillow 42379.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:08.762 combustion_phase c pyroblast Fluffy_Pillow 42297.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:08.762 combustion_phase Y fire_blast Fluffy_Pillow 41297.0/50000: 83% mana combustion, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:09.680 combustion_phase c pyroblast Fluffy_Pillow 41715.0/50000: 83% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:10.597 combustion_phase e phoenix_flames Fluffy_Pillow 41632.0/50000: 83% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:11.514 combustion_phase c pyroblast Fluffy_Pillow 42549.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:11.514 combustion_phase Y fire_blast Fluffy_Pillow 41549.0/50000: 83% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:12.432 combustion_phase c pyroblast Fluffy_Pillow 41967.0/50000: 84% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:13.346 combustion_phase e phoenix_flames Fluffy_Pillow 41881.0/50000: 84% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:14.262 combustion_phase c pyroblast Fluffy_Pillow 42797.0/50000: 86% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:14.262 combustion_phase Y fire_blast Fluffy_Pillow 41797.0/50000: 84% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:15.179 combustion_phase c pyroblast Fluffy_Pillow 42214.0/50000: 84% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:16.095 combustion_phase e phoenix_flames Fluffy_Pillow 42130.0/50000: 84% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:17.013 combustion_phase c pyroblast Fluffy_Pillow 43048.0/50000: 86% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:17.931 combustion_phase g scorch Fluffy_Pillow 42966.0/50000: 86% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:18.848 combustion_phase d pyroblast Fluffy_Pillow 43383.0/50000: 87% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:19.776 default Q rune_of_power Fluffy_Pillow 43311.0/50000: 87% mana heating_up, temporal_warp, gladiators_badge
4:20.693 default N shifting_power Fluffy_Pillow 44228.0/50000: 88% mana heating_up, rune_of_power, temporal_warp, gladiators_badge
4:20.693 rop_phase k fire_blast Fluffy_Pillow 41728.0/50000: 83% mana heating_up, rune_of_power, temporal_warp, gladiators_badge
4:23.308 rop_phase i pyroblast Fluffy_Pillow 43843.0/50000: 88% mana hot_streak, rune_of_power, temporal_warp
4:23.308 rop_phase j fire_blast Fluffy_Pillow 42843.0/50000: 86% mana rune_of_power, temporal_warp
4:23.809 rop_phase k fire_blast Fluffy_Pillow 42844.0/50000: 86% mana heating_up, rune_of_power, temporal_warp
4:24.225 rop_phase i pyroblast Fluffy_Pillow 42760.0/50000: 86% mana hot_streak, rune_of_power, temporal_warp
4:24.341 rop_phase j fire_blast Fluffy_Pillow 41876.0/50000: 84% mana rune_of_power, temporal_warp
4:25.143 rop_phase o scorch Fluffy_Pillow 42178.0/50000: 84% mana rune_of_power, temporal_warp
4:26.062 rop_phase o scorch Fluffy_Pillow 42597.0/50000: 85% mana rune_of_power, temporal_warp
4:26.979 default O use_item_glyph_of_assimilation Fluffy_Pillow 43014.0/50000: 86% mana heating_up, rune_of_power, temporal_warp
4:26.979 rop_phase m pyroblast Fluffy_Pillow 43014.0/50000: 86% mana heating_up, rune_of_power, temporal_warp
4:27.909 rop_phase o scorch Fluffy_Pillow 42944.0/50000: 86% mana rune_of_power, temporal_warp
4:28.828 rop_phase o scorch Fluffy_Pillow 43363.0/50000: 87% mana rune_of_power, temporal_warp
4:29.745 rop_phase k fire_blast Fluffy_Pillow 43780.0/50000: 88% mana heating_up, rune_of_power, temporal_warp
4:29.745 rop_phase i pyroblast Fluffy_Pillow 43280.0/50000: 87% mana hot_streak, rune_of_power, temporal_warp
4:30.664 rop_phase o scorch Fluffy_Pillow 43199.0/50000: 86% mana hot_streak, rune_of_power, temporal_warp
4:31.582 rop_phase i pyroblast Fluffy_Pillow 43617.0/50000: 87% mana hot_streak, rune_of_power, temporal_warp
4:32.500 rop_phase o scorch Fluffy_Pillow 43535.0/50000: 87% mana rune_of_power, temporal_warp
4:33.417 standard_rotation u phoenix_flames Fluffy_Pillow 43952.0/50000: 88% mana temporal_warp
4:34.335 standard_rotation w scorch Fluffy_Pillow 44870.0/50000: 90% mana hot_streak, temporal_warp
4:35.253 standard_rotation r pyroblast Fluffy_Pillow 45288.0/50000: 91% mana hot_streak, temporal_warp
4:35.489 standard_rotation s fire_blast Fluffy_Pillow 44490.0/50000: 89% mana heating_up, temporal_warp
4:36.170 standard_rotation r pyroblast Fluffy_Pillow 44705.0/50000: 89% mana hot_streak, temporal_warp
4:37.088 standard_rotation w scorch Fluffy_Pillow 44623.0/50000: 89% mana temporal_warp
4:38.005 standard_rotation w scorch Fluffy_Pillow 45040.0/50000: 90% mana temporal_warp
4:38.922 standard_rotation t pyroblast Fluffy_Pillow 45457.0/50000: 91% mana heating_up, temporal_warp
4:39.852 standard_rotation w scorch Fluffy_Pillow 45387.0/50000: 91% mana temporal_warp
4:40.769 standard_rotation w scorch Fluffy_Pillow 45804.0/50000: 92% mana temporal_warp
4:41.687 standard_rotation s fire_blast Fluffy_Pillow 46222.0/50000: 92% mana heating_up, temporal_warp
4:41.687 standard_rotation r pyroblast Fluffy_Pillow 45722.0/50000: 91% mana hot_streak, temporal_warp
4:42.606 standard_rotation w scorch Fluffy_Pillow 45641.0/50000: 91% mana temporal_warp
4:43.525 standard_rotation w scorch Fluffy_Pillow 46060.0/50000: 92% mana temporal_warp
4:44.443 standard_rotation t pyroblast Fluffy_Pillow 46478.0/50000: 93% mana heating_up, temporal_warp
4:45.369 standard_rotation u phoenix_flames Fluffy_Pillow 46404.0/50000: 93% mana temporal_warp
4:46.286 standard_rotation w scorch Fluffy_Pillow 47321.0/50000: 95% mana temporal_warp
4:47.203 standard_rotation w scorch Fluffy_Pillow 47738.0/50000: 95% mana
4:48.394 standard_rotation s fire_blast Fluffy_Pillow 48429.0/50000: 97% mana heating_up
4:48.394 standard_rotation r pyroblast Fluffy_Pillow 47929.0/50000: 96% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2027 1931 1517
Intellect 450 -3 1811 1611 1088 (48)
Spirit 0 0 0 0 0
Health 40540 38620 0
Mana 50000 50000 0
Spell Power 1811 1611 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 26.30% 26.30% 868
Versatility 9.65% 9.65% 386
Mana Regen 1000 1000 0
Mastery 15.32% 15.32% 435
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Temporal Warp }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +83 Sta, +55 Haste, +158 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +120 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +86 Int, +160 Sta, +45 Crit, +99 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Crit, +73 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +147 Sta, +48 Haste, +91 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +60 Int, +111 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +45 Int, +83 Sta, +26 Vers, +52 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +60 Int, +111 Sta, +31 Haste, +73 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +177 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +83 Sta, +42 Crit, +169 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +55 Haste, +25 Vers, +48 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +86 Int, +297 Int, +160 Sta, +41 Haste, +104 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains<20
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6834/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1517
# gear_intellect=1088
# gear_crit_rating=255
# gear_haste_rating=868
# gear_mastery_rating=435
# gear_versatility_rating=386
# gear_armor=373

Simulation & Raid Information

Iterations: 938
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 298.7 )

Performance:

Total Events Processed: 46821443
Max Event Queue: 488
Sim Seconds: 280162
CPU Seconds: 109.2188
Physical Seconds: 8.1151
Speed Up: 2565

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 184.81sec 0 298.68sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 62.86sec 0 298.68sec
FeveredIncantation FeveredIncantation conflagration_flare_up 205345 8606 29 5.95 160 467 29.6 29.6 42.5% 0.0% 0.0% 0.0% 9.98sec 8606 298.68sec
FeveredIncantation FeveredIncantation dragons_breath 31661 5090 17 0.20 0 5123 1.0 1.0 100.0% 0.0% 0.0% 0.0% 78.77sec 5090 298.68sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13543 45 4.40 473 994 21.9 21.9 28.0% 0.0% 0.0% 0.0% 13.16sec 13543 298.68sec
FeveredIncantation FeveredIncantation fire_blast 108853 270545 906 10.32 0 5264 51.4 51.4 100.0% 0.0% 0.0% 0.0% 5.80sec 270545 298.68sec
FeveredIncantation FeveredIncantation fireball 133 198346 664 14.89 1731 3925 74.1 74.1 43.1% 0.0% 0.0% 0.0% 3.67sec 198346 298.68sec
FeveredIncantation FeveredIncantation conflagration ticks -226757 10278 34 27.13 38 114 74.1 135.6 49.5% 0.0% 0.0% 0.0% 3.67sec 10278 298.68sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
FeveredIncantation FeveredIncantation glyph_of_assimilation ticks -345319 47054 157 4.67 1560 3185 2.7 23.3 28.0% 0.0% 0.0% 0.0% 124.76sec 47054 298.68sec
FeveredIncantation FeveredIncantation ignite ticks -12654 330197 1101 59.48 1110 0 255.4 297.4 0.0% 0.0% 0.0% 0.0% 1.17sec 330197 298.68sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5193 130 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5193 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.69sec 0 298.68sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 124289 416 3.21 2007 8198 16.0 16.0 93.2% 0.0% 0.0% 0.0% 18.72sec 124289 298.68sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
FeveredIncantation FeveredIncantation pyroblast 11366 670926 2246 16.53 3382 11108 81.5 82.3 61.8% 0.0% 0.0% 0.0% 3.62sec 670926 298.68sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 46741 156 33.54 148 442 82.3 167.7 44.5% 0.0% 0.0% 0.0% 3.60sec 46741 298.68sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.43sec 0 298.68sec
FeveredIncantation FeveredIncantation scorch 2948 64153 215 6.36 0 2024 31.7 31.7 100.0% 0.0% 0.0% 0.0% 9.21sec 64153 298.68sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 15148 51 8.94 260 547 44.5 44.5 28.1% 0.0% 0.0% 0.0% 6.61sec 15148 298.68sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 34680 116 3.96 1349 2813 5.0 19.8 27.6% 0.0% 0.0% 0.0% 62.61sec 34680 298.68sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 184.46sec 0 298.68sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 61.95sec 0 298.68sec
Firestorm Firestorm conflagration_flare_up 205345 8114 27 5.94 161 424 29.6 29.6 43.2% 0.0% 0.0% 0.0% 9.85sec 8114 298.68sec
Firestorm Firestorm dragons_breath 31661 4060 14 0.18 0 4488 0.9 0.9 100.0% 0.0% 0.0% 0.0% 92.07sec 4060 298.68sec
Firestorm Firestorm eternal_insight 342314 13337 45 4.42 473 946 22.0 22.0 28.1% 0.0% 0.0% 0.0% 13.94sec 13337 298.68sec
Firestorm Firestorm fire_blast 108853 253314 848 10.30 0 4941 51.3 51.3 100.0% 0.0% 0.0% 0.0% 5.80sec 253314 298.68sec
Firestorm Firestorm fireball 133 184746 619 14.08 1734 3830 70.1 70.1 43.1% 0.0% 0.0% 0.0% 3.84sec 184746 298.68sec
Firestorm Firestorm conflagration ticks -226757 9492 32 26.91 38 103 70.1 134.5 49.8% 0.0% 0.0% 0.0% 3.82sec 9492 298.68sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
Firestorm Firestorm glyph_of_assimilation ticks -345319 47316 158 4.73 1560 3116 2.8 23.7 28.3% 0.0% 0.0% 0.0% 123.22sec 47316 298.68sec
Firestorm Firestorm ignite ticks -12654 318593 1062 59.48 1071 0 257.1 297.4 0.0% 0.0% 0.0% 0.0% 1.16sec 318593 298.68sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
Firestorm Firestorm_mirror_image frostbolt 59638 5207 130 148.50 41 82 99.0 99.0 28.4% 0.0% 0.0% 0.0% 1.18sec 5207 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 15.7 0.0 0.0% 0.0% 0.0% 0.0% 18.83sec 0 298.68sec
Firestorm Firestorm phoenix_flames_splash 257542 101619 340 3.14 2106 7079 15.6 15.6 88.5% 0.0% 0.0% 0.0% 18.87sec 101619 298.68sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
Firestorm Firestorm pyroblast 11366 704668 2359 18.81 3405 9230 93.0 93.7 70.7% 0.0% 0.0% 0.0% 3.20sec 704668 298.68sec
Firestorm Firestorm pyroblast_dot ticks -321712 44164 147 33.99 148 400 93.7 169.9 44.5% 0.0% 0.0% 0.0% 3.18sec 44164 298.68sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 40.04sec 0 298.68sec
Firestorm Firestorm scorch 2948 52498 176 5.31 0 1984 26.5 26.5 100.0% 0.0% 0.0% 0.0% 9.19sec 52498 298.68sec
Firestorm Firestorm shadowcore_oil_blast 336463 14699 49 8.88 260 520 44.2 44.2 27.9% 0.0% 0.0% 0.0% 6.65sec 14699 298.68sec
Firestorm Firestorm shifting_power ticks -314791 34699 116 4.02 1349 2688 5.1 20.1 28.1% 0.0% 0.0% 0.0% 61.87sec 34699 298.68sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 185.43sec 0 298.68sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.03sec 0 298.68sec
MoltenSkyfall MoltenSkyfall conflagration_flare_up 205345 8121 27 5.94 160 427 29.6 29.6 42.9% 0.0% 0.0% 0.0% 9.80sec 8121 298.68sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 4356 15 0.20 0 4442 1.0 1.0 100.0% 0.0% 0.0% 0.0% 89.05sec 4356 298.68sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 13501 45 4.47 473 946 22.2 22.2 28.3% 0.0% 0.0% 0.0% 13.00sec 13501 298.68sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 254224 851 10.34 0 4941 51.4 51.4 100.0% 0.0% 0.0% 0.0% 5.80sec 254224 298.68sec
MoltenSkyfall MoltenSkyfall fireball 133 194406 651 14.86 1733 3802 74.0 74.0 43.3% 0.0% 0.0% 0.0% 3.64sec 194406 298.68sec
MoltenSkyfall MoltenSkyfall conflagration ticks -226757 9530 32 27.11 38 103 74.0 135.6 49.6% 0.0% 0.0% 0.0% 3.64sec 9530 298.68sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
MoltenSkyfall MoltenSkyfall glyph_of_assimilation ticks -345319 46568 155 4.68 1558 3115 2.7 23.4 27.9% 0.0% 0.0% 0.0% 125.01sec 46568 298.68sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 314266 1048 59.48 1057 0 264.1 297.4 0.0% 0.0% 0.0% 0.0% 1.13sec 314266 298.68sec
MoltenSkyfall MoltenSkyfall legendary_meteor 153561 0 0 0.00 0 0 8.6 0.0 0.0% 0.0% 0.0% 0.0% 32.66sec 0 298.68sec
MoltenSkyfall MoltenSkyfall legendary_meteor_burn ticks -155158 18942 63 13.62 193 448 68.1 68.1 33.4% 0.0% 0.0% 0.0% 3.78sec 18942 298.68sec
MoltenSkyfall MoltenSkyfall legendary_meteor_impact 153564 80302 269 1.73 6677 15034 8.6 8.6 31.9% 0.0% 0.0% 0.0% 32.73sec 80302 298.68sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5175 129 148.50 41 82 99.0 99.0 27.7% 0.0% 0.0% 0.0% 1.18sec 5175 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.75sec 0 298.68sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 108646 364 3.21 2027 7124 16.0 16.0 93.4% 0.0% 0.0% 0.0% 18.70sec 108646 298.68sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 608048 2036 16.56 3385 9851 81.7 82.4 61.7% 0.0% 0.0% 0.0% 3.63sec 608048 298.68sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 43604 145 33.61 148 400 82.4 168.0 44.3% 0.0% 0.0% 0.0% 3.61sec 43604 298.68sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.44sec 0 298.68sec
MoltenSkyfall MoltenSkyfall scorch 2948 62140 208 6.36 0 1960 31.7 31.7 100.0% 0.0% 0.0% 0.0% 9.17sec 62140 298.68sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14708 49 8.88 260 520 44.2 44.2 28.0% 0.0% 0.0% 0.0% 6.63sec 14708 298.68sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 34333 114 3.97 1350 2699 5.0 19.9 28.1% 0.0% 0.0% 0.0% 62.67sec 34333 298.68sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 186.96sec 0 298.68sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.26sec 0 298.68sec
SunKingsBlessing SunKingsBlessing conflagration_flare_up 205345 8871 30 5.95 162 408 29.6 29.6 55.9% 0.0% 0.0% 0.0% 9.86sec 8871 298.68sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 3813 13 0.26 0 2893 1.3 1.3 100.0% 0.0% 0.0% 0.0% 80.01sec 3813 298.68sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 13451 45 4.45 473 947 22.1 22.1 28.4% 0.0% 0.0% 0.0% 12.82sec 13451 298.68sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 242989 814 10.09 0 4834 50.2 50.2 100.0% 0.0% 0.0% 0.0% 5.96sec 242989 298.68sec
SunKingsBlessing SunKingsBlessing fireball 133 142394 477 10.61 1710 3849 52.8 52.8 46.1% 0.0% 0.0% 0.0% 4.70sec 142394 298.68sec
SunKingsBlessing SunKingsBlessing conflagration ticks -226757 8326 28 22.40 38 102 52.8 112.0 56.7% 0.0% 0.0% 0.0% 4.70sec 8326 298.68sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
SunKingsBlessing SunKingsBlessing glyph_of_assimilation ticks -345319 43864 146 4.39 1558 3117 2.6 22.0 28.2% 0.0% 0.0% 0.0% 124.24sec 43864 298.68sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 342630 1142 59.48 1152 0 247.0 297.4 0.0% 0.0% 0.0% 0.0% 1.21sec 342630 298.68sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5179 129 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5179 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 15.4 0.0 0.0% 0.0% 0.0% 0.0% 19.03sec 0 298.68sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 96334 323 3.10 0 6247 15.4 15.4 100.0% 0.0% 0.0% 0.0% 18.99sec 96334 298.68sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 783423 2623 20.62 3375 8702 101.9 102.6 79.9% 0.0% 0.0% 0.0% 2.92sec 783423 298.68sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 49919 166 35.46 149 378 102.6 177.3 58.0% 0.0% 0.0% 0.0% 2.91sec 49919 298.68sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.2 0.0 0.0% 0.0% 0.0% 0.0% 41.81sec 0 298.68sec
SunKingsBlessing SunKingsBlessing scorch 2948 47368 159 5.21 357 1825 26.0 25.9 100.0% 0.0% 0.0% 0.0% 11.60sec 47368 298.68sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14625 49 8.84 260 520 44.0 44.0 27.7% 0.0% 0.0% 0.0% 6.70sec 14625 298.68sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 33330 111 3.82 1363 2721 4.8 19.1 28.2% 0.0% 0.0% 0.0% 65.19sec 33330 298.68sec
disciplinary_command disciplinary_command arcane_explosion 1449 1923 6 0.29 1031 2052 1.5 1.5 28.3% 0.0% 0.0% 0.0% 100.43sec 1923 298.68sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 190.53sec 0 298.68sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 64.46sec 0 298.68sec
disciplinary_command disciplinary_command conflagration_flare_up 205345 8806 29 5.95 160 479 29.6 29.6 43.1% 0.0% 0.0% 0.0% 9.83sec 8806 298.68sec
disciplinary_command disciplinary_command dragons_breath 31661 5522 18 0.20 0 5504 1.0 1.0 100.0% 0.0% 0.0% 0.0% 89.69sec 5522 298.68sec
disciplinary_command disciplinary_command eternal_insight 342314 13970 47 4.48 473 1017 22.3 22.3 28.2% 0.0% 0.0% 0.0% 12.59sec 13970 298.68sec
disciplinary_command disciplinary_command fire_blast 108853 283045 948 10.13 0 5612 50.4 50.4 100.0% 0.0% 0.0% 0.0% 5.86sec 283045 298.68sec
disciplinary_command disciplinary_command fireball 133 193806 649 14.33 1737 4013 71.3 71.3 43.1% 0.0% 0.0% 0.0% 3.75sec 193806 298.68sec
disciplinary_command disciplinary_command conflagration ticks -226757 10261 34 26.67 38 117 71.3 133.3 49.1% 0.0% 0.0% 0.0% 3.74sec 10261 298.68sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
disciplinary_command disciplinary_command frostbolt 116 10942 37 1.14 1128 3106 5.7 5.7 40.3% 0.0% 0.0% 0.0% 58.52sec 10942 298.68sec
disciplinary_command disciplinary_command glyph_of_assimilation ticks -345319 45712 152 4.56 1559 3153 2.6 22.8 28.1% 0.0% 0.0% 0.0% 127.50sec 45712 298.68sec
disciplinary_command disciplinary_command ignite ticks -12654 335459 1118 59.48 1128 0 247.5 297.4 0.0% 0.0% 0.0% 0.0% 1.20sec 335459 298.68sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 5210 130 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5210 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 15.5 0.0 0.0% 0.0% 0.0% 0.0% 19.38sec 0 298.68sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 122912 412 3.10 1910 8542 15.4 15.4 91.3% 0.0% 0.0% 0.0% 19.39sec 122912 298.68sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 323.59sec 0 298.68sec
disciplinary_command disciplinary_command pyroblast 11366 682669 2286 16.09 3378 11590 79.3 80.1 62.6% 0.0% 0.0% 0.0% 3.72sec 682669 298.68sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 47506 158 33.26 148 458 80.1 166.3 44.5% 0.0% 0.0% 0.0% 3.71sec 47506 298.68sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.30sec 0 298.68sec
disciplinary_command disciplinary_command scorch 2948 60872 204 6.06 0 2016 30.2 30.2 100.0% 0.0% 0.0% 0.0% 9.78sec 60872 298.68sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 15253 51 8.92 260 559 44.4 44.4 28.0% 0.0% 0.0% 0.0% 6.72sec 15253 298.68sec
disciplinary_command disciplinary_command shifting_power ticks -314791 36296 121 3.85 1358 3252 4.8 19.2 27.9% 0.0% 0.0% 0.0% 64.13sec 36296 298.68sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 185.31sec 0 298.68sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 62.74sec 0 298.68sec
expanded_potential expanded_potential conflagration_flare_up 205345 8064 27 5.96 161 423 29.7 29.7 42.3% 0.0% 0.0% 0.0% 9.97sec 8064 298.68sec
expanded_potential expanded_potential dragons_breath 31661 4389 15 0.20 0 4452 1.0 1.0 100.0% 0.0% 0.0% 0.0% 82.65sec 4389 298.68sec
expanded_potential expanded_potential eternal_insight 342314 13394 45 4.44 473 947 22.1 22.1 28.0% 0.0% 0.0% 0.0% 12.98sec 13394 298.68sec
expanded_potential expanded_potential fire_blast 108853 254097 851 10.33 0 4942 51.4 51.4 100.0% 0.0% 0.0% 0.0% 5.80sec 254097 298.68sec
expanded_potential expanded_potential fireball 133 187318 627 14.32 1728 3810 71.3 71.3 43.2% 0.0% 0.0% 0.0% 3.76sec 187318 298.68sec
expanded_potential expanded_potential conflagration ticks -226757 9514 32 27.10 38 103 71.3 135.5 49.5% 0.0% 0.0% 0.0% 3.75sec 9514 298.68sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
expanded_potential expanded_potential glyph_of_assimilation ticks -345319 46779 156 4.67 1560 3117 2.7 23.4 28.4% 0.0% 0.0% 0.0% 124.62sec 46779 298.68sec
expanded_potential expanded_potential ignite ticks -12654 306318 1021 59.48 1030 0 256.8 297.4 0.0% 0.0% 0.0% 0.0% 1.16sec 306318 298.68sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5195 130 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5195 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.56sec 0 298.68sec
expanded_potential expanded_potential phoenix_flames_splash 257542 107783 361 3.21 2016 7121 16.0 16.0 92.8% 0.0% 0.0% 0.0% 18.57sec 107783 298.68sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
expanded_potential expanded_potential pyroblast 11366 626356 2097 17.41 3372 9760 85.9 86.7 60.3% 0.0% 0.0% 0.0% 3.45sec 626356 298.68sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 44367 148 34.31 147 398 86.7 171.6 44.3% 0.0% 0.0% 0.0% 3.43sec 44367 298.68sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.47sec 0 298.68sec
expanded_potential expanded_potential scorch 2948 61688 207 6.33 0 1957 31.5 31.5 100.0% 0.0% 0.0% 0.0% 9.28sec 61688 298.68sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14662 49 8.84 260 520 44.0 44.0 28.1% 0.0% 0.0% 0.0% 6.65sec 14662 298.68sec
expanded_potential expanded_potential shifting_power ticks -314791 34387 115 3.97 1353 2694 5.0 19.8 28.5% 0.0% 0.0% 0.0% 62.51sec 34387 298.68sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 220.89sec 0 298.68sec
fire fire combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 74.28sec 0 298.68sec
fire fire conflagration_flare_up 205345 7545 25 5.96 155 397 29.7 29.7 41.1% 0.0% 0.0% 0.0% 9.79sec 7545 298.68sec
fire fire dragons_breath 31661 2916 10 0.14 0 4200 0.7 0.7 100.0% 0.0% 0.0% 0.0% 120.02sec 2916 298.68sec
fire fire eternal_insight 342314 13728 46 4.44 474 992 22.1 22.1 28.5% 0.0% 0.0% 0.0% 12.55sec 13728 298.68sec
fire fire fire_blast 108853 196617 658 8.24 0 4792 41.0 41.0 100.0% 0.0% 0.0% 0.0% 7.29sec 196617 298.68sec
fire fire fireball 133 216757 726 17.13 1712 3676 85.3 85.3 42.2% 0.0% 0.0% 0.0% 2.97sec 216757 298.68sec
fire fire conflagration ticks -226757 9164 31 28.66 38 95 85.3 143.3 45.6% 0.0% 0.0% 0.0% 2.97sec 9164 298.68sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
fire fire glyph_of_assimilation ticks -345319 49853 166 5.43 1415 2906 3.2 27.2 28.2% 0.0% 0.0% 0.0% 106.18sec 49853 298.68sec
fire fire ignite ticks -12654 267633 892 59.48 899 0 255.7 297.4 0.0% 0.0% 0.0% 0.0% 1.17sec 267633 298.68sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
fire fire_mirror_image frostbolt 59638 5224 131 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5224 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 13.2 0.0 0.0% 0.0% 0.0% 0.0% 22.76sec 0 298.68sec
fire fire phoenix_flames_splash 257542 84432 283 2.64 1972 6626 13.1 13.1 95.8% 0.0% 0.0% 0.0% 22.78sec 84432 298.68sec
fire fire potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
fire fire pyroblast 11366 529819 1774 15.85 3223 9167 78.2 78.9 58.8% 0.0% 0.0% 0.0% 3.84sec 529819 298.68sec
fire fire pyroblast_dot ticks -321712 39528 132 32.94 141 372 78.9 164.7 42.7% 0.0% 0.0% 0.0% 3.82sec 39528 298.68sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 50.58sec 0 298.68sec
fire fire scorch 2948 75647 253 7.51 0 2024 37.4 37.4 100.0% 0.0% 0.0% 0.0% 7.83sec 75647 298.68sec
fire fire shadowcore_oil_blast 336463 15053 50 8.87 260 546 44.1 44.1 28.3% 0.0% 0.0% 0.0% 6.66sec 15053 298.68sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.97sec 0 298.68sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 64.03sec 0 298.68sec
gisly_icicle gisly_icicle conflagration_flare_up 205345 8369 28 5.96 161 443 29.7 29.7 42.9% 0.0% 0.0% 0.0% 9.24sec 8369 298.68sec
gisly_icicle gisly_icicle dragons_breath 31661 4355 15 0.19 0 4566 1.0 1.0 100.0% 0.0% 0.0% 0.0% 101.82sec 4355 298.68sec
gisly_icicle gisly_icicle eternal_insight 342314 13170 44 4.38 473 946 21.8 21.8 27.6% 0.0% 0.0% 0.0% 13.82sec 13170 298.68sec
gisly_icicle gisly_icicle fire_blast 108853 262465 879 10.20 0 5169 50.8 50.8 100.0% 0.0% 0.0% 0.0% 5.83sec 262465 298.68sec
gisly_icicle gisly_icicle fireball 133 193662 648 14.53 1734 3932 72.4 72.3 42.9% 0.0% 0.0% 0.0% 3.70sec 193662 298.68sec
gisly_icicle gisly_icicle conflagration ticks -226757 9715 32 26.72 38 108 72.3 133.6 49.5% 0.0% 0.0% 0.0% 3.69sec 9715 298.68sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
gisly_icicle gisly_icicle frost_nova 122 593 2 1.04 90 179 5.2 5.2 27.6% 0.0% 0.0% 0.0% 64.65sec 593 298.68sec
gisly_icicle gisly_icicle glyph_of_assimilation ticks -345319 45854 153 4.59 1557 3122 2.7 23.0 28.1% 0.0% 0.0% 0.0% 126.72sec 45854 298.68sec
gisly_icicle gisly_icicle ignite ticks -12654 302965 1010 59.48 1019 0 251.1 297.4 0.0% 0.0% 0.0% 0.0% 1.19sec 302965 298.68sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5173 129 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5173 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 15.6 0.0 0.0% 0.0% 0.0% 0.0% 19.14sec 0 298.68sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 109735 367 3.13 1914 7505 15.6 15.6 91.7% 0.0% 0.0% 0.0% 19.15sec 109735 298.68sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 319.22sec 0 298.68sec
gisly_icicle gisly_icicle pyroblast 11366 636297 2130 16.35 3373 10494 80.6 81.4 62.4% 0.0% 0.0% 0.0% 3.68sec 636297 298.68sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 44962 150 33.49 148 417 81.4 167.4 44.8% 0.0% 0.0% 0.0% 3.66sec 44962 298.68sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 40.95sec 0 298.68sec
gisly_icicle gisly_icicle scorch 2948 60811 204 6.24 0 1958 31.1 31.0 100.0% 0.0% 0.0% 0.0% 9.45sec 60811 298.68sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14625 49 8.82 260 520 43.9 43.9 28.1% 0.0% 0.0% 0.0% 6.65sec 14625 298.68sec
gisly_icicle gisly_icicle shifting_power ticks -314791 33777 113 3.89 1356 2711 4.9 19.5 28.1% 0.0% 0.0% 0.0% 63.67sec 33777 298.68sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 185.24sec 0 298.68sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 62.84sec 0 298.68sec
no_lego no_lego conflagration_flare_up 205345 8238 28 6.03 160 425 30.0 30.0 43.0% 0.0% 0.0% 0.0% 9.81sec 8238 298.68sec
no_lego no_lego dragons_breath 31661 4502 15 0.20 0 4441 1.0 1.0 100.0% 0.0% 0.0% 0.0% 97.35sec 4502 298.68sec
no_lego no_lego eternal_insight 342314 13409 45 4.43 473 946 22.1 22.1 28.4% 0.0% 0.0% 0.0% 13.09sec 13409 298.68sec
no_lego no_lego fire_blast 108853 254307 851 10.34 0 4942 51.5 51.5 100.0% 0.0% 0.0% 0.0% 5.80sec 254307 298.68sec
no_lego no_lego fireball 133 194493 651 14.90 1731 3804 74.2 74.1 43.0% 0.0% 0.0% 0.0% 3.64sec 194493 298.68sec
no_lego no_lego conflagration ticks -226757 9537 32 27.12 38 103 74.1 135.6 49.6% 0.0% 0.0% 0.0% 3.64sec 9537 298.68sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
no_lego no_lego glyph_of_assimilation ticks -345319 46535 155 4.66 1560 3116 2.7 23.3 28.0% 0.0% 0.0% 0.0% 124.82sec 46535 298.68sec
no_lego no_lego ignite ticks -12654 301862 1006 59.48 1015 0 255.4 297.4 0.0% 0.0% 0.0% 0.0% 1.17sec 301862 298.68sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
no_lego no_lego_mirror_image frostbolt 59638 5204 130 148.50 41 82 99.0 99.0 28.3% 0.0% 0.0% 0.0% 1.18sec 5204 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.57sec 0 298.68sec
no_lego no_lego phoenix_flames_splash 257542 108788 364 3.22 2029 7125 16.0 16.0 93.5% 0.0% 0.0% 0.0% 18.59sec 108788 298.68sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
no_lego no_lego pyroblast 11366 607988 2036 16.54 3384 9850 81.6 82.3 61.9% 0.0% 0.0% 0.0% 3.63sec 607988 298.68sec
no_lego no_lego pyroblast_dot ticks -321712 43642 145 33.59 148 400 82.3 167.9 44.5% 0.0% 0.0% 0.0% 3.61sec 43642 298.68sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.51sec 0 298.68sec
no_lego no_lego scorch 2948 61755 207 6.33 0 1958 31.5 31.5 100.0% 0.0% 0.0% 0.0% 9.30sec 61755 298.68sec
no_lego no_lego shadowcore_oil_blast 336463 14696 49 8.86 260 520 44.1 44.1 28.1% 0.0% 0.0% 0.0% 6.65sec 14696 298.68sec
no_lego no_lego shifting_power ticks -314791 34416 115 3.96 1351 2701 5.0 19.8 28.6% 0.0% 0.0% 0.0% 62.59sec 34416 298.68sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 186.01sec 0 298.68sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 62.79sec 0 298.68sec
temporal_warp temporal_warp conflagration_flare_up 205345 8095 27 5.93 160 425 29.5 29.5 43.0% 0.0% 0.0% 0.0% 9.83sec 8095 298.68sec
temporal_warp temporal_warp dragons_breath 31661 6114 20 0.28 0 4419 1.4 1.4 100.0% 0.0% 0.0% 0.0% 77.80sec 6114 298.68sec
temporal_warp temporal_warp eternal_insight 342314 14338 48 4.74 473 945 23.6 23.6 28.5% 0.0% 0.0% 0.0% 12.18sec 14338 298.68sec
temporal_warp temporal_warp fire_blast 108853 268277 898 11.06 0 4872 55.1 55.1 100.0% 0.0% 0.0% 0.0% 5.42sec 268277 298.68sec
temporal_warp temporal_warp fireball 133 206989 693 15.86 1740 3810 79.0 79.0 42.6% 0.0% 0.0% 0.0% 3.40sec 206989 298.68sec
temporal_warp temporal_warp conflagration ticks -226757 10336 34 29.00 38 105 79.0 145.0 49.7% 0.0% 0.0% 0.0% 3.40sec 10336 298.68sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
temporal_warp temporal_warp glyph_of_assimilation ticks -345319 54541 182 5.33 1601 3210 2.7 26.7 27.7% 0.0% 0.0% 0.0% 125.16sec 54541 298.68sec
temporal_warp temporal_warp ignite ticks -12654 318712 1062 59.48 1072 0 273.4 297.4 0.0% 0.0% 0.0% 0.0% 1.09sec 318712 298.68sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6633 166 189.00 41 82 126.0 126.0 28.1% 0.0% 0.0% 0.0% 0.92sec 6633 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.34sec 0 298.68sec
temporal_warp temporal_warp phoenix_flames_splash 257542 110704 371 3.27 2058 7105 16.3 16.3 93.9% 0.0% 0.0% 0.0% 18.37sec 110704 298.68sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.68sec
temporal_warp temporal_warp pyroblast 11366 640668 2145 17.51 3354 9831 86.4 87.1 61.7% 0.0% 0.0% 0.0% 3.46sec 640668 298.68sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 48547 162 37.18 146 401 87.1 185.9 45.0% 0.0% 0.0% 0.0% 3.44sec 48547 298.68sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.25sec 0 298.68sec
temporal_warp temporal_warp scorch 2948 72091 241 7.22 0 2004 36.0 36.0 100.0% 0.0% 0.0% 0.0% 8.12sec 72091 298.68sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 15813 53 9.57 260 520 47.6 47.6 27.6% 0.0% 0.0% 0.0% 6.29sec 15813 298.68sec
temporal_warp temporal_warp shifting_power ticks -314791 34772 116 4.01 1355 2701 5.0 20.0 28.3% 0.0% 0.0% 0.0% 62.57sec 34772 298.68sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 249.49sec 0 298.68sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
55195.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 5.2 0.0 63.7sec 64.6sec 7.9sec 13.65% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 79.2s
  • trigger_min/max:61.2s / 79.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:13.65%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.1 28.3sec 17.3sec 12.6sec 43.55% 0.00% 6.1 (6.1) 9.9

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 85.3s
  • trigger_min/max:0.0s / 70.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 66.5s

Stack Uptimes

  • sinful_revelation_1:43.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.1 28.2sec 17.3sec 12.6sec 43.53% 0.00% 6.1 (6.1) 9.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 81.2s
  • trigger_min/max:0.0s / 68.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.2s

Stack Uptimes

  • sinful_revelation_1:43.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.2 28.2sec 17.1sec 12.6sec 43.76% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 90.8s
  • trigger_min/max:0.0s / 66.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.6s

Stack Uptimes

  • sinful_revelation_1:43.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.2sec 17.1sec 12.7sec 43.87% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.9s
  • trigger_min/max:0.0s / 69.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 62.2s

Stack Uptimes

  • sinful_revelation_1:43.87%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.1sec 17.0sec 12.8sec 44.45% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 96.5s
  • trigger_min/max:0.0s / 67.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.8s

Stack Uptimes

  • sinful_revelation_1:44.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.2sec 17.2sec 12.6sec 43.79% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 90.4s
  • trigger_min/max:0.1s / 65.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.3s

Stack Uptimes

  • sinful_revelation_1:43.79%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.1sec 17.0sec 12.7sec 44.13% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 91.2s
  • trigger_min/max:0.0s / 72.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 79.0s

Stack Uptimes

  • sinful_revelation_1:44.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.1 28.2sec 17.3sec 12.7sec 43.95% 0.00% 6.1 (6.1) 9.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 84.2s
  • trigger_min/max:0.0s / 69.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.5s

Stack Uptimes

  • sinful_revelation_1:43.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.1sec 17.1sec 12.7sec 43.90% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 89.5s
  • trigger_min/max:0.0s / 68.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 59.0s

Stack Uptimes

  • sinful_revelation_1:43.90%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.2sec 17.0sec 12.7sec 44.02% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 80.0s
  • trigger_min/max:0.0s / 65.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 59.1s

Stack Uptimes

  • sinful_revelation_1:44.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 922
Mean 298.68
Minimum 240.11
Maximum 359.71
Spread ( max - min ) 119.61
Range [ ( max - min ) / 2 * 100% ] 20.02%
DPS
Fluffy_Pillow Damage Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 922
Mean 59248.07
Minimum 56863.43
Maximum 61284.06
Spread ( max - min ) 4420.64
Range [ ( max - min ) / 2 * 100% ] 3.73%
Standard Deviation 779.4087
5th Percentile 58023.21
95th Percentile 60513.07
( 95th Percentile - 5th Percentile ) 2489.86
Mean Distribution
Standard Deviation 25.6685
95.00% Confidence Interval ( 59197.76 - 59298.38 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 7
0.1% Error 665
0.1 Scale Factor Error with Delta=300 5186
0.05 Scale Factor Error with Delta=300 20744
0.01 Scale Factor Error with Delta=300 518579
HPS
Fluffy_Pillow Healing Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 922
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 73
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 19168942 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.